--- ray/doc/notes/ReleaseNotes 2004/03/26 03:11:50 1.32 +++ ray/doc/notes/ReleaseNotes 2004/04/23 00:56:27 1.36 @@ -1172,7 +1172,7 @@ Added -N option to rad to start multiple rendering pro parallel. Fixed bug where mesh instances were not being freed, so subsequent calls -in programs like ranimate would refer to bogus data. +in programs like ranimove would refer to bogus data. Added support in normtiff for floating-point and 16-bit/sample TIFF input files. @@ -1263,5 +1263,17 @@ Made it so pcompos will read everything from a stream need it, so input commands will not receive a hangup signal. Wrote ra_bmp program to convert to and from Windows BMP files (finally). -It's a nasty format in so many ways -- I don't yet support conversion -from compressed 8-bit or 4-bit modes, but may in the near future. +It's the most horrible image format I've ever seen, and I've seen a lot. + +Increased -aa default value for all renderers (and also -ad and -as in +rview) at Schorsch's suggestion. I think this undid my earlier decrease +of -aa last time, which I guess was ill-considered. + +Modified oconv to keep subdividing the octree if there are too many +objects in a voxel even when the -r resolution limit has been +reached. This was not done before due to problems with recursion, +and still, it will only continue to 256 times the original -r limit. +If that isn't enough, then there's probably no hope, anyway. + +Added -l option to obj2mesh to search for material files in library +locations.