199 |
|
.I res. |
200 |
|
The output will be flushed after every |
201 |
|
.I res |
202 |
< |
input rays. |
202 |
> |
input rays if |
203 |
> |
.I \-y |
204 |
> |
is set to zero. |
205 |
> |
A value of one means that every ray will be flushed, whatever |
206 |
> |
the setting of |
207 |
> |
.I \-y. |
208 |
|
A value of zero means that no output flushing will take place. |
209 |
|
.TP |
210 |
|
.BI -y \ res |
235 |
|
.I \-f |
236 |
|
option, above.) |
237 |
|
.TP |
238 |
+ |
.BI -n \ nproc |
239 |
+ |
Execute in parallel on |
240 |
+ |
.I nproc |
241 |
+ |
local processes. |
242 |
+ |
This option is incompatible with the |
243 |
+ |
.I \-P |
244 |
+ |
and |
245 |
+ |
.I \-PP, |
246 |
+ |
options. |
247 |
+ |
Multiple processes also do not work properly with ray tree output |
248 |
+ |
using any of the |
249 |
+ |
.I \-o*t* |
250 |
+ |
options. |
251 |
+ |
There is no benefit from specifying more processes than there are |
252 |
+ |
cores available on the system or the |
253 |
+ |
.I \-x |
254 |
+ |
setting, which forces a wait at each flush. |
255 |
+ |
.TP |
256 |
|
.BI -dj \ frac |
257 |
|
Set the direct jittering to |
258 |
|
.I frac. |
335 |
|
.I \-i |
336 |
|
option. |
337 |
|
.TP |
338 |
< |
.BI -sj \ frac |
339 |
< |
Set the specular sampling jitter to |
340 |
< |
.I frac. |
341 |
< |
This is the degree to which the highlights are sampled |
342 |
< |
for rough specular materials. |
343 |
< |
A value of one means that all highlights will be fully sampled |
344 |
< |
using distributed ray tracing. |
338 |
> |
.BI -ss \ samp |
339 |
> |
Set the specular sampling to |
340 |
> |
.I samp. |
341 |
> |
For values less than 1, this is the degree to which the highlights |
342 |
> |
are sampled for rough specular materials. |
343 |
> |
A value greater than one causes multiple ray samples to be sent |
344 |
> |
to reduce noise at a commmesurate cost. |
345 |
|
A value of zero means that no jittering will take place, and all |
346 |
|
reflections will appear sharp even when they should be diffuse. |
347 |
|
.TP |
548 |
|
.TP |
549 |
|
.BI -lr \ N |
550 |
|
Limit reflections to a maximum of |
551 |
< |
.I N. |
551 |
> |
.I N, |
552 |
> |
if N is a positive integer. |
553 |
|
If |
554 |
|
.I N |
555 |
|
is zero or negative, then Russian roulette is used for ray |
557 |
|
.I -lw |
558 |
|
setting (below) must be positive. |
559 |
|
If N is a negative integer, then this sets the upper limit |
560 |
< |
of reflections past which Russian roulette will not be used. |
560 |
> |
of reflections past which Russian roulette will be used. |
561 |
|
In scenes with dielectrics and total internal reflection, |
562 |
|
a setting of 0 (no limit) may cause a stack overflow. |
563 |
|
.TP |
670 |
|
Greg Ward |
671 |
|
.SH "SEE ALSO" |
672 |
|
getinfo(1), lookamb(1), oconv(1), pfilt(1), pinterp(1), |
673 |
< |
pvalue(1), rpict(1), rtcontrib(1), rvu(1), vwrays(1), ximage(1) |
673 |
> |
pvalue(1), rpict(1), rcontrib(1), rvu(1), vwrays(1), ximage(1) |