| 335 |
|
.I \-i |
| 336 |
|
option. |
| 337 |
|
.TP |
| 338 |
< |
.BI -sj \ frac |
| 339 |
< |
Set the specular sampling jitter to |
| 340 |
< |
.I frac. |
| 341 |
< |
This is the degree to which the highlights are sampled |
| 342 |
< |
for rough specular materials. |
| 343 |
< |
A value of one means that all highlights will be fully sampled |
| 344 |
< |
using distributed ray tracing. |
| 338 |
> |
.BI -ss \ samp |
| 339 |
> |
Set the specular sampling to |
| 340 |
> |
.I samp. |
| 341 |
> |
For values less than 1, this is the degree to which the highlights |
| 342 |
> |
are sampled for rough specular materials. |
| 343 |
> |
A value greater than one causes multiple ray samples to be sent |
| 344 |
> |
to reduce noise at a commmesurate cost. |
| 345 |
|
A value of zero means that no jittering will take place, and all |
| 346 |
|
reflections will appear sharp even when they should be diffuse. |
| 347 |
|
.TP |
| 670 |
|
Greg Ward |
| 671 |
|
.SH "SEE ALSO" |
| 672 |
|
getinfo(1), lookamb(1), oconv(1), pfilt(1), pinterp(1), |
| 673 |
< |
pvalue(1), rpict(1), rtcontrib(1), rvu(1), vwrays(1), ximage(1) |
| 673 |
> |
pvalue(1), rpict(1), rcontrib(1), rvu(1), vwrays(1), ximage(1) |