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Comparing ray/doc/man/man1/rtrace.1 (file contents):
Revision 1.14 by greg, Sun Feb 5 22:22:20 2006 UTC vs.
Revision 1.42 by greg, Wed Apr 23 15:09:03 2025 UTC

# Line 16 | Line 16 | rtrace - trace rays in RADIANCE scene
16   .B octree
17   .br
18   .B "rtrace [ options ] \-defaults"
19 + .br
20 + .B "rtrace \-features [feat1 ..]"
21   .SH DESCRIPTION
22   .I Rtrace
23   traces rays from the standard input through the RADIANCE scene given by
# Line 30 | Line 32 | Input for each ray is:
32   If the direction vector is (0,0,0), a bogus record
33   is printed and the output is flushed if the
34   .I -x
35 < value is unset or zero.
35 > value is one or zero.
36   (See the notes on this option below.)\0
37   This may be useful for programs that run
38   .I rtrace
39   as a separate process.
40 < In the second form, the default values
40 > .PP
41 > In the second form shown above, the default values
42   for the options (modified by those options present)
43   are printed with a brief explanation.
44   .PP
45 + In the third form, a list of supported features is sent
46 + to the standard output, one per line.
47 + If additional arguments follow, they are checked for presence in
48 + this list.
49 + If a feature includes subfeatures, these may be checked as well by
50 + specifying:
51 + .nf
52 +
53 +        rtrace -features FeatName=subfeat1,subfeat2
54 +
55 + .fi
56 + If any named feature or subfeature is missing, an error is
57 + reported and the program returns an error status.
58 + If all of the named features are present, a zero status is returned.
59 + .PP
60   Options may be given on the command line and/or read from the
61   environment and/or read from a file.
62   A command argument beginning with a dollar sign ('$') is immediately
# Line 68 | Line 86 | understands the following input and output formats:  '
86   ascii, 'f' for single-precision floating point,
87   and 'd' for double-precision floating point.
88   In addition to these three choices, the character 'c' may be used
89 < to denote 4-byte floating point (Radiance) color format
90 < for the output of values only
91 < .I (\-ov
92 < option, below).
89 > to denote 4-byte RGBE (Radiance) color format
90 > for the output of individual color values only, and the
91 > .I \-x
92 > and
93 > .I \-y
94 > options should also be specified to create a valid output picture.
95   If the output character is missing, the input format is used.
96   .IP
97   Note that there is no space between this option and its argument.
# Line 111 | Line 131 | m      modifier name
131   .IP
132   M       material name
133   .IP
134 + r       mirrored value contribution
135 + .IP
136 + x       unmirrored value contribution
137 + .IP
138 + R       mirrored ray length
139 + .IP
140 + X       unmirrored ray length
141 + .IP
142   ~       tilde (end of trace marker)
143   .IP
144   If the letter 't' appears in
# Line 178 | Line 206 | though the
206   .I \-dv
207   option (below) may be used to override this.
208   This option is especially useful in
209 < conjunction with ximage(1) for computing illuminance at scene points.
209 > conjunction with ximage(1) for computing irradiance at scene points.
210   .TP
211   .BR \-u
212   Boolean switch to control uncorrelated random sampling.
# Line 199 | Line 227 | Set the x resolution to
227   .I res.
228   The output will be flushed after every
229   .I res
230 < input rays.
230 > input rays if
231 > .I \-y
232 > is set to zero.
233 > A value of one means that every ray will be flushed, whatever
234 > the setting of
235 > .I \-y.
236   A value of zero means that no output flushing will take place.
237   .TP
238   .BI -y \ res
# Line 227 | Line 260 | This is mostly useful for recovering image dimensions
260   and for creating valid Radiance picture files using the color output
261   format.
262   (See the
263 < .I \-f
263 > .I \-f\*
264   option, above.)
265   .TP
266 + .BI -n \ nproc
267 + Execute in parallel on
268 + .I nproc
269 + local processes.
270 + This option is incompatible with the
271 + .I \-P
272 + and
273 + .I \-PP,
274 + options.
275 + Multiple processes also do not work properly with ray tree output
276 + using any of the
277 + .I \-o*t*
278 + options.
279 + There is no benefit from specifying more processes than there are
280 + cores available on the system or the
281 + .I \-x
282 + setting, which forces a wait at each flush.
283 + .TP
284 + .BI -f \ source
285 + Load definitions from the file
286 + .I source
287 + and assign at the global level.
288 + The usual set of library directories is searched based on the
289 + .I RAYPATH
290 + environment variable.
291 + .TP
292 + .BI -e \ expr
293 + Set additional definitions from
294 + .I expr.
295 + .TP
296   .BI -dj \ frac
297   Set the direct jittering to
298   .I frac.
# Line 284 | Line 347 | change greater than the
347   specification will be calculated.
348   .TP
349   .BI -dr \ N
350 < Set the number of relays for secondary sources to
350 > Set the number of relays for virtual sources to
351   .I N.
352 < A value of 0 means that secondary sources will be ignored.
352 > A value of 0 means that virtual sources will be ignored.
353   A value of 1 means that sources will be made into first generation
354 < secondary sources; a value of 2 means that first generation
355 < secondary sources will also be made into second generation secondary
354 > virtual sources; a value of 2 means that first generation
355 > virtual sources will also be made into second generation virtual
356   sources, and so on.
357   .TP
358   .BI -dp \ D
359 < Set the secondary source presampling density to D.
359 > Set the virtual source presampling density to D.
360   This is the number of samples per steradian
361   that will be used to determine ahead of time whether or not
362   it is worth following shadow rays through all the reflections and/or
363 < transmissions associated with a secondary source path.
364 < A value of 0 means that the full secondary source path will always
363 > transmissions associated with a virtual source path.
364 > A value of 0 means that the full virtual source path will always
365   be tested for shadows if it is tested at all.
366   .TP
367   .BR \-dv
# Line 312 | Line 375 | may also be desirable in conjunction with the
375   .I \-i
376   option.
377   .TP
378 < .BI -sj \ frac
379 < Set the specular sampling jitter to
380 < .I frac.
381 < This is the degree to which the highlights are sampled
382 < for rough specular materials.
383 < A value of one means that all highlights will be fully sampled
384 < using distributed ray tracing.
378 > .BI -ss \ samp
379 > Set the specular sampling to
380 > .I samp.
381 > For values less than 1, this is the degree to which the highlights
382 > are sampled for rough specular materials.
383 > A value greater than one causes multiple ray samples to be sent
384 > to reduce noise at a commmesurate cost.
385   A value of zero means that no jittering will take place, and all
386   reflections will appear sharp even when they should be diffuse.
387   .TP
# Line 338 | Line 401 | accuracy and rendering time.
401   .TP
402   .BR -bv
403   Boolean switch for back face visibility.
404 < With this switch off, back faces of opaque objects will be invisible
405 < to all rays.
404 > With this switch off, back faces of all objects will be invisible
405 > to view rays.
406   This is dangerous unless the model was constructed such that
407 < all surface normals on opaque objects face outward.
407 > all surface normals face outward.
408   Although turning off back face visibility does not save much
409   computation time under most circumstances, it may be useful as a
410   tool for scene debugging, or for seeing through one-sided walls from
411   the outside.
349 This option has no effect on transparent or translucent materials.
412   .TP
413   .BI -av " red grn blu"
414   Set the ambient value to a radiance of
# Line 379 | Line 441 | indirect contributions, such as when both indoor and o
441   .BI -ab \ N
442   Set the number of ambient bounces to
443   .I N.
444 < This is the maximum number of diffuse bounces
445 < computed by the indirect calculation.
446 < A value of zero implies no indirect calculation.
444 > This is the maximum number of diffuse bounces computed by the indirect
445 > calculation. A value of zero implies no indirect calculation.
446 > .IP
447 > This value defaults to 1 in photon mapping mode (see
448 > .I -ap
449 > below), implying that global photon irradiance is always computed via
450 > .I one
451 > ambient bounce; this behaviour applies to any positive number of ambient
452 > bounces, regardless of the actual value specified.  A negative value enables
453 > a preview mode that directly visualises the irradiance from the global
454 > photon map without any ambient bounces.
455   .TP
456   .BI -ar \ res
457   Set the ambient resolution to
# Line 404 | Line 474 | option on the input octree.
474   Set the ambient accuracy to
475   .I acc.
476   This value will approximately equal the error
477 < from indirect illuminance interpolation.
477 > from indirect irradiance interpolation.
478   A value of zero implies no interpolation.
479   .TP
480   .BI -ad \ N
481   Set the number of ambient divisions to
482   .I N.
483   The error in the Monte Carlo calculation of indirect
484 < illuminance will be inversely proportional to the square
484 > irradiance will be inversely proportional to the square
485   root of this number.
486   A value of zero implies no indirect calculation.
487   .TP
# Line 424 | Line 494 | show a significant change.
494   .BI -af \ fname
495   Set the ambient file to
496   .I fname.
497 < This is where indirect illuminance will be stored and retrieved.
498 < Normally, indirect illuminance values are kept in memory and
497 > This is where indirect irradiance will be stored and retrieved.
498 > Normally, indirect irradiance values are kept in memory and
499   lost when the program finishes or dies.
500 < By using a file, different invocations can share illuminance
500 > By using a file, different invocations can share irradiance
501   values, saving time in the computation.
502   The ambient file is in a machine-independent binary format
503   which can be examined with
# Line 487 | Line 557 | Same as
557   except read modifiers to be included from
558   .I file.
559   .TP
560 + .BI -ap " file [bwidth1 [bwidth2]]"
561 + Enable photon mapping mode. Loads a photon map generated with
562 + .I mkpmap(1)
563 + from
564 + .I file,
565 + and evaluates the indirect irradiance depending on the photon type
566 + (automagically detected) using density estimates with a bandwidth of
567 + .I bwidth1
568 + photons, or the default bandwidth if none is specified (a warning will be
569 + issued in this case).
570 + .IP
571 + Global photon irradiance is evaluated as part of the ambient calculation (see
572 + .I \-ab
573 + above), caustic photon irradiance is evaluated at primary rays, and
574 + indirect inscattering in
575 + .I mist
576 + is accounted for by volume photons. Contribution photons are treated as
577 + global photons by
578 + .I rtrace.
579 + .IP
580 + Additionally specifying
581 + .I bwidth2
582 + enables bias compensation for the density estimates with a
583 + minimum and maximum bandwidth of
584 + .I bwidth1
585 + and
586 + .I bwidth2,
587 + respectively.
588 + .IP
589 + Global photon irradiance may be optionally precomputed by
590 + .I mkpmap(1),
591 + in which case the bandwidth, if specified, is ignored, as the nearest photon
592 + is invariably looked up.
593 + .IP
594 + Using direct photons replaces the direct calculation with density estimates
595 + for debugging and validation of photon emission.      
596 + .TP
597 + .BI -am " frac"
598 + Maximum search radius for photon map lookups.  Without this option, an
599 + initial maximum search radius is estimated for each photon map from the
600 + average photon distance to the distribution's centre of gravity.  It is then
601 + adapted to the photon density in subsequent lookups.  This option imposes a
602 + global fixed maximum search radius for
603 + .I all
604 + photon maps, thus defeating the automatic adaptation.  It is useful when
605 + multiple warnings about short photon lookups are issued.  Note that this
606 + option does not conflict with the bandwidth specified with the
607 + .I \-ap
608 + option; the number of photons found will not exceed the latter, but may be
609 + lower if the maximum search radius contains fewer photons, thus resulting in
610 + short lookups.  Setting this radius too large, on the other hand, may
611 + degrade performance.
612 + .TP
613 + .BI -ac " pagesize"
614 + Set the photon cache page size when using out-of-core photon mapping. The
615 + photon cache reduces disk I/O incurred by on-demand loading (paging) of
616 + photons, and thus increases performance. This
617 + is expressed as a (float) multiple of the density estimate bandwidth
618 + specified with
619 + .I \-ap
620 + under the assumption that photon lookups are local to a cache page. Cache
621 + performance is sensitive to this parameter: larger pagesizes will reduce the
622 + paging frequency at the expense of higher latency when paging does occur.
623 + Sensible values are in the range 4 (default) to 16.
624 + .TP
625 + .BI -aC " cachesize"
626 + Set the total number of photons cached when using out-of-core photon
627 + mapping, taking into account the pagesize specified by
628 + .I \-ac.
629 + Note that this is approximate as the number of cache pages is rounded to
630 + the nearest prime. This allows adapting the cache to the available physical
631 + memory. In conjunction with the
632 + .I \-n
633 + option, this is the cache size
634 + .I per parallel process.
635 + Cache performance is less sensitive to this parameter,
636 + and reasonable performance can obtained with as few as 10k photons. The
637 + default is 1M. This option recognises multiplier suffixes (k = 1e3, M =
638 + 1e6), both in upper and lower case.
639 + .TP
640   .BI -me " rext gext bext"
641   Set the global medium extinction coefficient to the indicated color,
642   in units of 1/distance (distance in world coordinates).
# Line 525 | Line 675 | source within a given scattering volume.
675   .TP
676   .BI -lr \ N
677   Limit reflections to a maximum of
678 < .I N.
678 > .I N,
679 > if N is a positive integer.
680   If
681   .I N
682   is zero or negative, then Russian roulette is used for ray
683   termination, and the
684   .I -lw
685   setting (below) must be positive.
686 < If N is a negative integer, then this sets the upper limit
687 < of reflections past which Russian roulette will not be used.
686 > If N is a negative integer, then this limits the maximum
687 > number of reflections even with Russian roulette.
688   In scenes with dielectrics and total internal reflection,
689   a setting of 0 (no limit) may cause a stack overflow.
690   .TP
# Line 550 | Line 701 | continue rays with a probability equal to the ray weig
701   divided by the given
702   .I frac.
703   .TP
704 < .BR -ld
704 > .BR \-ld
705   Boolean switch to limit ray distance.
706   If this option is set, then rays will only be traced as far as the
707   magnitude of each direction vector.
708   Otherwise, vector magnitude is ignored and rays are traced to infinity.
709   .TP
710 + .BI -cs \ Ns
711 + Use
712 + .I Ns
713 + bands for spectral sampling rather than the default RGB calculation space.
714 + The maximum setting is controlled by the compiler macro MAXCSAMP, and
715 + defaults to 24.
716 + Larger values for Ns will be reduced to MAXCSAMP.
717 + .TP
718 + .BI -cw " nmA nmB"
719 + Set extrema to the given wavelengths for spectral sampling.
720 + The default is 380 and 780 nanometers.
721 + The order specified does not matter.
722 + .TP
723 + .BR \-co
724 + Boolean switch turns on spectral data output if selected.
725 + The default is to reduce spectral results to RGB, but see the related
726 + .I \-p*
727 + options, below.
728 + .TP
729 + .BI -pc " xr yr xg yg xb yb xw yw"
730 + Use the specified chromaticity pairs for output primaries and white
731 + point rather than the standard RGB color space.
732 + .TP
733 + .BR \-pRGB
734 + Output standard RGB values (the default).
735 + .TP
736 + .BR \-pXYZ
737 + Output standard CIE XYZ tristimulus values rather than RGB.
738 + .TP
739 + .BR \-pY
740 + Produce a single output channel corresponding to photopic luminance.
741 + .TP
742 + .BR \-pS
743 + Produce a single output channel corresponding to scotopic luminance.
744 + .TP
745 + .BR \-pM
746 + Produce a single output channel corresponding to melanopic luminance.
747 + .TP
748   .BI -e \ efile
749   Send error messages and progress reports to
750   .I efile
# Line 609 | Line 798 | This provides a simple and reliable mechanism of memor
798   on most multiprocessing platforms, since the
799   .I fork(2)
800   system call will share memory on a copy-on-write basis.
801 + .SH NOTES
802 + Photons are generally surface bound (an exception are volume photons), thus
803 + the ambient irradiance in photon mapping mode will be biased at positions
804 + which do not lie on a surface.
805   .SH EXAMPLES
806   To compute radiance values for the rays listed in samples.inp:
807   .IP "" .2i
808 < rtrace -ov scene.oct < samples.inp > radiance.out
808 > rtrace \-ov scene.oct < samples.inp > radiance.out
809   .PP
810 < To compute illuminance values at locations selected with the 't'
810 > To compute irradiance values at locations selected with the 't'
811   command of
812   .I ximage(1):
813   .IP "" .2i
814 < ximage scene.pic | rtrace -h -x 1 -i scene.oct | rcalc -e '$1=47.4*$1+120*$2+11.6*$3'
814 > ximage scene.hdr | rtrace \-h \-x 1 \-i scene.oct | rcalc \-e '$1=47.4*$1+120*$2+11.6*$3'
815   .PP
816   To record the object identifier corresponding to each pixel in an image:
817   .IP "" .2i
818 < vwrays -fd scene.pic | rtrace -fda `vwrays -d scene.pic` -os scene.oct
818 > vwrays \-fd scene.hdr | rtrace \-fda `vwrays \-d scene.hdr` \-os scene.oct
819   .PP
820   To compute an image with an unusual view mapping:
821   .IP "" .2i
822 < cnt 640 480 | rcalc -e 'xr:640;yr:480' -f unusual_view.cal | rtrace
823 < -x 640 -y 480 -fac scene.oct > unusual.pic
822 > cnt 480 640 | rcalc \-e 'xr:640;yr:480' \-f unusual_view.cal | rtrace
823 > \-x 640 \-y 480 \-fac scene.oct > unusual.hdr
824 > .PP
825 > To compute ambient irradiance in photon mapping mode from a global photon
826 > map global.pm via one ambient bounce, and from a caustic photon map
827 > caustic.pm at sensor positions in samples.inp:
828 > .IP "" .2i
829 > rtrace -h -ov -ab 1 -ap global.pm 50 -ap caustic.pm 50 scene.oct <
830 > samples.inp > illum.out
831   .SH ENVIRONMENT
832   RAYPATH         the directories to check for auxiliary files.
833   .SH FILES
# Line 645 | Line 845 | option.
845   .SH AUTHOR
846   Greg Ward
847   .SH "SEE ALSO"
848 < getinfo(1), lookamb(1), oconv(1), pfilt(1), pinterp(1),
849 < pvalue(1), rpict(1), rtcontrib(1), rvu(1), vwrays(1), ximage(1)
848 > dctimestep(1), getinfo(1), lookamb(1),
849 > mkpmap(1), oconv(1), pfilt(1), pinterp(1),
850 > pvalue(1), rcalc(1), rcomb(1), rcontrib(1), rcrop(1),
851 > rmtxop(1), rsplit(1),
852 > rpict(1), rtpict(1), rvu(1), vwrays(1), ximage(1)

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