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Revision 1.18 by greg, Sat Dec 12 19:00:59 2009 UTC vs.
Revision 1.41 by greg, Tue Apr 22 17:12:25 2025 UTC

# Line 16 | Line 16 | rtrace - trace rays in RADIANCE scene
16   .B octree
17   .br
18   .B "rtrace [ options ] \-defaults"
19 + .br
20 + .B "rtrace \-features [feat1 ..]"
21   .SH DESCRIPTION
22   .I Rtrace
23   traces rays from the standard input through the RADIANCE scene given by
# Line 30 | Line 32 | Input for each ray is:
32   If the direction vector is (0,0,0), a bogus record
33   is printed and the output is flushed if the
34   .I -x
35 < value is unset or zero.
35 > value is one or zero.
36   (See the notes on this option below.)\0
37   This may be useful for programs that run
38   .I rtrace
39   as a separate process.
40 < In the second form, the default values
40 > .PP
41 > In the second form shown above, the default values
42   for the options (modified by those options present)
43   are printed with a brief explanation.
44   .PP
45 + In the third form, a list of supported features is sent
46 + to the standard output, one per line.
47 + If additional arguments follow, they are checked for presence in
48 + this list.
49 + If a feature includes subfeatures, these may be checked as well by
50 + specifying:
51 + .nf
52 +
53 +        rtrace -features FeatName=subfeat1,subfeat2
54 +
55 + .fi
56 + If any named feature or subfeature is missing, an error is
57 + reported and the program returns an error status.
58 + If all of the named features are present, a zero status is returned.
59 + .PP
60   Options may be given on the command line and/or read from the
61   environment and/or read from a file.
62   A command argument beginning with a dollar sign ('$') is immediately
# Line 68 | Line 86 | understands the following input and output formats:  '
86   ascii, 'f' for single-precision floating point,
87   and 'd' for double-precision floating point.
88   In addition to these three choices, the character 'c' may be used
89 < to denote 4-byte floating point (Radiance) color format
90 < for the output of values only
91 < .I (\-ov
92 < option, below).
89 > to denote 4-byte RGBE (Radiance) color format
90 > for the output of individual color values only, and the
91 > .I \-x
92 > and
93 > .I \-y
94 > options should also be specified to create a valid output picture.
95   If the output character is missing, the input format is used.
96   .IP
97   Note that there is no space between this option and its argument.
# Line 111 | Line 131 | m      modifier name
131   .IP
132   M       material name
133   .IP
134 + r       mirrored value contribution
135 + .IP
136 + x       unmirrored value contribution
137 + .IP
138 + R       mirrored ray length
139 + .IP
140 + X       unmirrored ray length
141 + .IP
142   ~       tilde (end of trace marker)
143   .IP
144   If the letter 't' appears in
# Line 178 | Line 206 | though the
206   .I \-dv
207   option (below) may be used to override this.
208   This option is especially useful in
209 < conjunction with ximage(1) for computing illuminance at scene points.
209 > conjunction with ximage(1) for computing irradiance at scene points.
210   .TP
211   .BR \-u
212   Boolean switch to control uncorrelated random sampling.
# Line 199 | Line 227 | Set the x resolution to
227   .I res.
228   The output will be flushed after every
229   .I res
230 < input rays.
230 > input rays if
231 > .I \-y
232 > is set to zero.
233 > A value of one means that every ray will be flushed, whatever
234 > the setting of
235 > .I \-y.
236   A value of zero means that no output flushing will take place.
237   .TP
238   .BI -y \ res
# Line 227 | Line 260 | This is mostly useful for recovering image dimensions
260   and for creating valid Radiance picture files using the color output
261   format.
262   (See the
263 < .I \-f
263 > .I \-f\*
264   option, above.)
265   .TP
266   .BI -n \ nproc
267   Execute in parallel on
268   .I nproc
269   local processes.
270 < This option is incompatible with
270 > This option is incompatible with the
271   .I \-P
272   and
273   .I \-PP,
274 < and is not currently supported with the
242 < .I \-I
243 < option.
274 > options.
275   Multiple processes also do not work properly with ray tree output
276   using any of the
277   .I \-o*t*
# Line 250 | Line 281 | cores available on the system or the
281   .I \-x
282   setting, which forces a wait at each flush.
283   .TP
284 + .BI -f \ source
285 + Load definitions from
286 + .I source
287 + and assign at global level.
288 + .TP
289 + .BI -e \ expr
290 + Set additional definitions from
291 + .I expr.
292 + .TP
293   .BI -dj \ frac
294   Set the direct jittering to
295   .I frac.
# Line 304 | Line 344 | change greater than the
344   specification will be calculated.
345   .TP
346   .BI -dr \ N
347 < Set the number of relays for secondary sources to
347 > Set the number of relays for virtual sources to
348   .I N.
349 < A value of 0 means that secondary sources will be ignored.
349 > A value of 0 means that virtual sources will be ignored.
350   A value of 1 means that sources will be made into first generation
351 < secondary sources; a value of 2 means that first generation
352 < secondary sources will also be made into second generation secondary
351 > virtual sources; a value of 2 means that first generation
352 > virtual sources will also be made into second generation virtual
353   sources, and so on.
354   .TP
355   .BI -dp \ D
356 < Set the secondary source presampling density to D.
356 > Set the virtual source presampling density to D.
357   This is the number of samples per steradian
358   that will be used to determine ahead of time whether or not
359   it is worth following shadow rays through all the reflections and/or
360 < transmissions associated with a secondary source path.
361 < A value of 0 means that the full secondary source path will always
360 > transmissions associated with a virtual source path.
361 > A value of 0 means that the full virtual source path will always
362   be tested for shadows if it is tested at all.
363   .TP
364   .BR \-dv
# Line 332 | Line 372 | may also be desirable in conjunction with the
372   .I \-i
373   option.
374   .TP
375 < .BI -sj \ frac
376 < Set the specular sampling jitter to
377 < .I frac.
378 < This is the degree to which the highlights are sampled
379 < for rough specular materials.
380 < A value of one means that all highlights will be fully sampled
381 < using distributed ray tracing.
375 > .BI -ss \ samp
376 > Set the specular sampling to
377 > .I samp.
378 > For values less than 1, this is the degree to which the highlights
379 > are sampled for rough specular materials.
380 > A value greater than one causes multiple ray samples to be sent
381 > to reduce noise at a commmesurate cost.
382   A value of zero means that no jittering will take place, and all
383   reflections will appear sharp even when they should be diffuse.
384   .TP
# Line 358 | Line 398 | accuracy and rendering time.
398   .TP
399   .BR -bv
400   Boolean switch for back face visibility.
401 < With this switch off, back faces of opaque objects will be invisible
402 < to all rays.
401 > With this switch off, back faces of all objects will be invisible
402 > to view rays.
403   This is dangerous unless the model was constructed such that
404 < all surface normals on opaque objects face outward.
404 > all surface normals face outward.
405   Although turning off back face visibility does not save much
406   computation time under most circumstances, it may be useful as a
407   tool for scene debugging, or for seeing through one-sided walls from
408   the outside.
369 This option has no effect on transparent or translucent materials.
409   .TP
410   .BI -av " red grn blu"
411   Set the ambient value to a radiance of
# Line 399 | Line 438 | indirect contributions, such as when both indoor and o
438   .BI -ab \ N
439   Set the number of ambient bounces to
440   .I N.
441 < This is the maximum number of diffuse bounces
442 < computed by the indirect calculation.
443 < A value of zero implies no indirect calculation.
441 > This is the maximum number of diffuse bounces computed by the indirect
442 > calculation. A value of zero implies no indirect calculation.
443 > .IP
444 > This value defaults to 1 in photon mapping mode (see
445 > .I -ap
446 > below), implying that global photon irradiance is always computed via
447 > .I one
448 > ambient bounce; this behaviour applies to any positive number of ambient
449 > bounces, regardless of the actual value specified.  A negative value enables
450 > a preview mode that directly visualises the irradiance from the global
451 > photon map without any ambient bounces.
452   .TP
453   .BI -ar \ res
454   Set the ambient resolution to
# Line 424 | Line 471 | option on the input octree.
471   Set the ambient accuracy to
472   .I acc.
473   This value will approximately equal the error
474 < from indirect illuminance interpolation.
474 > from indirect irradiance interpolation.
475   A value of zero implies no interpolation.
476   .TP
477   .BI -ad \ N
478   Set the number of ambient divisions to
479   .I N.
480   The error in the Monte Carlo calculation of indirect
481 < illuminance will be inversely proportional to the square
481 > irradiance will be inversely proportional to the square
482   root of this number.
483   A value of zero implies no indirect calculation.
484   .TP
# Line 444 | Line 491 | show a significant change.
491   .BI -af \ fname
492   Set the ambient file to
493   .I fname.
494 < This is where indirect illuminance will be stored and retrieved.
495 < Normally, indirect illuminance values are kept in memory and
494 > This is where indirect irradiance will be stored and retrieved.
495 > Normally, indirect irradiance values are kept in memory and
496   lost when the program finishes or dies.
497 < By using a file, different invocations can share illuminance
497 > By using a file, different invocations can share irradiance
498   values, saving time in the computation.
499   The ambient file is in a machine-independent binary format
500   which can be examined with
# Line 507 | Line 554 | Same as
554   except read modifiers to be included from
555   .I file.
556   .TP
557 + .BI -ap " file [bwidth1 [bwidth2]]"
558 + Enable photon mapping mode. Loads a photon map generated with
559 + .I mkpmap(1)
560 + from
561 + .I file,
562 + and evaluates the indirect irradiance depending on the photon type
563 + (automagically detected) using density estimates with a bandwidth of
564 + .I bwidth1
565 + photons, or the default bandwidth if none is specified (a warning will be
566 + issued in this case).
567 + .IP
568 + Global photon irradiance is evaluated as part of the ambient calculation (see
569 + .I \-ab
570 + above), caustic photon irradiance is evaluated at primary rays, and
571 + indirect inscattering in
572 + .I mist
573 + is accounted for by volume photons. Contribution photons are treated as
574 + global photons by
575 + .I rtrace.
576 + .IP
577 + Additionally specifying
578 + .I bwidth2
579 + enables bias compensation for the density estimates with a
580 + minimum and maximum bandwidth of
581 + .I bwidth1
582 + and
583 + .I bwidth2,
584 + respectively.
585 + .IP
586 + Global photon irradiance may be optionally precomputed by
587 + .I mkpmap(1),
588 + in which case the bandwidth, if specified, is ignored, as the nearest photon
589 + is invariably looked up.
590 + .IP
591 + Using direct photons replaces the direct calculation with density estimates
592 + for debugging and validation of photon emission.      
593 + .TP
594 + .BI -am " frac"
595 + Maximum search radius for photon map lookups.  Without this option, an
596 + initial maximum search radius is estimated for each photon map from the
597 + average photon distance to the distribution's centre of gravity.  It is then
598 + adapted to the photon density in subsequent lookups.  This option imposes a
599 + global fixed maximum search radius for
600 + .I all
601 + photon maps, thus defeating the automatic adaptation.  It is useful when
602 + multiple warnings about short photon lookups are issued.  Note that this
603 + option does not conflict with the bandwidth specified with the
604 + .I \-ap
605 + option; the number of photons found will not exceed the latter, but may be
606 + lower if the maximum search radius contains fewer photons, thus resulting in
607 + short lookups.  Setting this radius too large, on the other hand, may
608 + degrade performance.
609 + .TP
610 + .BI -ac " pagesize"
611 + Set the photon cache page size when using out-of-core photon mapping. The
612 + photon cache reduces disk I/O incurred by on-demand loading (paging) of
613 + photons, and thus increases performance. This
614 + is expressed as a (float) multiple of the density estimate bandwidth
615 + specified with
616 + .I \-ap
617 + under the assumption that photon lookups are local to a cache page. Cache
618 + performance is sensitive to this parameter: larger pagesizes will reduce the
619 + paging frequency at the expense of higher latency when paging does occur.
620 + Sensible values are in the range 4 (default) to 16.
621 + .TP
622 + .BI -aC " cachesize"
623 + Set the total number of photons cached when using out-of-core photon
624 + mapping, taking into account the pagesize specified by
625 + .I \-ac.
626 + Note that this is approximate as the number of cache pages is rounded to
627 + the nearest prime. This allows adapting the cache to the available physical
628 + memory. In conjunction with the
629 + .I \-n
630 + option, this is the cache size
631 + .I per parallel process.
632 + Cache performance is less sensitive to this parameter,
633 + and reasonable performance can obtained with as few as 10k photons. The
634 + default is 1M. This option recognises multiplier suffixes (k = 1e3, M =
635 + 1e6), both in upper and lower case.
636 + .TP
637   .BI -me " rext gext bext"
638   Set the global medium extinction coefficient to the indicated color,
639   in units of 1/distance (distance in world coordinates).
# Line 545 | Line 672 | source within a given scattering volume.
672   .TP
673   .BI -lr \ N
674   Limit reflections to a maximum of
675 < .I N.
675 > .I N,
676 > if N is a positive integer.
677   If
678   .I N
679   is zero or negative, then Russian roulette is used for ray
680   termination, and the
681   .I -lw
682   setting (below) must be positive.
683 < If N is a negative integer, then this sets the upper limit
684 < of reflections past which Russian roulette will not be used.
683 > If N is a negative integer, then this limits the maximum
684 > number of reflections even with Russian roulette.
685   In scenes with dielectrics and total internal reflection,
686   a setting of 0 (no limit) may cause a stack overflow.
687   .TP
# Line 570 | Line 698 | continue rays with a probability equal to the ray weig
698   divided by the given
699   .I frac.
700   .TP
701 < .BR -ld
701 > .BR \-ld
702   Boolean switch to limit ray distance.
703   If this option is set, then rays will only be traced as far as the
704   magnitude of each direction vector.
705   Otherwise, vector magnitude is ignored and rays are traced to infinity.
706   .TP
707 + .BI -cs \ Ns
708 + Use
709 + .I Ns
710 + bands for spectral sampling rather than the default RGB calculation space.
711 + The maximum setting is controlled by the compiler macro MAXCSAMP, and
712 + defaults to 24.
713 + Larger values for Ns will be reduced to MAXCSAMP.
714 + .TP
715 + .BI -cw " nmA nmB"
716 + Set extrema to the given wavelengths for spectral sampling.
717 + The default is 380 and 780 nanometers.
718 + The order specified does not matter.
719 + .TP
720 + .BR \-co
721 + Boolean switch turns on spectral data output if selected.
722 + The default is to reduce spectral results to RGB, but see the related
723 + .I \-p*
724 + options, below.
725 + .TP
726 + .BI -pc " xr yr xg yg xb yb xw yw"
727 + Use the specified chromaticity pairs for output primaries and white
728 + point rather than the standard RGB color space.
729 + .TP
730 + .BR \-pRGB
731 + Output standard RGB values (the default).
732 + .TP
733 + .BR \-pXYZ
734 + Output standard CIE XYZ tristimulus values rather than RGB.
735 + .TP
736 + .BR \-pY
737 + Produce a single output channel corresponding to photopic luminance.
738 + .TP
739 + .BR \-pS
740 + Produce a single output channel corresponding to scotopic luminance.
741 + .TP
742 + .BR \-pM
743 + Produce a single output channel corresponding to melanopic luminance.
744 + .TP
745   .BI -e \ efile
746   Send error messages and progress reports to
747   .I efile
# Line 629 | Line 795 | This provides a simple and reliable mechanism of memor
795   on most multiprocessing platforms, since the
796   .I fork(2)
797   system call will share memory on a copy-on-write basis.
798 + .SH NOTES
799 + Photons are generally surface bound (an exception are volume photons), thus
800 + the ambient irradiance in photon mapping mode will be biased at positions
801 + which do not lie on a surface.
802   .SH EXAMPLES
803   To compute radiance values for the rays listed in samples.inp:
804   .IP "" .2i
805   rtrace \-ov scene.oct < samples.inp > radiance.out
806   .PP
807 < To compute illuminance values at locations selected with the 't'
807 > To compute irradiance values at locations selected with the 't'
808   command of
809   .I ximage(1):
810   .IP "" .2i
# Line 648 | Line 818 | To compute an image with an unusual view mapping:
818   .IP "" .2i
819   cnt 480 640 | rcalc \-e 'xr:640;yr:480' \-f unusual_view.cal | rtrace
820   \-x 640 \-y 480 \-fac scene.oct > unusual.hdr
821 + .PP
822 + To compute ambient irradiance in photon mapping mode from a global photon
823 + map global.pm via one ambient bounce, and from a caustic photon map
824 + caustic.pm at sensor positions in samples.inp:
825 + .IP "" .2i
826 + rtrace -h -ov -ab 1 -ap global.pm 50 -ap caustic.pm 50 scene.oct <
827 + samples.inp > illum.out
828   .SH ENVIRONMENT
829   RAYPATH         the directories to check for auxiliary files.
830   .SH FILES
# Line 665 | Line 842 | option.
842   .SH AUTHOR
843   Greg Ward
844   .SH "SEE ALSO"
845 < getinfo(1), lookamb(1), oconv(1), pfilt(1), pinterp(1),
846 < pvalue(1), rpict(1), rtcontrib(1), rvu(1), vwrays(1), ximage(1)
845 > dctimestep(1), getinfo(1), lookamb(1),
846 > mkpmap(1), oconv(1), pfilt(1), pinterp(1),
847 > pvalue(1), rcalc(1), rcomb(1), rcontrib(1), rcrop(1),
848 > rmtxop(1), rsplit(1),
849 > rpict(1), rtpict(1), rvu(1), vwrays(1), ximage(1)

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