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discovered by Rob G. |
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================================= |
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< |
Version 5.1 |
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Version 5.1 (Released 8/17/2017) |
2062 |
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|
2063 |
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Fixed issue with vchars.mta and symbols.mta not being installed in |
2064 |
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the appropriate metafile library location, with help from Rob G. |
2113 |
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Credit to Sarith Subramaniam for pointing out the problem. |
2114 |
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|
2115 |
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Made mkillum more tolerant of non-planar polygons in its sampling routines. |
2116 |
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|
2117 |
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Added "-recover" option to genBSDF to pick up where it left off. |
2118 |
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|
2119 |
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Fixed genBSDF issue that was created incorrect normalization of |
2120 |
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Klems output. Thanks to David G-M and Christian Knoflach for |
2121 |
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discovering the error. Also improved sampling of indirect irradiance |
2122 |
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that showed some slight bias due to poor sample collision avoidance. |
2123 |
+ |
|
2124 |
+ |
Fixed long-standing issue with -aa 0 neglecting textures in calculating |
2125 |
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surface shading. |
2126 |
+ |
|
2127 |
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Fixed bug in ranimove introduced during photon map integration. |
2128 |
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|
2129 |
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Added check for steep sections of BSDF in pabopto2bsdf, creating narrower |
2130 |
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peakes in those places and mitigating some normalization issues. |
2131 |
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|
2132 |
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Added view360stereo.cal by Mark Stock to handle 360-degree over/under |
2133 |
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stereo views. |
2134 |
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|
2135 |
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Added MAX2SHADE macro to place limit on number of light sources |
2136 |
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to precheck for obstructions. (Currently set to 200.) This |
2137 |
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avoids excessive start-up times for scenes with many light sources. |
2138 |
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Thanks to Axel Jacobs for pointing out the problem. |
2139 |
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|
2140 |
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Added -v option to obj2mesh to print out mesh statistics. |
2141 |
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|
2142 |
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Rewrote bsdf2rad from ground up and made it a standard part of build. |
2143 |
+ |
|
2144 |
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Fixed bug in orientation of Reinhart/Tregenza sample generator in rfluxmtx. |
2145 |
+ |
|
2146 |
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Added ability to perform shadow-testing through unproxied BSDFs with strong |
2147 |
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through (direct-direct) component. |
2148 |
+ |
|
2149 |
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Added {+|-}a options to genBSDF and bsdf2ttree for switching off reciprocity |
2150 |
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averaging. |
2151 |
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|
2152 |
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Added bias to see through BTDFs with a strong "through" component |
2153 |
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rather than scattering view rays. This is in lieu of peak extraction, |
2154 |
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which looked to be too difficult from an implementation standpoint. |
2155 |
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|
2156 |
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Added bsdfview tool analogous to objview but for BSDF files (XML and SIR), |
2157 |
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which calls bsdf2rad then rad with a few useful default views. |
2158 |
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|
2159 |
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========================= |
2160 |
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Version 5.2 |
2161 |
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|
2162 |
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Created psketch program to apply non-photorealistic rendering to selected |
2163 |
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objects, identified by modifier name(s). |
2164 |
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|
2165 |
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Added '*' and '/' operations to rmtxop for element-wise multiplication and |
2166 |
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division of same-sized matrices. |
2167 |
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|
2168 |
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Changed falsecolor so "-s" option is adjusted to match legend if one. |
2169 |
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|
2170 |
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Legend changes and improvements by David G-M and Stephen W. |
2171 |
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|
2172 |
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Fixed bug in peak extraction code that generated |
2173 |
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"Bad call to SDqueryTreProjSA" error, reported by Lars Grobe. |