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Comparing ray/doc/man/man1/rtrace.1 (file contents):
Revision 1.24 by greg, Thu Nov 15 19:41:03 2012 UTC vs.
Revision 1.25 by greg, Sat Jan 25 18:27:39 2014 UTC

# Line 361 | Line 361 | accuracy and rendering time.
361   .TP
362   .BR -bv
363   Boolean switch for back face visibility.
364 < With this switch off, back faces of opaque objects will be invisible
365 < to all rays.
364 > With this switch off, back faces of all objects will be invisible
365 > to view rays.
366   This is dangerous unless the model was constructed such that
367 < all surface normals on opaque objects face outward.
367 > all surface normals face outward.
368   Although turning off back face visibility does not save much
369   computation time under most circumstances, it may be useful as a
370   tool for scene debugging, or for seeing through one-sided walls from
371   the outside.
372 This option has no effect on transparent or translucent materials.
372   .TP
373   .BI -av " red grn blu"
374   Set the ambient value to a radiance of

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