88 |
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units, which applies to the overall scene. |
89 |
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Surface normals (from the 'n' and 'N' types) will be converted |
90 |
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to a 32-bit representation by |
91 |
< |
.I rcode_normal(1). |
91 |
> |
.I rcode_norm(1). |
92 |
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Finally, identifiers (from the 's', 'm', and 'M' types) will be |
93 |
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converted to a 16-bit index format by |
94 |
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.I rcode_ident(1). |
113 |
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Greg Ward |
114 |
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.SH "SEE ALSO" |
115 |
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getinfo(1), mkpmap(1), oconv(1), pfilt(1), |
116 |
< |
pvalue(1), rad(1), rcode_depth(1), rcode_normal(1), rcode_ident(1), |
116 |
> |
pvalue(1), rad(1), rcode_depth(1), rcode_norm(1), rcode_ident(1), |
117 |
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rcrop(1), rpiece(1), rpict(1), rsplit(1), rtrace(1), rvu(1), vwrays(1) |