--- ray/doc/notes/ReleaseNotes 2003/03/21 18:48:45 1.3 +++ ray/doc/notes/ReleaseNotes 2003/09/13 15:24:13 1.12 @@ -1138,3 +1138,52 @@ models where many faces come together at a point. This required a little reprogramming in for couple of recursive routines using sets to avoid overrunning the stack limit. + +============================== +Version 3.6 + +Modified 4-byte RGBE encoding routine to avoid problems +when one or two primary values is negative and the other(s) +positive. This used to generate some strange color values. + +Added -oc option to rtrace to output local (u,v) coordinates. + +Fixed bugs in local uv and j unit vector variables in src/rt/func.c. + +Added warning message to OpenGL rendering routines about new +mesh primitive, which we cannot currently render. + +Added -if, -id, -of, and -od options to rcalc to provide for +binary float and double i/o. + +****************** COMPATIBILITY CHANGE *********************** +Changed holodeck format to used off_t instead of long for beam +positions, which allows holodecks to grow to system file size limit. + +Fixed wrapping long in source hit test code, which would cause +odd horizontal lines in some very long renderings. + +Added -f and -w options to ra_tiff to create IEEE float and 16-bit/primary +TIFF output, respectively. These formats are also understood on reverse +conversion. (16-bit/primary has been understood for some time, but not +IEEE float.) + +Added -N option to rad to start multiple rendering processes in +parallel. + +Fixed bug where mesh instances were not being freed, so subsequent calls +in programs like ranimate would refer to bogus data. + +Added support in normtiff for floating-point and 16-bit/sample TIFF input +files. + +Changed marksources() routine (src/rt/source.c) to check all +primitives in the modifier chain for emitting types, not only +the first. This permits sources to be described with intervening +modifiers before the light/illum/glow primitive. + +Fixed bug in xform where it was neglecting to add transform arguments +to new mesh primitive. + +Added -dF and -dD options to pvalue for byte-swapped floats and +doubles, respectively.