--- ray/doc/notes/ReleaseNotes 2003/06/24 15:38:07 1.5 +++ ray/doc/notes/ReleaseNotes 2003/09/19 18:33:04 1.16 @@ -1162,3 +1162,40 @@ positions, which allows holodecks to grow to system fi Fixed wrapping long in source hit test code, which would cause odd horizontal lines in some very long renderings. + +Added -f and -w options to ra_tiff to create IEEE float and 16-bit/primary +TIFF output, respectively. These formats are also understood on reverse +conversion. (16-bit/primary has been understood for some time, but not +IEEE float.) + +Added -N option to rad to start multiple rendering processes in +parallel. + +Fixed bug where mesh instances were not being freed, so subsequent calls +in programs like ranimate would refer to bogus data. + +Added support in normtiff for floating-point and 16-bit/sample TIFF input +files. + +Changed marksources() routine (src/rt/source.c) to check all +primitives in the modifier chain for emitting types, not only +the first. This permits sources to be described with intervening +modifiers before the light/illum/glow primitive. + +Fixed bug in xform where it was neglecting to add transform arguments +to new mesh primitive. + +Added -dF and -dD options to pvalue for byte-swapped floats and +doubles, respectively. + +Changed meta2tga to output correct colors. + +****** COMPATIBILITY CHANGE ******** +Changed local coordinate index from 32-bits to 16-bits, which requires +that Radiance mesh files be recompiled. + +Changed integer tone-mapping routines to better deal with images +containing large, constant regions. + +Improved interaction with rholo -o ogl driver under OS X, which was +returning bad values from the depth buffer.