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Comparing ray/doc/notes/ReleaseNotes (file contents):
Revision 1.286 by greg, Thu Sep 15 22:34:41 2016 UTC vs.
Revision 1.291 by greg, Tue Dec 6 23:19:50 2016 UTC

# Line 2113 | Line 2113 | Fixed issue with multiple records on picture output in
2113   Credit to Sarith Subramaniam for pointing out the problem.
2114  
2115   Made mkillum more tolerant of non-planar polygons in its sampling routines.
2116 +
2117 + Added "-recover" option to genBSDF to pick up where it left off.
2118 +
2119 + Fixed genBSDF issue that was created incorrect normalization of
2120 + Klems output.  Thanks to David G-M and Christian Knoflach for
2121 + discovering the error.  Also improved sampling of indirect irradiance
2122 + that showed some slight bias due to poor sample collision avoidance.
2123 +
2124 + Fixed long-standing issue with -aa 0 neglecting textures in calculating
2125 + surface shading.
2126 +
2127 + Fixed bug in ranimove introduced during photon map integration.
2128 +
2129 + Added check for steep sections of BSDF in pabopto2bsdf, creating narrower
2130 + peakes in those places and mitigating some normalization issues.

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