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Revision: 1.24
Committed: Thu Nov 15 19:41:03 2012 UTC (12 years, 7 months ago) by greg
Branch: MAIN
Changes since 1.23: +2 -2 lines
Log Message:
Tweaks and fixes related to flushing with -c >1

File Contents

# Content
1 .\" RCSid "$Id: rtrace.1,v 1.23 2012/06/14 22:42:21 greg Exp $"
2 .TH RTRACE 1 10/17/97 RADIANCE
3 .SH NAME
4 rtrace - trace rays in RADIANCE scene
5 .SH SYNOPSIS
6 .B rtrace
7 [
8 .B options
9 ]
10 [
11 .B $EVAR
12 ]
13 [
14 .B @file
15 ]
16 .B octree
17 .br
18 .B "rtrace [ options ] \-defaults"
19 .SH DESCRIPTION
20 .I Rtrace
21 traces rays from the standard input through the RADIANCE scene given by
22 .I octree
23 and sends the results to the standard output.
24 (The octree may be given as the output of a command enclosed in quotes
25 and preceded by a `!'.)\0
26 Input for each ray is:
27
28 xorg yorg zorg xdir ydir zdir
29
30 If the direction vector is (0,0,0), a bogus record
31 is printed and the output is flushed if the
32 .I -x
33 value is one or zero.
34 (See the notes on this option below.)\0
35 This may be useful for programs that run
36 .I rtrace
37 as a separate process.
38 In the second form, the default values
39 for the options (modified by those options present)
40 are printed with a brief explanation.
41 .PP
42 Options may be given on the command line and/or read from the
43 environment and/or read from a file.
44 A command argument beginning with a dollar sign ('$') is immediately
45 replaced by the contents of the given environment variable.
46 A command argument beginning with an at sign ('@') is immediately
47 replaced by the contents of the given file.
48 Most options are followed by one or more arguments, which must be
49 separated from the option and each other by white space.
50 The exceptions to this rule are the boolean options.
51 Normally, the appearance of a boolean option causes a feature to
52 be "toggled", that is switched from off to on or on to off
53 depending on its previous state.
54 Boolean options may also be set
55 explicitly by following them immediately with a '+' or '-', meaning
56 on or off, respectively.
57 Synonyms for '+' are any of the characters "yYtT1", and synonyms
58 for '-' are any of the characters "nNfF0".
59 All other characters will generate an error.
60 .TP 10n
61 .BI -f io
62 Format input according to the character
63 .I i
64 and output according to the character
65 .I o.
66 .I Rtrace
67 understands the following input and output formats: 'a' for
68 ascii, 'f' for single-precision floating point,
69 and 'd' for double-precision floating point.
70 In addition to these three choices, the character 'c' may be used
71 to denote 4-byte floating point (Radiance) color format
72 for the output of values only
73 .I (\-ov
74 option, below).
75 If the output character is missing, the input format is used.
76 .IP
77 Note that there is no space between this option and its argument.
78 .TP
79 .BI -o spec
80 Produce output fields according to
81 .I spec.
82 Characters are interpreted as follows:
83 .IP
84 o origin (input)
85 .IP
86 d direction (normalized)
87 .IP
88 v value (radiance)
89 .IP
90 V contribution (radiance)
91 .IP
92 w weight
93 .IP
94 W color coefficient
95 .IP
96 l effective length of ray
97 .IP
98 L first intersection distance
99 .IP
100 c local (u,v) coordinates
101 .IP
102 p point of intersection
103 .IP
104 n normal at intersection (perturbed)
105 .IP
106 N normal at intersection (unperturbed)
107 .IP
108 s surface name
109 .IP
110 m modifier name
111 .IP
112 M material name
113 .IP
114 ~ tilde (end of trace marker)
115 .IP
116 If the letter 't' appears in
117 .I spec,
118 then the fields following will be printed for every ray traced,
119 not just the final result.
120 If the capital letter 'T' is given instead of 't', then all rays will
121 be reported, including shadow testing rays to light sources.
122 Spawned rays are indented one tab for each level.
123 The tilde marker ('~') is a handy way of differentiating the final ray
124 value from daughter values in a traced ray tree, and usually appears
125 right before the 't' or 'T' output flags.
126 E.g.,
127 .I \-ov~TmW
128 will emit a tilde followed by a tab at the end of each trace,
129 which can be easily distinguished even in binary output.
130 .IP
131 Note that there is no space between this option and its argument.
132 .TP
133 .BI -te \ mod
134 Append
135 .I mod
136 to the trace exclude list,
137 so that it will not be reported by the trace option
138 .I (\-o*t*).
139 Any ray striking an object having
140 .I mod
141 as its modifier will not be reported to the standard output with
142 the rest of the rays being traced.
143 This option has no effect unless either the 't' or 'T'
144 option has been given as part of the output specifier.
145 Any number of excluded modifiers may be given, but each
146 must appear in a separate option.
147 .TP
148 .BI -ti \ mod
149 Add
150 .I mod
151 to the trace include list,
152 so that it will be reported by the trace option.
153 The program can use either an include list or an exclude
154 list, but not both.
155 .TP
156 .BI -tE \ file
157 Same as
158 .I \-te,
159 except read modifiers to be excluded from
160 .I file.
161 The RAYPATH environment variable determines which directories are
162 searched for this file.
163 The modifier names are separated by white space in the file.
164 .TP
165 .BI -tI \ file
166 Same as
167 .I \-ti,
168 except read modifiers to be included from
169 .I file.
170 .TP
171 .BR \-i
172 Boolean switch to compute irradiance rather than radiance values.
173 This only affects the final result, substituting a Lambertian
174 surface and multiplying the radiance by pi.
175 Glass and other transparent surfaces are ignored during this stage.
176 Light sources still appear with their original radiance values,
177 though the
178 .I \-dv
179 option (below) may be used to override this.
180 This option is especially useful in
181 conjunction with ximage(1) for computing illuminance at scene points.
182 .TP
183 .BR \-u
184 Boolean switch to control uncorrelated random sampling.
185 When "off", a low-discrepancy sequence is used, which reduces
186 variance but can result in a brushed appearance in specular highlights.
187 When "on", pure Monte Carlo sampling is used in all calculations.
188 .TP
189 .BR \-I
190 Boolean switch to compute irradiance rather than radiance,
191 with the input origin and direction interpreted instead
192 as measurement point and orientation.
193 .TP
194 .BR \-h
195 Boolean switch for information header on output.
196 .TP
197 .BI -x \ res
198 Set the x resolution to
199 .I res.
200 The output will be flushed after every
201 .I res
202 input rays if
203 .I \-y
204 is set to zero.
205 A value of one means that every ray will be flushed, whatever
206 the setting of
207 .I \-y.
208 A value of zero means that no output flushing will take place.
209 .TP
210 .BI -y \ res
211 Set the y resolution to
212 .I res.
213 The program will exit after
214 .I res
215 scanlines have been processed, where a scanline is the number of rays
216 given by the
217 .I \-x
218 option, or 1 if
219 .I \-x
220 is zero.
221 A value of zero means the program will not halt until the end
222 of file is reached.
223 .IP
224 If both
225 .I \-x
226 and
227 .I \-y
228 options are given, a resolution string is printed at the beginning
229 of the output.
230 This is mostly useful for recovering image dimensions with
231 .I pvalue(1),
232 and for creating valid Radiance picture files using the color output
233 format.
234 (See the
235 .I \-f
236 option, above.)
237 .TP
238 .BI -n \ nproc
239 Execute in parallel on
240 .I nproc
241 local processes.
242 This option is incompatible with the
243 .I \-P
244 and
245 .I \-PP,
246 options.
247 Multiple processes also do not work properly with ray tree output
248 using any of the
249 .I \-o*t*
250 options.
251 There is no benefit from specifying more processes than there are
252 cores available on the system or the
253 .I \-x
254 setting, which forces a wait at each flush.
255 .TP
256 .BI -dj \ frac
257 Set the direct jittering to
258 .I frac.
259 A value of zero samples each source at specific sample points
260 (see the
261 .I \-ds
262 option below), giving a smoother but somewhat less accurate
263 rendering.
264 A positive value causes rays to be distributed over each
265 source sample according to its size, resulting in more accurate
266 penumbras.
267 This option should never be greater than 1, and may even
268 cause problems (such as speckle) when the value is smaller.
269 A warning about aiming failure will issued if
270 .I frac
271 is too large.
272 .TP
273 .BI -ds \ frac
274 Set the direct sampling ratio to
275 .I frac.
276 A light source will be subdivided until
277 the width of each sample area divided by the distance
278 to the illuminated point is below this ratio.
279 This assures accuracy in regions close to large area sources
280 at a slight computational expense.
281 A value of zero turns source subdivision off, sending at most one
282 shadow ray to each light source.
283 .TP
284 .BI -dt \ frac
285 Set the direct threshold to
286 .I frac.
287 Shadow testing will stop when the potential contribution of at least
288 the next and at most all remaining light sources is less than
289 this fraction of the accumulated value.
290 (See the
291 .I \-dc
292 option below.)
293 The remaining light source contributions are approximated
294 statistically.
295 A value of zero means that all light sources will be tested for shadow.
296 .TP
297 .BI \-dc \ frac
298 Set the direct certainty to
299 .I frac.
300 A value of one guarantees that the absolute accuracy of the direct calculation
301 will be equal to or better than that given in the
302 .I \-dt
303 specification.
304 A value of zero only insures that all shadow lines resulting in a contrast
305 change greater than the
306 .I \-dt
307 specification will be calculated.
308 .TP
309 .BI -dr \ N
310 Set the number of relays for secondary sources to
311 .I N.
312 A value of 0 means that secondary sources will be ignored.
313 A value of 1 means that sources will be made into first generation
314 secondary sources; a value of 2 means that first generation
315 secondary sources will also be made into second generation secondary
316 sources, and so on.
317 .TP
318 .BI -dp \ D
319 Set the secondary source presampling density to D.
320 This is the number of samples per steradian
321 that will be used to determine ahead of time whether or not
322 it is worth following shadow rays through all the reflections and/or
323 transmissions associated with a secondary source path.
324 A value of 0 means that the full secondary source path will always
325 be tested for shadows if it is tested at all.
326 .TP
327 .BR \-dv
328 Boolean switch for light source visibility.
329 With this switch off, sources will be black when viewed directly
330 although they will still participate in the direct calculation.
331 This option is mostly for the program
332 .I mkillum(1)
333 to avoid inappropriate counting of light sources, but it
334 may also be desirable in conjunction with the
335 .I \-i
336 option.
337 .TP
338 .BI -ss \ samp
339 Set the specular sampling to
340 .I samp.
341 For values less than 1, this is the degree to which the highlights
342 are sampled for rough specular materials.
343 A value greater than one causes multiple ray samples to be sent
344 to reduce noise at a commmesurate cost.
345 A value of zero means that no jittering will take place, and all
346 reflections will appear sharp even when they should be diffuse.
347 .TP
348 .BI -st \ frac
349 Set the specular sampling threshold to
350 .I frac.
351 This is the minimum fraction of reflection or transmission, under which
352 no specular sampling is performed.
353 A value of zero means that highlights will always be sampled by
354 tracing reflected or transmitted rays.
355 A value of one means that specular sampling is never used.
356 Highlights from light sources will always be correct, but
357 reflections from other surfaces will be approximated using an
358 ambient value.
359 A sampling threshold between zero and one offers a compromise between image
360 accuracy and rendering time.
361 .TP
362 .BR -bv
363 Boolean switch for back face visibility.
364 With this switch off, back faces of opaque objects will be invisible
365 to all rays.
366 This is dangerous unless the model was constructed such that
367 all surface normals on opaque objects face outward.
368 Although turning off back face visibility does not save much
369 computation time under most circumstances, it may be useful as a
370 tool for scene debugging, or for seeing through one-sided walls from
371 the outside.
372 This option has no effect on transparent or translucent materials.
373 .TP
374 .BI -av " red grn blu"
375 Set the ambient value to a radiance of
376 .I "red grn blu".
377 This is the final value used in place of an
378 indirect light calculation.
379 If the number of ambient bounces is one or greater and the ambient
380 value weight is non-zero (see
381 .I -aw
382 and
383 .I -ab
384 below), this value may be modified by the computed indirect values
385 to improve overall accuracy.
386 .TP
387 .BI -aw \ N
388 Set the relative weight of the ambient value given with the
389 .I -av
390 option to
391 .I N.
392 As new indirect irradiances are computed, they will modify the
393 default ambient value in a moving average, with the specified weight
394 assigned to the initial value given on the command and all other
395 weights set to 1.
396 If a value of 0 is given with this option, then the initial ambient
397 value is never modified.
398 This is the safest value for scenes with large differences in
399 indirect contributions, such as when both indoor and outdoor
400 (daylight) areas are visible.
401 .TP
402 .BI -ab \ N
403 Set the number of ambient bounces to
404 .I N.
405 This is the maximum number of diffuse bounces
406 computed by the indirect calculation.
407 A value of zero implies no indirect calculation.
408 .TP
409 .BI -ar \ res
410 Set the ambient resolution to
411 .I res.
412 This number will determine the maximum density of ambient values
413 used in interpolation.
414 Error will start to increase on surfaces spaced closer than
415 the scene size divided by the ambient resolution.
416 The maximum ambient value density is the scene size times the
417 ambient accuracy (see the
418 .I \-aa
419 option below) divided by the ambient resolution.
420 The scene size can be determined using
421 .I getinfo(1)
422 with the
423 .I \-d
424 option on the input octree.
425 .TP
426 .BI -aa \ acc
427 Set the ambient accuracy to
428 .I acc.
429 This value will approximately equal the error
430 from indirect illuminance interpolation.
431 A value of zero implies no interpolation.
432 .TP
433 .BI -ad \ N
434 Set the number of ambient divisions to
435 .I N.
436 The error in the Monte Carlo calculation of indirect
437 illuminance will be inversely proportional to the square
438 root of this number.
439 A value of zero implies no indirect calculation.
440 .TP
441 .BI -as \ N
442 Set the number of ambient super-samples to
443 .I N.
444 Super-samples are applied only to the ambient divisions which
445 show a significant change.
446 .TP
447 .BI -af \ fname
448 Set the ambient file to
449 .I fname.
450 This is where indirect illuminance will be stored and retrieved.
451 Normally, indirect illuminance values are kept in memory and
452 lost when the program finishes or dies.
453 By using a file, different invocations can share illuminance
454 values, saving time in the computation.
455 The ambient file is in a machine-independent binary format
456 which can be examined with
457 .I lookamb(1).
458 .IP
459 The ambient file may also be used as a means of communication and
460 data sharing between simultaneously executing processes.
461 The same file may be used by multiple processes, possibly running on
462 different machines and accessing the file via the network (ie.
463 .I nfs(4)).
464 The network lock manager
465 .I lockd(8)
466 is used to insure that this information is used consistently.
467 .IP
468 If any calculation parameters are changed or the scene
469 is modified, the old ambient file should be removed so that
470 the calculation can start over from scratch.
471 For convenience, the original ambient parameters are listed in the
472 header of the ambient file.
473 .I Getinfo(1)
474 may be used to print out this information.
475 .TP
476 .BI -ae \ mod
477 Append
478 .I mod
479 to the ambient exclude list,
480 so that it will not be considered during the indirect calculation.
481 This is a hack for speeding the indirect computation by
482 ignoring certain objects.
483 Any object having
484 .I mod
485 as its modifier will get the default ambient
486 level rather than a calculated value.
487 Any number of excluded modifiers may be given, but each
488 must appear in a separate option.
489 .TP
490 .BI -ai \ mod
491 Add
492 .I mod
493 to the ambient include list,
494 so that it will be considered during the indirect calculation.
495 The program can use either an include list or an exclude
496 list, but not both.
497 .TP
498 .BI -aE \ file
499 Same as
500 .I \-ae,
501 except read modifiers to be excluded from
502 .I file.
503 The RAYPATH environment variable determines which directories are
504 searched for this file.
505 The modifier names are separated by white space in the file.
506 .TP
507 .BI -aI \ file
508 Same as
509 .I \-ai,
510 except read modifiers to be included from
511 .I file.
512 .TP
513 .BI -me " rext gext bext"
514 Set the global medium extinction coefficient to the indicated color,
515 in units of 1/distance (distance in world coordinates).
516 Light will be scattered or absorbed over distance according to
517 this value.
518 The ratio of scattering to total scattering plus absorption is set
519 by the albedo parameter, described below.
520 .TP
521 .BI -ma " ralb galb balb"
522 Set the global medium albedo to the given value between 0\00\00
523 and 1\01\01.
524 A zero value means that all light not transmitted by the medium
525 is absorbed.
526 A unitary value means that all light not transmitted by the medium
527 is scattered in some new direction.
528 The isotropy of scattering is determined by the Heyney-Greenstein
529 parameter, described below.
530 .TP
531 .BI \-mg \ gecc
532 Set the medium Heyney-Greenstein eccentricity parameter to
533 .I gecc.
534 This parameter determines how strongly scattering favors the forward
535 direction.
536 A value of 0 indicates perfectly isotropic scattering.
537 As this parameter approaches 1, scattering tends to prefer the
538 forward direction.
539 .TP
540 .BI \-ms \ sampdist
541 Set the medium sampling distance to
542 .I sampdist,
543 in world coordinate units.
544 During source scattering, this will be the average distance between
545 adjacent samples.
546 A value of 0 means that only one sample will be taken per light
547 source within a given scattering volume.
548 .TP
549 .BI -lr \ N
550 Limit reflections to a maximum of
551 .I N,
552 if N is a positive integer.
553 If
554 .I N
555 is zero or negative, then Russian roulette is used for ray
556 termination, and the
557 .I -lw
558 setting (below) must be positive.
559 If N is a negative integer, then this sets the upper limit
560 of reflections past which Russian roulette will be used.
561 In scenes with dielectrics and total internal reflection,
562 a setting of 0 (no limit) may cause a stack overflow.
563 .TP
564 .BI -lw \ frac
565 Limit the weight of each ray to a minimum of
566 .I frac.
567 During ray-tracing, a record is kept of the estimated contribution
568 (weight) a ray would have in the image.
569 If this weight is less than the specified minimum and the
570 .I -lr
571 setting (above) is positive, the ray is not traced.
572 Otherwise, Russian roulette is used to
573 continue rays with a probability equal to the ray weight
574 divided by the given
575 .I frac.
576 .TP
577 .BR -ld
578 Boolean switch to limit ray distance.
579 If this option is set, then rays will only be traced as far as the
580 magnitude of each direction vector.
581 Otherwise, vector magnitude is ignored and rays are traced to infinity.
582 .TP
583 .BI -e \ efile
584 Send error messages and progress reports to
585 .I efile
586 instead of the standard error.
587 .TP
588 .BR \-w
589 Boolean switch to suppress warning messages.
590 .TP
591 .BI \-P \ pfile
592 Execute in a persistent mode, using
593 .I pfile
594 as the control file.
595 Persistent execution means that after reaching end-of-file on
596 its input,
597 .I rtrace
598 will fork a child process that will wait for another
599 .I rtrace
600 command with the same
601 .I \-P
602 option to attach to it.
603 (Note that since the rest of the command line options will be those
604 of the original invocation, it is not necessary to give any arguments
605 besides
606 .I \-P
607 for subsequent calls.)
608 Killing the process is achieved with the
609 .I kill(1)
610 command.
611 (The process ID in the first line of
612 .I pfile
613 may be used to identify the waiting
614 .I rtrace
615 process.)
616 This option may be used with the
617 .I \-fr
618 option of
619 .I pinterp(1)
620 to avoid the cost of starting up
621 .I rtrace
622 many times.
623 .TP
624 .BI \-PP \ pfile
625 Execute in continuous-forking persistent mode, using
626 .I pfile
627 as the control file.
628 The difference between this option and the
629 .I \-P
630 option described above is the creation of multiple duplicate
631 processes to handle any number of attaches.
632 This provides a simple and reliable mechanism of memory sharing
633 on most multiprocessing platforms, since the
634 .I fork(2)
635 system call will share memory on a copy-on-write basis.
636 .SH EXAMPLES
637 To compute radiance values for the rays listed in samples.inp:
638 .IP "" .2i
639 rtrace \-ov scene.oct < samples.inp > radiance.out
640 .PP
641 To compute illuminance values at locations selected with the 't'
642 command of
643 .I ximage(1):
644 .IP "" .2i
645 ximage scene.hdr | rtrace \-h \-x 1 \-i scene.oct | rcalc \-e '$1=47.4*$1+120*$2+11.6*$3'
646 .PP
647 To record the object identifier corresponding to each pixel in an image:
648 .IP "" .2i
649 vwrays \-fd scene.hdr | rtrace \-fda `vwrays \-d scene.hdr` \-os scene.oct
650 .PP
651 To compute an image with an unusual view mapping:
652 .IP "" .2i
653 cnt 480 640 | rcalc \-e 'xr:640;yr:480' \-f unusual_view.cal | rtrace
654 \-x 640 \-y 480 \-fac scene.oct > unusual.hdr
655 .SH ENVIRONMENT
656 RAYPATH the directories to check for auxiliary files.
657 .SH FILES
658 /tmp/rtXXXXXX common header information for picture sequence
659 .SH DIAGNOSTICS
660 If the program terminates from an input related error, the exit status
661 will be 1.
662 A system related error results in an exit status of 2.
663 If the program receives a signal that is caught, it will exit with a status
664 of 3.
665 In each case, an error message will be printed to the standard error, or
666 to the file designated by the
667 .I \-e
668 option.
669 .SH AUTHOR
670 Greg Ward
671 .SH "SEE ALSO"
672 getinfo(1), lookamb(1), oconv(1), pfilt(1), pinterp(1),
673 pvalue(1), rpict(1), rcontrib(1), rvu(1), vwrays(1), ximage(1)