--- ray/doc/man/man1/vwrays.1 2007/09/04 17:36:41 1.5 +++ ray/doc/man/man1/vwrays.1 2011/08/16 02:22:50 1.7 @@ -1,4 +1,4 @@ -.\" RCSid "$Id: vwrays.1,v 1.5 2007/09/04 17:36:41 greg Exp $" +.\" RCSid "$Id: vwrays.1,v 1.7 2011/08/16 02:22:50 greg Exp $" .TH VWRAYS 1 1/15/99 RADIANCE .SH NAME vwrays - compute rays for a given picture or view @@ -90,8 +90,8 @@ otherwise, which would produce a uniform clipping dist .PP If a picture is given on the command line rather than a set of view options, then the view and image dimensions are taken from the picture file, and -the reported ray origins and directions will exactly match the center of each -pixel in the picture. +the reported ray origins and directions will match the center of each +pixel in the picture (plus optional jitter). .PP If a depth buffer file is given as well, then .I vwrays @@ -105,7 +105,7 @@ for light rays leaving the scene surfaces to strike ea To compute the ray intersection points and returned directions corresponding to a picture and its depth buffer: .IP "" .2i -vwrays scene_v2.pic scene_v2.zbf > scene_v2.pts +vwrays scene_v2.hdr scene_v2.zbf > scene_v2.pts .PP To determine what the dimensions of a given view would be: .IP "" .2i @@ -117,7 +117,7 @@ instead of .I rpict: .IP "" .2i vwrays \-ff \-vf view1.vf \-x 1024 \-y 1024 | -rtrace `vwrays \-d \-vf view1.vf \-x 1024 \-y 1024` \-ffc scene.oct > view1.pic +rtrace `vwrays \-d \-vf view1.vf \-x 1024 \-y 1024` \-ffc scene.oct > view1.hdr .SH AUTHOR Greg Ward Larson .SH ACKNOWLEDGMENT