2120 |
|
Klems output. Thanks to David G-M and Christian Knoflach for |
2121 |
|
discovering the error. Also improved sampling of indirect irradiance |
2122 |
|
that showed some slight bias due to poor sample collision avoidance. |
2123 |
+ |
|
2124 |
+ |
Fixed long-standing issue with -aa 0 neglecting textures in calculating |
2125 |
+ |
surface shading. |
2126 |
+ |
|
2127 |
+ |
Fixed bug in ranimove introduced during photon map integration. |
2128 |
+ |
|
2129 |
+ |
Added check for steep sections of BSDF in pabopto2bsdf, creating narrower |
2130 |
+ |
peakes in those places and mitigating some normalization issues. |
2131 |
+ |
|
2132 |
+ |
Added view360stereo.cal by Mark Stock to handle 360-degree over/under |
2133 |
+ |
stereo views. |
2134 |
+ |
|
2135 |
+ |
Added MAX2SHADE macro to place limit on number of light sources |
2136 |
+ |
to precheck for obstructions. (Currently set to 200.) This |
2137 |
+ |
avoids excessive start-up times for scenes with many light sources. |
2138 |
+ |
Thanks to Axel Jacobs for pointing out the problem. |