--- ray/doc/man/man1/vwrays.1 2007/09/04 17:36:41 1.5 +++ ray/doc/man/man1/vwrays.1 2008/11/10 19:08:17 1.6 @@ -1,4 +1,4 @@ -.\" RCSid "$Id: vwrays.1,v 1.5 2007/09/04 17:36:41 greg Exp $" +.\" RCSid "$Id: vwrays.1,v 1.6 2008/11/10 19:08:17 greg Exp $" .TH VWRAYS 1 1/15/99 RADIANCE .SH NAME vwrays - compute rays for a given picture or view @@ -105,7 +105,7 @@ for light rays leaving the scene surfaces to strike ea To compute the ray intersection points and returned directions corresponding to a picture and its depth buffer: .IP "" .2i -vwrays scene_v2.pic scene_v2.zbf > scene_v2.pts +vwrays scene_v2.hdr scene_v2.zbf > scene_v2.pts .PP To determine what the dimensions of a given view would be: .IP "" .2i @@ -117,7 +117,7 @@ instead of .I rpict: .IP "" .2i vwrays \-ff \-vf view1.vf \-x 1024 \-y 1024 | -rtrace `vwrays \-d \-vf view1.vf \-x 1024 \-y 1024` \-ffc scene.oct > view1.pic +rtrace `vwrays \-d \-vf view1.vf \-x 1024 \-y 1024` \-ffc scene.oct > view1.hdr .SH AUTHOR Greg Ward Larson .SH ACKNOWLEDGMENT