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by Erich Phillips. |
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============================== |
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< |
Version 3.5 (Released 3/14/03) |
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Version 3.5 (Released 3/21/03) |
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|
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Fixed bug in replmarks pointed out by Georg Mischler, which caused |
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garbage to be output under specific conditions (unscaled, unrotated |
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to install it in the src/lib/ directory along with the new |
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raycalls.o module, which should facilitate the building |
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of new applications outside the src/rt/ directory. The |
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raypcalls.o module, also included in -lradiance, manages |
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raypcalls.o module, also installed in src/lib, manages |
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parallel rendering on multiprocessors with shared memories. |
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|
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Wrote new ranimove animation rendering program, which is an |
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This required a little reprogramming in for couple |
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of recursive routines using sets to avoid overrunning |
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the stack limit. |
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|
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============================== |
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Version 3.6 |
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|
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Modified 4-byte RGBE encoding routine to avoid problems |
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when one or two primary values is negative and the other(s) |
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positive. This used to generate some strange color values. |
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|
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Added -oc option to rtrace to output local (u,v) coordinates. |
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|
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Fixed bugs in local uv and j unit vector variables in src/rt/func.c. |
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|
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Added warning message to OpenGL rendering routines about new |
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mesh primitive, which we cannot currently render. |
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|
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Added -if, -id, -of, and -od options to rcalc to provide for |
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binary float and double i/o. |
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|
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****************** COMPATIBILITY CHANGE *********************** |
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Changed holodeck format to used off_t instead of long for beam |
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positions, which allows holodecks to grow to system file size limit. |
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|
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Fixed wrapping long in source hit test code, which would cause |
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odd horizontal lines in some very long renderings. |
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|
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Added -f and -w options to ra_tiff to create IEEE float and 16-bit/primary |
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TIFF output, respectively. These formats are also understood on reverse |
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conversion. (16-bit/primary has been understood for some time, but not |
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IEEE float.) |
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|
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Added -N option to rad to start multiple rendering processes in |
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parallel. |
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|
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Fixed bug where mesh instances were not being freed, so subsequent calls |
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in programs like ranimate would refer to bogus data. |
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|
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Added support in normtiff for floating-point and 16-bit/sample TIFF input |
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files. |
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|
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Changed marksources() routine (src/rt/source.c) to check all |
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primitives in the modifier chain for emitting types, not only |
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the first. This permits sources to be described with intervening |
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modifiers before the light/illum/glow primitive. |
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|
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Fixed bug in xform where it was neglecting to add transform arguments |
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to new mesh primitive. |
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|
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Added -dF and -dD options to pvalue for byte-swapped floats and |
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doubles, respectively. |
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|
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Changed meta2tga to output correct colors. |
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|
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****** COMPATIBILITY CHANGE ******** |
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Changed local coordinate index from 32-bits to 16-bits, which requires |
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that Radiance mesh files be recompiled. |
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|
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Changed integer tone-mapping routines to better deal with images |
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containing large, constant regions. |
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|
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Improved interaction with rholo -o ogl driver under OS X, which was |
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returning bad values from the depth buffer. |
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|
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Minor bug fix in ranimove where it was restarting processes when it |
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didn't need to. |
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|
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Increased accuracy of default ambient parameters in rpict, rview, and |
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rtrace. In rad program, doubled -ar value, -ad value, and -as value, |
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and decreased -aa value a bit. Also adjusted -lr upwards and -lw |
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downwards. I should have done these things long ago, as processors |
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have been getting faster and faster over the years. |
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|
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Fixed bug discovered by Marcus Jacobs where oconv was dumping core |
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when it was given too many modifiers. |
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|
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Fixed problem with rpict where it was drawing illum sources badly |
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even when they weren't all that small in the view. |
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|
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Added in(i) function to rcalc for more flexible channel evaluation. |
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|
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Replaced all calls to vfork() with regular fork() calls. |
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|
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Fixed bug in glarendx for dgr calculation with sources behind view. |
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|
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Added -p option to histo to print percentages/percentiles r.t. counts. |
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|
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Added a source occluder cache to accelerate shadow testing. This |
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can save up to 50% of the calculation time in scenes with many |
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light sources, especially ones containing large occluders. This |
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optimization may be tuned or switched off with the -DSHADCACHE=N |
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compile switch, where N is the resolution of the shadow cache, or |
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0 to disable it. Since this is purely a time vs. memory trade-off, |
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I decided not to make it a new command-line option. (We already |
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have plenty.) |
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|
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****** COMPATIBILITY CHANGE ******** |
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Changed the following command names to avoid conflicts: |
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rview -> rvu (with symbolic link back to rview) |
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calc -> icalc |
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lam -> rlam |
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gencat -> gencatenary |