--- ray/doc/notes/ReleaseNotes 2006/07/26 17:15:11 1.127 +++ ray/doc/notes/ReleaseNotes 2007/07/25 04:12:35 1.137 @@ -1600,3 +1600,36 @@ Fixed bug related to alias of alias. Changed default sky turbidity in gensky from the original default of 2.75 to the CIE 110-1994 standard value of 2.45. Thanks to Marilyne Anderson of MIT for pointing out this discrepancy. + +Added -o option to ra_xyze to produce original pixel values. + +Fixed bug in tracing of virtual sources, where intervening glazing was +not being accounted for properly. + +Added -h option to pcompos and pcomb to eliminate verbose headers. + +===================== +Version 3.9 + +Added -spec option to falsecolor to restore original spectral color scale. +Also added "-s auto" option to automatically set the maximum value. + +Added byte-swapping input and output to rcalc. + +Additional error-checking for source surfaces. + +Re-fixed bug in octree code that caused it to allocate 8 times as +much memory as it actually used(!) -- this was pointed out way back +in 1999 by Erik Reinhard and Erik Jansen, but the fix they gave me +got lost in the slightly borken release process at the time. This +should make a big difference in memory usage, especially for the +new mesh primitive. (I measured 30% less memory usage.) + +Corrected ray weights for material mixtures. + +Reduced the default -n setting for obj2mesh to take better advantage +of the smaller octree structure size. + +Fixed bug in shadow cache where it was adding surfaces with antimatter +holes cut in them to the obstructor list. Thanks to John Mardaljevic +for discovering and reporting the problem.