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Comparing ray/doc/man/man1/rvu.1 (file contents):
Revision 1.12 by greg, Tue Mar 20 02:40:38 2018 UTC vs.
Revision 1.14 by greg, Fri May 2 23:56:18 2025 UTC

# Line 232 | Line 232 | Care must be taken to avoid moving behind or inside ot
232   Restart the image, using the specified number of rendering processes.
233   Usually used after the "set" command.
234   .TP
235 < .BI origin " [ xo yo zo [ xd yd zd ] ]"
236 < Change view origin to the indicated world position
237 < .I "xo yo zo"
238 < looking in the direction
239 < .I "xd yd zd."
240 < If the direction is missing, the current view direction is used.
241 < If the origin is missing, the cursor is used to select the
235 > .BI origin " [ forward [ right [up] ] ]"
236 > Move the view origin forward or backwards the distance specified by the
237 > .I forward
238 > argument, along the view direction vector.
239 > If at least two arguments are given, the second distance will be a
240 > .I right
241 > shift, or left if negative relative to the current view direction.
242 > If three arguments are given, the third distance will be a distance of
243 > .I up
244 > along the view up vector, or down if negative.
245 > The view direction and size are unchanged in any of the above cases.
246 > With no arguments, the cursor is used to select the
247   view origin, and the direction will be determined by the
248   (reoriented) surface normal.
249   The view type and size will not be altered, but the up vector

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