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Comparing ray/doc/man/man1/rvu.1 (file contents):
Revision 1.5 by greg, Thu Aug 21 07:05:58 2008 UTC vs.
Revision 1.6 by greg, Fri Oct 18 17:04:13 2013 UTC

# Line 159 | Line 159 | Set focus distance for depth-of-field sampling.
159   If a distance in world coordinates is absent, then the cursor
160   is used to choose a point in the scene on which to focus.
161   (The focus distance setting does not affect rendering in
162 < .I rview,
162 > .I rvu,
163   but can be used in
164   .I rpict
165   with the
166   .I \-pd
167   option to simulate depth-of-field on views saved from
168 < .I rview.)
168 > .I rvu.)
169   .TP
170   .BI frame " [ xmin ymin xmax ymax ]"
171   Set frame for refinement.
# Line 229 | Line 229 | Care must be taken to avoid moving behind or inside ot
229   .BI new " [ nproc ]"
230   Restart the image, using the specified number of rendering processes.
231   Usually used after the "set" command.
232 + .TP
233 + .BI origin " [ xo yo zo [ xd yd zd ] ]"
234 + Change view origin to the indicated world position
235 + .I "xo yo zo"
236 + looking in the direction
237 + .I "xd yd zd."
238 + If the direction is missing, the current view direction is used.
239 + If the origin is missing, the cursor is used to select the
240 + view origin, and the direction will be determined by the
241 + (reoriented) surface normal.
242 + The view type and size will not be altered, but the up vector
243 + may be changed if the new direction coincides.
244   .TP
245   .BI pivot " angle [ elev [ mag [ x y z ] ] ]"
246   Similar to the "move" command, but pivots the view about a selected point.

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