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Revision 1.2 by greg, Thu May 26 18:53:04 2005 UTC vs.
Revision 1.4 by greg, Thu May 26 21:03:22 2005 UTC

# Line 1 | Line 1
1   .\" RCSid "$Id$"
2 < .TH RPIECE 1 5/25/05 RADIANCE
2 > .TH RTCONTRIB 1 5/25/05 RADIANCE
3   .SH NAME
4   rtcontrib - compute contributions in a RADIANCE scene
5   .SH SYNOPSIS
# Line 26 | Line 26 | rtcontrib - compute contributions in a RADIANCE scene
26   rtrace options
27   ]
28   .B octree
29 + .br
30 + .B "rtcontrib [ options ] \-defaults"
31   .SH DESCRIPTION
32   .I Rtcontrib
33   computes ray contributions (i.e., color coefficients)
# Line 35 | Line 37 | settings.
37   These modifiers are usually materials associated with
38   light sources or sky domes, and must directly modify some geometric
39   primitives to be considered in the output.
40 < The computed contributions can then be used in linear combination to
40 > The output of
41 > .I rtcontrib
42 > has many potential uses.
43 > Source contributions can be used as components in linear combination to
44   reproduce any desired variation, e.g., simulating lighting controls or
45   changing sky conditions via daylight coefficients.
46   More generally,
47   .I rtcontrib
48 < may be used to compute input-output relationships in optical
49 < systems, such as light pipes and shading devices.
48 > can be used to compute arbitrary input-output relationships in optical
49 > systems, such as luminaires, light pipes, and shading devices.
50   .PP
51   .I Rtcontrib
52   calls
# Line 58 | Line 63 | option may be used to further define
63   a "bin number" within each object if finer resolution is needed, and
64   this will be applied to a "%d" format in the output file
65   specification if present.
66 < (The actual bin number is computed at run time based on ray direction
67 < and surface intersection, as described below.)\0
66 > The actual bin number is computed at run time based on ray direction
67 > and surface intersection, as described below.
68   The most recent
69   .I \-b
70   and
# Line 80 | Line 85 | the variables Px, Py, and Pz, and the normalized ray d
85   will be assigned to Dx, Dy, and Dz.
86   These parameters may be combined with definitions given in
87   .I \-e
88 < options and files read in
88 > arguments and files read using the
89   .I \-f
90 < options, to compute the bin, which will be
90 > option.
91 > The computed bin value will be
92   rounded to the nearest whole number.
93   This mechanism allows the user to define precise regions or directions
94   they wish to accumulate, such as the Tregenza sky discretization,
95   which would be otherwise impossible to specify
96   as a set of RADIANCE primitives.
97 + The rules and predefined functions available for these expressions are
98 + described in the
99 + .I rcalc(1)
100 + man page.
101   .PP
102   If no
103   .I \-o

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