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Comparing ray/doc/man/man1/rtrace.1 (file contents):
Revision 1.8 by greg, Wed May 25 04:44:24 2005 UTC vs.
Revision 1.13 by greg, Tue Jun 14 03:34:14 2005 UTC

# Line 89 | Line 89 | v      value (radiance)
89   .IP
90   w       weight
91   .IP
92 < W       contribution
92 > W       color coefficient
93   .IP
94   l       effective length of ray
95   .IP
# Line 109 | Line 109 | m      modifier name
109   .IP
110   M       material name
111   .IP
112 < -       dash (end of trace marker)
112 > ~       tilde (end of trace marker)
113   .IP
114   If the letter 't' appears in
115   .I spec,
# Line 118 | Line 118 | not just the final result.
118   If the capital letter 'T' is given instead of 't', then all rays will
119   be reported, including shadow testing rays to light sources.
120   Spawned rays are indented one tab for each level.
121 < The dash marker ('-') is a handy way of differentiating the final ray
122 < value from traced values preceeding it, and should appear immediately
123 < after the
124 < .I \-o
125 < and before the rest of the specification.
121 > The tilde marker ('~') is a handy way of differentiating the final ray
122 > value from daughter values in a traced ray tree, and usually appears
123 > right before the 't' or 'T' output flags.
124   E.g.,
125 < .I \-o-vTmW
125 > .I \-ov~TmW
126 > will emit a tilde followed by a tab at the end of each trace,
127 > which can be easily distinguished even in binary output.
128   .IP
129   Note that there is no space between this option and its argument.
130   .TP
# Line 178 | Line 178 | option (below) may be used to override this.
178   This option is especially useful in
179   conjunction with ximage(1) for computing illuminance at scene points.
180   .TP
181 + .BR \-u
182 + Boolean switch to control uncorrelated random sampling.
183 + When "off", a low-discrepancy sequence is used, which reduces
184 + variance but can result in a brushed appearance in specular highlights.
185 + When "on", pure Monte Carlo sampling is used in all calculations.
186 + .TP
187   .BR \-I
188   Boolean switch to compute irradiance rather than radiance,
189   with the input origin and direction interpreted instead
# Line 518 | Line 524 | source within a given scattering volume.
524   .BI -lr \ N
525   Limit reflections to a maximum of
526   .I N.
527 + If
528 + .I N
529 + is zero or negative, then Russian roulette is used for ray
530 + termination, and the
531 + .I -lw
532 + setting (below) must be positive.
533 + If N is a negative integer, then this sets the upper limit
534 + of reflections past which Russian roulette will not be used.
535 + In scenes with dielectrics and total internal reflection,
536 + a setting of 0 (no limit) may cause a stack overflow.
537   .TP
538   .BI -lw \ frac
539   Limit the weight of each ray to a minimum of
540   .I frac.
541 < During ray-tracing, a record is kept of the final contribution
542 < a ray would have to the image.
543 < If it is less then the specified minimum, the ray is not traced.
541 > During ray-tracing, a record is kept of the estimated contribution
542 > (weight) a ray would have in the image.
543 > If this weight is less than the specified minimum and the
544 > .I -lr
545 > setting (above) is positive, the ray is not traced.
546 > Otherwise, Russian roulette is used to
547 > continue rays with a probability equal to the ray weight
548 > divided by the given
549 > .I frac.
550   .TP
551   .BR -ld
552   Boolean switch to limit ray distance.
# Line 622 | Line 644 | option.
644   Greg Ward
645   .SH "SEE ALSO"
646   getinfo(1), lookamb(1), oconv(1), pfilt(1), pinterp(1),
647 < pvalue(1), rpict(1), rvu(1), vwrays(1), ximage(1)
647 > pvalue(1), rpict(1), rtcontrib(1), rvu(1), vwrays(1), ximage(1)

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