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greg |
1.21 |
.\" RCSid "$Id: rtrace.1,v 1.20 2010/01/26 04:42:16 greg Exp $" |
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greg |
1.1 |
.TH RTRACE 1 10/17/97 RADIANCE |
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.SH NAME |
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rtrace - trace rays in RADIANCE scene |
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.SH SYNOPSIS |
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.B rtrace |
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[ |
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.B options |
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] |
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[ |
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.B $EVAR |
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] |
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[ |
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.B @file |
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] |
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.B octree |
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.br |
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.B "rtrace [ options ] \-defaults" |
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.SH DESCRIPTION |
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.I Rtrace |
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traces rays from the standard input through the RADIANCE scene given by |
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.I octree |
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and sends the results to the standard output. |
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(The octree may be given as the output of a command enclosed in quotes |
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and preceded by a `!'.)\0 |
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Input for each ray is: |
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xorg yorg zorg xdir ydir zdir |
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If the direction vector is (0,0,0), a bogus record |
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is printed and the output is flushed if the |
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.I -x |
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value is unset or zero. |
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(See the notes on this option below.)\0 |
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This may be useful for programs that run |
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.I rtrace |
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as a separate process. |
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In the second form, the default values |
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for the options (modified by those options present) |
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are printed with a brief explanation. |
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.PP |
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Options may be given on the command line and/or read from the |
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environment and/or read from a file. |
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A command argument beginning with a dollar sign ('$') is immediately |
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replaced by the contents of the given environment variable. |
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A command argument beginning with an at sign ('@') is immediately |
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replaced by the contents of the given file. |
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Most options are followed by one or more arguments, which must be |
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separated from the option and each other by white space. |
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The exceptions to this rule are the boolean options. |
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Normally, the appearance of a boolean option causes a feature to |
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be "toggled", that is switched from off to on or on to off |
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depending on its previous state. |
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Boolean options may also be set |
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explicitly by following them immediately with a '+' or '-', meaning |
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on or off, respectively. |
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Synonyms for '+' are any of the characters "yYtT1", and synonyms |
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for '-' are any of the characters "nNfF0". |
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All other characters will generate an error. |
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.TP 10n |
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.BI -f io |
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Format input according to the character |
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.I i |
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and output according to the character |
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.I o. |
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.I Rtrace |
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understands the following input and output formats: 'a' for |
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ascii, 'f' for single-precision floating point, |
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and 'd' for double-precision floating point. |
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In addition to these three choices, the character 'c' may be used |
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to denote 4-byte floating point (Radiance) color format |
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for the output of values only |
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.I (\-ov |
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option, below). |
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If the output character is missing, the input format is used. |
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.IP |
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Note that there is no space between this option and its argument. |
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.TP |
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.BI -o spec |
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Produce output fields according to |
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.I spec. |
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Characters are interpreted as follows: |
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.IP |
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o origin (input) |
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.IP |
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d direction (normalized) |
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.IP |
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v value (radiance) |
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.IP |
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greg |
1.14 |
V contribution (radiance) |
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.IP |
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greg |
1.1 |
w weight |
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.IP |
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greg |
1.10 |
W color coefficient |
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greg |
1.7 |
.IP |
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greg |
1.1 |
l effective length of ray |
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.IP |
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L first intersection distance |
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.IP |
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greg |
1.2 |
c local (u,v) coordinates |
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.IP |
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greg |
1.1 |
p point of intersection |
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.IP |
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n normal at intersection (perturbed) |
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.IP |
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N normal at intersection (unperturbed) |
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.IP |
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s surface name |
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.IP |
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m modifier name |
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.IP |
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greg |
1.6 |
M material name |
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.IP |
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greg |
1.9 |
~ tilde (end of trace marker) |
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greg |
1.8 |
.IP |
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greg |
1.1 |
If the letter 't' appears in |
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.I spec, |
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then the fields following will be printed for every ray traced, |
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not just the final result. |
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greg |
1.7 |
If the capital letter 'T' is given instead of 't', then all rays will |
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be reported, including shadow testing rays to light sources. |
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greg |
1.1 |
Spawned rays are indented one tab for each level. |
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greg |
1.9 |
The tilde marker ('~') is a handy way of differentiating the final ray |
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value from daughter values in a traced ray tree, and usually appears |
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right before the 't' or 'T' output flags. |
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greg |
1.8 |
E.g., |
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greg |
1.9 |
.I \-ov~TmW |
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will emit a tilde followed by a tab at the end of each trace, |
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which can be easily distinguished even in binary output. |
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greg |
1.1 |
.IP |
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Note that there is no space between this option and its argument. |
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.TP |
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greg |
1.6 |
.BI -te \ mod |
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greg |
1.1 |
Append |
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greg |
1.6 |
.I mod |
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greg |
1.1 |
to the trace exclude list, |
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so that it will not be reported by the trace option |
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.I (\-o*t*). |
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Any ray striking an object having |
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greg |
1.6 |
.I mod |
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greg |
1.1 |
as its modifier will not be reported to the standard output with |
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the rest of the rays being traced. |
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greg |
1.7 |
This option has no effect unless either the 't' or 'T' |
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option has been given as part of the output specifier. |
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greg |
1.6 |
Any number of excluded modifiers may be given, but each |
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greg |
1.1 |
must appear in a separate option. |
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.TP |
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greg |
1.6 |
.BI -ti \ mod |
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greg |
1.1 |
Add |
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greg |
1.6 |
.I mod |
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greg |
1.1 |
to the trace include list, |
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greg |
1.8 |
so that it will be reported by the trace option. |
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greg |
1.1 |
The program can use either an include list or an exclude |
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list, but not both. |
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.TP |
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.BI -tE \ file |
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Same as |
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.I \-te, |
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greg |
1.6 |
except read modifiers to be excluded from |
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greg |
1.1 |
.I file. |
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The RAYPATH environment variable determines which directories are |
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searched for this file. |
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greg |
1.6 |
The modifier names are separated by white space in the file. |
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greg |
1.1 |
.TP |
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.BI -tI \ file |
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Same as |
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.I \-ti, |
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greg |
1.6 |
except read modifiers to be included from |
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greg |
1.1 |
.I file. |
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.TP |
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.BR \-i |
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Boolean switch to compute irradiance rather than radiance values. |
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This only affects the final result, substituting a Lambertian |
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surface and multiplying the radiance by pi. |
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Glass and other transparent surfaces are ignored during this stage. |
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Light sources still appear with their original radiance values, |
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though the |
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.I \-dv |
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option (below) may be used to override this. |
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This option is especially useful in |
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conjunction with ximage(1) for computing illuminance at scene points. |
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.TP |
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greg |
1.13 |
.BR \-u |
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Boolean switch to control uncorrelated random sampling. |
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greg |
1.12 |
When "off", a low-discrepancy sequence is used, which reduces |
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variance but can result in a brushed appearance in specular highlights. |
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When "on", pure Monte Carlo sampling is used in all calculations. |
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.TP |
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greg |
1.1 |
.BR \-I |
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Boolean switch to compute irradiance rather than radiance, |
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with the input origin and direction interpreted instead |
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as measurement point and orientation. |
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.TP |
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.BR \-h |
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Boolean switch for information header on output. |
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.TP |
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.BI -x \ res |
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Set the x resolution to |
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.I res. |
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The output will be flushed after every |
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.I res |
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greg |
1.21 |
input rays if |
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.I \-y |
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is set to zero. |
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A value of one means that every ray will be flushed, whatever |
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the setting of |
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.I \-y. |
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greg |
1.1 |
A value of zero means that no output flushing will take place. |
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.TP |
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.BI -y \ res |
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Set the y resolution to |
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.I res. |
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The program will exit after |
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.I res |
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scanlines have been processed, where a scanline is the number of rays |
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given by the |
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.I \-x |
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option, or 1 if |
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.I \-x |
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is zero. |
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A value of zero means the program will not halt until the end |
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of file is reached. |
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.IP |
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If both |
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.I \-x |
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and |
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.I \-y |
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options are given, a resolution string is printed at the beginning |
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of the output. |
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This is mostly useful for recovering image dimensions with |
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.I pvalue(1), |
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and for creating valid Radiance picture files using the color output |
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format. |
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(See the |
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.I \-f |
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option, above.) |
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.TP |
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greg |
1.18 |
.BI -n \ nproc |
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Execute in parallel on |
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.I nproc |
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local processes. |
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greg |
1.19 |
This option is incompatible with the |
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greg |
1.18 |
.I \-P |
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and |
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.I \-PP, |
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greg |
1.19 |
options. |
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greg |
1.18 |
Multiple processes also do not work properly with ray tree output |
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using any of the |
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.I \-o*t* |
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options. |
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There is no benefit from specifying more processes than there are |
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cores available on the system or the |
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.I \-x |
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setting, which forces a wait at each flush. |
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.TP |
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greg |
1.1 |
.BI -dj \ frac |
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Set the direct jittering to |
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.I frac. |
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A value of zero samples each source at specific sample points |
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(see the |
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.I \-ds |
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option below), giving a smoother but somewhat less accurate |
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rendering. |
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A positive value causes rays to be distributed over each |
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source sample according to its size, resulting in more accurate |
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penumbras. |
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This option should never be greater than 1, and may even |
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cause problems (such as speckle) when the value is smaller. |
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A warning about aiming failure will issued if |
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.I frac |
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is too large. |
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.TP |
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.BI -ds \ frac |
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Set the direct sampling ratio to |
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.I frac. |
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A light source will be subdivided until |
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the width of each sample area divided by the distance |
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to the illuminated point is below this ratio. |
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This assures accuracy in regions close to large area sources |
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at a slight computational expense. |
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A value of zero turns source subdivision off, sending at most one |
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shadow ray to each light source. |
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.TP |
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.BI -dt \ frac |
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Set the direct threshold to |
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.I frac. |
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Shadow testing will stop when the potential contribution of at least |
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the next and at most all remaining light sources is less than |
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this fraction of the accumulated value. |
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(See the |
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.I \-dc |
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option below.) |
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The remaining light source contributions are approximated |
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statistically. |
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A value of zero means that all light sources will be tested for shadow. |
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.TP |
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.BI \-dc \ frac |
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Set the direct certainty to |
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.I frac. |
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A value of one guarantees that the absolute accuracy of the direct calculation |
301 |
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will be equal to or better than that given in the |
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.I \-dt |
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specification. |
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A value of zero only insures that all shadow lines resulting in a contrast |
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change greater than the |
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.I \-dt |
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specification will be calculated. |
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.TP |
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.BI -dr \ N |
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Set the number of relays for secondary sources to |
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.I N. |
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A value of 0 means that secondary sources will be ignored. |
313 |
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A value of 1 means that sources will be made into first generation |
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secondary sources; a value of 2 means that first generation |
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secondary sources will also be made into second generation secondary |
316 |
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sources, and so on. |
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.TP |
318 |
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.BI -dp \ D |
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Set the secondary source presampling density to D. |
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This is the number of samples per steradian |
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that will be used to determine ahead of time whether or not |
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it is worth following shadow rays through all the reflections and/or |
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transmissions associated with a secondary source path. |
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A value of 0 means that the full secondary source path will always |
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be tested for shadows if it is tested at all. |
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.TP |
327 |
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.BR \-dv |
328 |
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Boolean switch for light source visibility. |
329 |
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With this switch off, sources will be black when viewed directly |
330 |
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although they will still participate in the direct calculation. |
331 |
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This option is mostly for the program |
332 |
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.I mkillum(1) |
333 |
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to avoid inappropriate counting of light sources, but it |
334 |
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may also be desirable in conjunction with the |
335 |
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.I \-i |
336 |
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option. |
337 |
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.TP |
338 |
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.BI -sj \ frac |
339 |
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Set the specular sampling jitter to |
340 |
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.I frac. |
341 |
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This is the degree to which the highlights are sampled |
342 |
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for rough specular materials. |
343 |
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A value of one means that all highlights will be fully sampled |
344 |
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using distributed ray tracing. |
345 |
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A value of zero means that no jittering will take place, and all |
346 |
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reflections will appear sharp even when they should be diffuse. |
347 |
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.TP |
348 |
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.BI -st \ frac |
349 |
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Set the specular sampling threshold to |
350 |
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.I frac. |
351 |
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This is the minimum fraction of reflection or transmission, under which |
352 |
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no specular sampling is performed. |
353 |
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A value of zero means that highlights will always be sampled by |
354 |
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tracing reflected or transmitted rays. |
355 |
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A value of one means that specular sampling is never used. |
356 |
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Highlights from light sources will always be correct, but |
357 |
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reflections from other surfaces will be approximated using an |
358 |
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ambient value. |
359 |
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A sampling threshold between zero and one offers a compromise between image |
360 |
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accuracy and rendering time. |
361 |
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.TP |
362 |
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.BR -bv |
363 |
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Boolean switch for back face visibility. |
364 |
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With this switch off, back faces of opaque objects will be invisible |
365 |
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to all rays. |
366 |
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This is dangerous unless the model was constructed such that |
367 |
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all surface normals on opaque objects face outward. |
368 |
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Although turning off back face visibility does not save much |
369 |
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computation time under most circumstances, it may be useful as a |
370 |
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tool for scene debugging, or for seeing through one-sided walls from |
371 |
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the outside. |
372 |
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This option has no effect on transparent or translucent materials. |
373 |
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.TP |
374 |
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.BI -av " red grn blu" |
375 |
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Set the ambient value to a radiance of |
376 |
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.I "red grn blu". |
377 |
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This is the final value used in place of an |
378 |
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indirect light calculation. |
379 |
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If the number of ambient bounces is one or greater and the ambient |
380 |
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value weight is non-zero (see |
381 |
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.I -aw |
382 |
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and |
383 |
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.I -ab |
384 |
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below), this value may be modified by the computed indirect values |
385 |
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to improve overall accuracy. |
386 |
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.TP |
387 |
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.BI -aw \ N |
388 |
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Set the relative weight of the ambient value given with the |
389 |
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.I -av |
390 |
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option to |
391 |
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.I N. |
392 |
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As new indirect irradiances are computed, they will modify the |
393 |
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default ambient value in a moving average, with the specified weight |
394 |
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assigned to the initial value given on the command and all other |
395 |
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weights set to 1. |
396 |
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If a value of 0 is given with this option, then the initial ambient |
397 |
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value is never modified. |
398 |
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This is the safest value for scenes with large differences in |
399 |
|
|
indirect contributions, such as when both indoor and outdoor |
400 |
|
|
(daylight) areas are visible. |
401 |
|
|
.TP |
402 |
|
|
.BI -ab \ N |
403 |
|
|
Set the number of ambient bounces to |
404 |
|
|
.I N. |
405 |
|
|
This is the maximum number of diffuse bounces |
406 |
|
|
computed by the indirect calculation. |
407 |
|
|
A value of zero implies no indirect calculation. |
408 |
|
|
.TP |
409 |
|
|
.BI -ar \ res |
410 |
|
|
Set the ambient resolution to |
411 |
|
|
.I res. |
412 |
|
|
This number will determine the maximum density of ambient values |
413 |
|
|
used in interpolation. |
414 |
|
|
Error will start to increase on surfaces spaced closer than |
415 |
|
|
the scene size divided by the ambient resolution. |
416 |
|
|
The maximum ambient value density is the scene size times the |
417 |
|
|
ambient accuracy (see the |
418 |
|
|
.I \-aa |
419 |
|
|
option below) divided by the ambient resolution. |
420 |
|
|
The scene size can be determined using |
421 |
|
|
.I getinfo(1) |
422 |
|
|
with the |
423 |
|
|
.I \-d |
424 |
|
|
option on the input octree. |
425 |
|
|
.TP |
426 |
|
|
.BI -aa \ acc |
427 |
|
|
Set the ambient accuracy to |
428 |
|
|
.I acc. |
429 |
|
|
This value will approximately equal the error |
430 |
|
|
from indirect illuminance interpolation. |
431 |
|
|
A value of zero implies no interpolation. |
432 |
|
|
.TP |
433 |
|
|
.BI -ad \ N |
434 |
|
|
Set the number of ambient divisions to |
435 |
|
|
.I N. |
436 |
|
|
The error in the Monte Carlo calculation of indirect |
437 |
|
|
illuminance will be inversely proportional to the square |
438 |
|
|
root of this number. |
439 |
|
|
A value of zero implies no indirect calculation. |
440 |
|
|
.TP |
441 |
|
|
.BI -as \ N |
442 |
|
|
Set the number of ambient super-samples to |
443 |
|
|
.I N. |
444 |
|
|
Super-samples are applied only to the ambient divisions which |
445 |
|
|
show a significant change. |
446 |
|
|
.TP |
447 |
|
|
.BI -af \ fname |
448 |
|
|
Set the ambient file to |
449 |
|
|
.I fname. |
450 |
|
|
This is where indirect illuminance will be stored and retrieved. |
451 |
|
|
Normally, indirect illuminance values are kept in memory and |
452 |
|
|
lost when the program finishes or dies. |
453 |
|
|
By using a file, different invocations can share illuminance |
454 |
|
|
values, saving time in the computation. |
455 |
|
|
The ambient file is in a machine-independent binary format |
456 |
|
|
which can be examined with |
457 |
|
|
.I lookamb(1). |
458 |
|
|
.IP |
459 |
|
|
The ambient file may also be used as a means of communication and |
460 |
|
|
data sharing between simultaneously executing processes. |
461 |
|
|
The same file may be used by multiple processes, possibly running on |
462 |
|
|
different machines and accessing the file via the network (ie. |
463 |
|
|
.I nfs(4)). |
464 |
|
|
The network lock manager |
465 |
|
|
.I lockd(8) |
466 |
|
|
is used to insure that this information is used consistently. |
467 |
|
|
.IP |
468 |
|
|
If any calculation parameters are changed or the scene |
469 |
|
|
is modified, the old ambient file should be removed so that |
470 |
|
|
the calculation can start over from scratch. |
471 |
|
|
For convenience, the original ambient parameters are listed in the |
472 |
|
|
header of the ambient file. |
473 |
|
|
.I Getinfo(1) |
474 |
|
|
may be used to print out this information. |
475 |
|
|
.TP |
476 |
greg |
1.6 |
.BI -ae \ mod |
477 |
greg |
1.1 |
Append |
478 |
greg |
1.6 |
.I mod |
479 |
greg |
1.1 |
to the ambient exclude list, |
480 |
|
|
so that it will not be considered during the indirect calculation. |
481 |
|
|
This is a hack for speeding the indirect computation by |
482 |
|
|
ignoring certain objects. |
483 |
|
|
Any object having |
484 |
greg |
1.6 |
.I mod |
485 |
greg |
1.1 |
as its modifier will get the default ambient |
486 |
|
|
level rather than a calculated value. |
487 |
greg |
1.6 |
Any number of excluded modifiers may be given, but each |
488 |
greg |
1.1 |
must appear in a separate option. |
489 |
|
|
.TP |
490 |
greg |
1.6 |
.BI -ai \ mod |
491 |
greg |
1.1 |
Add |
492 |
greg |
1.6 |
.I mod |
493 |
greg |
1.1 |
to the ambient include list, |
494 |
|
|
so that it will be considered during the indirect calculation. |
495 |
|
|
The program can use either an include list or an exclude |
496 |
|
|
list, but not both. |
497 |
|
|
.TP |
498 |
|
|
.BI -aE \ file |
499 |
|
|
Same as |
500 |
|
|
.I \-ae, |
501 |
greg |
1.6 |
except read modifiers to be excluded from |
502 |
greg |
1.1 |
.I file. |
503 |
|
|
The RAYPATH environment variable determines which directories are |
504 |
|
|
searched for this file. |
505 |
greg |
1.6 |
The modifier names are separated by white space in the file. |
506 |
greg |
1.1 |
.TP |
507 |
|
|
.BI -aI \ file |
508 |
|
|
Same as |
509 |
|
|
.I \-ai, |
510 |
greg |
1.6 |
except read modifiers to be included from |
511 |
greg |
1.1 |
.I file. |
512 |
|
|
.TP |
513 |
|
|
.BI -me " rext gext bext" |
514 |
|
|
Set the global medium extinction coefficient to the indicated color, |
515 |
|
|
in units of 1/distance (distance in world coordinates). |
516 |
|
|
Light will be scattered or absorbed over distance according to |
517 |
|
|
this value. |
518 |
|
|
The ratio of scattering to total scattering plus absorption is set |
519 |
|
|
by the albedo parameter, described below. |
520 |
|
|
.TP |
521 |
|
|
.BI -ma " ralb galb balb" |
522 |
|
|
Set the global medium albedo to the given value between 0\00\00 |
523 |
|
|
and 1\01\01. |
524 |
|
|
A zero value means that all light not transmitted by the medium |
525 |
|
|
is absorbed. |
526 |
|
|
A unitary value means that all light not transmitted by the medium |
527 |
|
|
is scattered in some new direction. |
528 |
|
|
The isotropy of scattering is determined by the Heyney-Greenstein |
529 |
|
|
parameter, described below. |
530 |
|
|
.TP |
531 |
|
|
.BI \-mg \ gecc |
532 |
|
|
Set the medium Heyney-Greenstein eccentricity parameter to |
533 |
|
|
.I gecc. |
534 |
|
|
This parameter determines how strongly scattering favors the forward |
535 |
|
|
direction. |
536 |
|
|
A value of 0 indicates perfectly isotropic scattering. |
537 |
|
|
As this parameter approaches 1, scattering tends to prefer the |
538 |
|
|
forward direction. |
539 |
|
|
.TP |
540 |
|
|
.BI \-ms \ sampdist |
541 |
|
|
Set the medium sampling distance to |
542 |
|
|
.I sampdist, |
543 |
|
|
in world coordinate units. |
544 |
|
|
During source scattering, this will be the average distance between |
545 |
|
|
adjacent samples. |
546 |
|
|
A value of 0 means that only one sample will be taken per light |
547 |
|
|
source within a given scattering volume. |
548 |
|
|
.TP |
549 |
|
|
.BI -lr \ N |
550 |
|
|
Limit reflections to a maximum of |
551 |
greg |
1.20 |
.I N, |
552 |
|
|
if N is a positive integer. |
553 |
greg |
1.11 |
If |
554 |
|
|
.I N |
555 |
|
|
is zero or negative, then Russian roulette is used for ray |
556 |
|
|
termination, and the |
557 |
|
|
.I -lw |
558 |
|
|
setting (below) must be positive. |
559 |
|
|
If N is a negative integer, then this sets the upper limit |
560 |
greg |
1.20 |
of reflections past which Russian roulette will be used. |
561 |
greg |
1.11 |
In scenes with dielectrics and total internal reflection, |
562 |
|
|
a setting of 0 (no limit) may cause a stack overflow. |
563 |
greg |
1.1 |
.TP |
564 |
|
|
.BI -lw \ frac |
565 |
|
|
Limit the weight of each ray to a minimum of |
566 |
|
|
.I frac. |
567 |
greg |
1.11 |
During ray-tracing, a record is kept of the estimated contribution |
568 |
|
|
(weight) a ray would have in the image. |
569 |
|
|
If this weight is less than the specified minimum and the |
570 |
|
|
.I -lr |
571 |
|
|
setting (above) is positive, the ray is not traced. |
572 |
|
|
Otherwise, Russian roulette is used to |
573 |
|
|
continue rays with a probability equal to the ray weight |
574 |
|
|
divided by the given |
575 |
|
|
.I frac. |
576 |
greg |
1.1 |
.TP |
577 |
|
|
.BR -ld |
578 |
|
|
Boolean switch to limit ray distance. |
579 |
|
|
If this option is set, then rays will only be traced as far as the |
580 |
|
|
magnitude of each direction vector. |
581 |
|
|
Otherwise, vector magnitude is ignored and rays are traced to infinity. |
582 |
|
|
.TP |
583 |
|
|
.BI -e \ efile |
584 |
|
|
Send error messages and progress reports to |
585 |
|
|
.I efile |
586 |
|
|
instead of the standard error. |
587 |
|
|
.TP |
588 |
|
|
.BR \-w |
589 |
|
|
Boolean switch to suppress warning messages. |
590 |
|
|
.TP |
591 |
|
|
.BI \-P \ pfile |
592 |
|
|
Execute in a persistent mode, using |
593 |
|
|
.I pfile |
594 |
|
|
as the control file. |
595 |
|
|
Persistent execution means that after reaching end-of-file on |
596 |
|
|
its input, |
597 |
|
|
.I rtrace |
598 |
|
|
will fork a child process that will wait for another |
599 |
|
|
.I rtrace |
600 |
|
|
command with the same |
601 |
|
|
.I \-P |
602 |
|
|
option to attach to it. |
603 |
|
|
(Note that since the rest of the command line options will be those |
604 |
|
|
of the original invocation, it is not necessary to give any arguments |
605 |
|
|
besides |
606 |
|
|
.I \-P |
607 |
|
|
for subsequent calls.) |
608 |
|
|
Killing the process is achieved with the |
609 |
|
|
.I kill(1) |
610 |
|
|
command. |
611 |
|
|
(The process ID in the first line of |
612 |
|
|
.I pfile |
613 |
|
|
may be used to identify the waiting |
614 |
|
|
.I rtrace |
615 |
|
|
process.) |
616 |
|
|
This option may be used with the |
617 |
|
|
.I \-fr |
618 |
|
|
option of |
619 |
|
|
.I pinterp(1) |
620 |
|
|
to avoid the cost of starting up |
621 |
|
|
.I rtrace |
622 |
|
|
many times. |
623 |
|
|
.TP |
624 |
|
|
.BI \-PP \ pfile |
625 |
|
|
Execute in continuous-forking persistent mode, using |
626 |
|
|
.I pfile |
627 |
|
|
as the control file. |
628 |
|
|
The difference between this option and the |
629 |
|
|
.I \-P |
630 |
|
|
option described above is the creation of multiple duplicate |
631 |
|
|
processes to handle any number of attaches. |
632 |
|
|
This provides a simple and reliable mechanism of memory sharing |
633 |
|
|
on most multiprocessing platforms, since the |
634 |
|
|
.I fork(2) |
635 |
|
|
system call will share memory on a copy-on-write basis. |
636 |
|
|
.SH EXAMPLES |
637 |
|
|
To compute radiance values for the rays listed in samples.inp: |
638 |
|
|
.IP "" .2i |
639 |
greg |
1.15 |
rtrace \-ov scene.oct < samples.inp > radiance.out |
640 |
greg |
1.1 |
.PP |
641 |
|
|
To compute illuminance values at locations selected with the 't' |
642 |
|
|
command of |
643 |
|
|
.I ximage(1): |
644 |
|
|
.IP "" .2i |
645 |
greg |
1.16 |
ximage scene.hdr | rtrace \-h \-x 1 \-i scene.oct | rcalc \-e '$1=47.4*$1+120*$2+11.6*$3' |
646 |
greg |
1.1 |
.PP |
647 |
|
|
To record the object identifier corresponding to each pixel in an image: |
648 |
|
|
.IP "" .2i |
649 |
greg |
1.16 |
vwrays \-fd scene.hdr | rtrace \-fda `vwrays \-d scene.hdr` \-os scene.oct |
650 |
greg |
1.1 |
.PP |
651 |
|
|
To compute an image with an unusual view mapping: |
652 |
|
|
.IP "" .2i |
653 |
greg |
1.17 |
cnt 480 640 | rcalc \-e 'xr:640;yr:480' \-f unusual_view.cal | rtrace |
654 |
greg |
1.16 |
\-x 640 \-y 480 \-fac scene.oct > unusual.hdr |
655 |
greg |
1.1 |
.SH ENVIRONMENT |
656 |
|
|
RAYPATH the directories to check for auxiliary files. |
657 |
|
|
.SH FILES |
658 |
greg |
1.5 |
/tmp/rtXXXXXX common header information for picture sequence |
659 |
greg |
1.1 |
.SH DIAGNOSTICS |
660 |
|
|
If the program terminates from an input related error, the exit status |
661 |
|
|
will be 1. |
662 |
|
|
A system related error results in an exit status of 2. |
663 |
|
|
If the program receives a signal that is caught, it will exit with a status |
664 |
|
|
of 3. |
665 |
|
|
In each case, an error message will be printed to the standard error, or |
666 |
|
|
to the file designated by the |
667 |
|
|
.I \-e |
668 |
|
|
option. |
669 |
|
|
.SH AUTHOR |
670 |
|
|
Greg Ward |
671 |
|
|
.SH "SEE ALSO" |
672 |
|
|
getinfo(1), lookamb(1), oconv(1), pfilt(1), pinterp(1), |
673 |
greg |
1.9 |
pvalue(1), rpict(1), rtcontrib(1), rvu(1), vwrays(1), ximage(1) |