--- ray/doc/notes/ReleaseNotes 2006/05/29 17:31:25 1.124 +++ ray/doc/notes/ReleaseNotes 2008/04/30 21:11:35 1.148 @@ -1589,3 +1589,78 @@ which is actually incorrect so removed from the distri Fixed nuisance bug in ximage under some SGI machines that caused it to choose an inappropriate visual and display incorrect colors. (Thanks to Oskar Itzinger for debugging the problem.) + +Fixed long-standing inaccuracy of pcompos -t and +t thresholding options. + +Fixed bug in handling of views with tabs rather than spaces. + +Fixed bug related to alias of alias. + +****** COMPATIBILITY CHANGE ******** +Changed default sky turbidity in gensky from the original default of +2.75 to the CIE 110-1994 standard value of 2.45. Thanks to Marilyne +Anderson of MIT for pointing out this discrepancy. + +Added -o option to ra_xyze to produce original pixel values. + +Fixed bug in tracing of virtual sources, where intervening glazing was +not being accounted for properly. + +Added -h option to pcompos and pcomb to eliminate verbose headers. + +===================== +Version 3.9 + +Added -spec option to falsecolor to restore original spectral color scale. +Also added "-s auto" option to automatically set the maximum value. + +Added byte-swapping input and output to rcalc. + +Additional error-checking for source surfaces. + +Re-fixed bug in octree code that caused it to allocate 8 times as +much memory as it actually used(!) -- this was pointed out way back +in 1999 by Erik Reinhard and Erik Jansen, but the fix they gave me +got lost in the slightly broken release process at the time. This +should make a big difference in memory usage, especially for the +new mesh primitive. (I measured 30% less memory usage.) + +Corrected ray weights for material mixtures. + +Reduced the default -n setting for obj2mesh to take better advantage +of the smaller octree structure size. + +Fixed bug in shadow cache where it was adding surfaces with antimatter +holes cut in them to the obstructor list. Thanks to John Mardaljevic +for discovering and reporting the problem. + +Adding ability in mkillum to incorporate BSDF data in calculation. +Internal interface (raypcalls) now used in place of rtrace process(es). + +Fixed pixel alignment in pcomb for size reduction and enlargement. + +Allow rtcontrib user to set -P and -PP options for persistent rendering. +The only caveat is that -n setting > 1 requires -PP rather than -P. + +Added -c option to rtcontrib to facilitate cumulative calculations. + +****** COMPATIBILITY CHANGE ******** +Fixed long-standing bug in source.cal, which caused it to produce +reversed anisotropic photometric distributions due to the +misorientation of the y-axis. Thanks to Zack Rogers for discovering +and helping debug this problem. + +Fixed long-standing bug in replmarks, where triangles with X-side +aligned with Z-axis would cause incorrect rotations. Thanks to +Zack Rogers for finding this error. + +Added rsensor program to compute sensor signal for daylighting controls. +Funding for this component was provided by the Architectural Energy +Corporation in Boulder, CO, and directed by Zack Rogers. + +Added "planisphere" (stereographic) fisheye view type for traditional +daylighting analysis. Feature requested & explained by Axel Jacobs. + +Modified -c option to rtcontrib so it can take a number of input +rays to average over, rather than only produce a single accumulated +record (which can now be done with -c 0).