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Revision: 1.7
Committed: Thu Apr 14 18:04:12 2005 UTC (19 years, 1 month ago) by greg
Branch: MAIN
Changes since 1.6: +10 -10 lines
Log Message:
Added -oM option to rtrace to output material

File Contents

# Content
1 .\" RCSid "$Id: rpict.1,v 1.6 2005/02/16 05:40:06 greg Exp $"
2 .TH RPICT 1 2/26/99 RADIANCE
3 .SH NAME
4 rpict - generate a RADIANCE picture
5 .SH SYNOPSIS
6 .B rpict
7 [
8 .B options
9 ]
10 [
11 .B $EVAR
12 ]
13 [
14 .B @file
15 ]
16 [
17 .B octree
18 ]
19 .br
20 .B "rpict [ options ] \-defaults"
21 .SH DESCRIPTION
22 .I Rpict
23 generates a picture from the RADIANCE scene given in
24 .I octree
25 and sends it to the standard output.
26 If no
27 .I octree
28 is given, the standard input is read.
29 (The octree may also be specified as the output of a command
30 enclosed in quotes and preceded by a `!'.)\0
31 Options specify the viewing parameters as well as
32 giving some control over the calculation.
33 Options may be given on the command line and/or read from the
34 environment and/or read from a file.
35 A command argument beginning with a dollar sign ('$') is immediately
36 replaced by the contents of the given environment variable.
37 A command argument beginning with an at sign ('@') is immediately
38 replaced by the contents of the given file.
39 .PP
40 In the second form shown above, the default values
41 for the options (modified by those options present)
42 are printed with a brief explanation.
43 .PP
44 Most options are followed by one or more arguments, which must be
45 separated from the option and each other by white space.
46 The exceptions to this rule are the
47 .I \-vt
48 option and the boolean options.
49 Normally, the appearance of a boolean option causes a feature to
50 be "toggled", that is switched from off to on or on to off
51 depending on its previous state.
52 Boolean options may also be set
53 explicitly by following them immediately with a '+' or '-', meaning
54 on or off, respectively.
55 Synonyms for '+' are any of the characters "yYtT1", and synonyms
56 for '-' are any of the characters "nNfF0".
57 All other characters will generate an error.
58 .TP 10n
59 .BI -vt t
60 Set view type to
61 .I t.
62 If
63 .I t
64 is 'v', a perspective view is selected.
65 If
66 .I t
67 is 'l', a parallel view is used.
68 A cylindrical panorma may be selected by setting
69 .I t
70 to the letter 'c'.
71 This view is like a standard perspective vertically, but projected
72 on a cylinder horizontally (like a soupcan's-eye view).
73 Two fisheye views are provided as well; 'h' yields a hemispherical fisheye
74 view and 'a' results in angular fisheye distortion.
75 A hemispherical fisheye is a projection of the hemisphere onto a circle.
76 The maximum view angle for this type is 180 degrees.
77 An angular fisheye view is defined such that distance from the center of
78 the image is proportional to the angle from the central view direction.
79 An angular fisheye can display a full 360 degrees.
80 Note that there is no space between the view type
81 option and its single letter argument.
82 .TP
83 .BI -vp " x y z"
84 Set the view point to
85 .I "x y z".
86 This is the focal point of a perspective view or the
87 center of a parallel projection.
88 .TP
89 .BI -vd " xd yd zd"
90 Set the view direction vector to
91 .I "xd yd zd".
92 The length of this vector indicates the focal distance as needed by the
93 .I \-pd
94 option, described below.
95 .TP
96 .BI -vu " xd yd zd"
97 Set the view up vector (vertical direction) to
98 .I "xd yd zd".
99 .TP
100 .BI -vh \ val
101 Set the view horizontal size to
102 .I val.
103 For a perspective projection (including fisheye views),
104 .I val
105 is the horizontal field of view (in degrees).
106 For a parallel projection,
107 .I val
108 is the view width in world coordinates.
109 .TP
110 .BI -vv \ val
111 Set the view vertical size to
112 .I val.
113 .TP
114 .BI -vo \ val
115 Set the view fore clipping plane at a distance of
116 .I val
117 from the view point.
118 The plane will be perpendicular to the view direction for
119 perspective and parallel view types.
120 For fisheye view types, the clipping plane is actually a clipping
121 sphere, centered on the view point with radius
122 .I val.
123 Objects in front of this imaginary surface will not be visible.
124 This may be useful for seeing through walls (to get a longer
125 perspective from an exterior view point) or for incremental
126 rendering.
127 A value of zero implies no foreground clipping.
128 A negative value produces some interesting effects, since it creates an
129 inverted image for objects behind the viewpoint.
130 This possibility is provided mostly for the purpose of rendering
131 stereographic holograms.
132 .TP
133 .BI -va \ val
134 Set the view aft clipping plane at a distance of
135 .I val
136 from the view point.
137 Like the view fore plane, it will be perpendicular to the view
138 direction for perspective and parallel view types.
139 For fisheye view types, the clipping plane is actually a clipping
140 sphere, centered on the view point with radius
141 .I val.
142 Objects behind this imaginary surface will not be visible.
143 A value of zero means no aft clipping, and is the only way to see
144 infinitely distant objects such as the sky.
145 .TP
146 .BI -vs \ val
147 Set the view shift to
148 .I val.
149 This is the amount the actual image will be shifted to the right of
150 the specified view.
151 This is option is useful for generating skewed perspectives or
152 rendering an image a piece at a time.
153 A value of 1 means that the rendered image starts just to the right of
154 the normal view.
155 A value of -1 would be to the left.
156 Larger or fractional values are permitted as well.
157 .TP
158 .BI -vl \ val
159 Set the view lift to
160 .I val.
161 This is the amount the actual image will be lifted up from the
162 specified view, similar to the
163 .I \-vs
164 option.
165 .TP
166 .BI -vf \ file
167 Get view parameters from
168 .I file,
169 which may be a picture or a file created by rvu (with the "view" command).
170 .TP
171 .BI -x \ res
172 Set the maximum x resolution to
173 .I res.
174 .TP
175 .BI -y \ res
176 Set the maximum y resolution to
177 .I res.
178 .TP
179 .BI -pa \ rat
180 Set the pixel aspect ratio (height over width) to
181 .I rat.
182 Either the x or the y resolution will be reduced so that the pixels have
183 this ratio for the specified view.
184 If
185 .I rat
186 is zero, then the x and y resolutions will adhere to the given maxima.
187 .TP
188 .BI -ps \ size
189 Set the pixel sample spacing to the integer
190 .I size.
191 This specifies the sample spacing (in pixels) for adaptive subdivision
192 on the image plane.
193 .TP
194 .BI -pt \ frac
195 Set the pixel sample tolerance to
196 .I frac.
197 If two samples differ by more than this amount, a third
198 sample is taken between them.
199 .TP
200 .BI -pj \ frac
201 Set the pixel sample jitter to
202 .I frac.
203 Distributed ray-tracing performs anti-aliasing by randomly sampling
204 over pixels.
205 A value of one will randomly distribute samples over full
206 pixels.
207 A value of zero samples pixel centers only.
208 A value between zero and one is usually best
209 for low-resolution images.
210 .TP
211 .BI -pm \ frac
212 Set the pixel motion blur to
213 .I frac.
214 In an animated sequence, the exact view will be blurred between the previous
215 view and the next view as though a shutter were open this fraction of a
216 frame time.
217 (See the
218 .I \-S
219 option regarding animated sequences.)\0
220 The first view will be blurred according to the difference between the
221 initial view set on the command line and the first view taken from the
222 standard input.
223 It is not advisable to use this option in combination with the
224 .I pmblur(1)
225 program, since one takes the place of the other.
226 However, it may improve results with
227 .I pmblur
228 to use a very small fraction with the
229 .I \-pm
230 option, to avoid the ghosting effect of too few time samples.
231 .TP
232 .BI -pd \ dia
233 Set the pixel depth-of-field aperture to a diameter of
234 .I dia
235 (in world coordinates).
236 This will be used in conjunction with the view focal distance, indicated
237 by the length of the view direction vector given in the
238 .I \-vd
239 option.
240 It is not advisable to use this option in combination with the
241 .I pdfblur(1)
242 program, since one takes the place of the other.
243 However, it may improve results with
244 .I pdfblur
245 to use a very small fraction with the
246 .I \-pd
247 option, to avoid the ghosting effect of too few samples.
248 .TP
249 .BI -dj \ frac
250 Set the direct jittering to
251 .I frac.
252 A value of zero samples each source at specific sample points
253 (see the
254 .I \-ds
255 option below), giving a smoother but somewhat less accurate
256 rendering.
257 A positive value causes rays to be distributed over each
258 source sample according to its size, resulting in more accurate
259 penumbras.
260 This option should never be greater than 1, and may even
261 cause problems (such as speckle) when the value is smaller.
262 A warning about aiming failure will issued if
263 .I frac
264 is too large.
265 It is usually wise to turn off image sampling when using
266 direct jitter by setting -ps to 1.
267 .TP
268 .BI -ds \ frac
269 Set the direct sampling ratio to
270 .I frac.
271 A light source will be subdivided until
272 the width of each sample area divided by the distance
273 to the illuminated point is below this ratio.
274 This assures accuracy in regions close to large area sources
275 at a slight computational expense.
276 A value of zero turns source subdivision off, sending at most one
277 shadow ray to each light source.
278 .TP
279 .BI -dt \ frac
280 Set the direct threshold to
281 .I frac.
282 Shadow testing will stop when the potential contribution of at least
283 the next and at most all remaining light source samples is less than
284 this fraction of the accumulated value.
285 (See the
286 .I \-dc
287 option below.)\0
288 The remaining light source contributions are approximated
289 statistically.
290 A value of zero means that all light source samples will be tested for shadow.
291 .TP
292 .BI \-dc \ frac
293 Set the direct certainty to
294 .I frac.
295 A value of one guarantees that the absolute accuracy of the direct calculation
296 will be equal to or better than that given in the
297 .I \-dt
298 specification.
299 A value of zero only insures that all shadow lines resulting in a contrast
300 change greater than the
301 .I \-dt
302 specification will be calculated.
303 .TP
304 .BI -dr \ N
305 Set the number of relays for secondary sources to
306 .I N.
307 A value of 0 means that secondary sources will be ignored.
308 A value of 1 means that sources will be made into first generation
309 secondary sources; a value of 2 means that first generation
310 secondary sources will also be made into second generation secondary
311 sources, and so on.
312 .TP
313 .BI -dp \ D
314 Set the secondary source presampling density to D.
315 This is the number of samples per steradian
316 that will be used to determine ahead of time whether or not
317 it is worth following shadow rays through all the reflections and/or
318 transmissions associated with a secondary source path.
319 A value of 0 means that the full secondary source path will always
320 be tested for shadows if it is tested at all.
321 .TP
322 .BR \-dv
323 Boolean switch for light source visibility.
324 With this switch off, sources will be black when viewed directly
325 although they will still participate in the direct calculation.
326 This option may be desirable in conjunction with the
327 .I \-i
328 option so that light sources do not appear in the output.
329 .TP
330 .BI -sj \ frac
331 Set the specular sampling jitter to
332 .I frac.
333 This is the degree to which the highlights are sampled
334 for rough specular materials.
335 A value of one means that all highlights will be fully sampled
336 using distributed ray tracing.
337 A value of zero means that no jittering will take place, and all
338 reflections will appear sharp even when they should be diffuse.
339 This may be desirable when used in combination with image sampling
340 (see
341 .I \-ps
342 option above) to obtain faster renderings.
343 .TP
344 .BI -st \ frac
345 Set the specular sampling threshold to
346 .I frac.
347 This is the minimum fraction of reflection or transmission, under which
348 no specular sampling is performed.
349 A value of zero means that highlights will always be sampled by
350 tracing reflected or transmitted rays.
351 A value of one means that specular sampling is never used.
352 Highlights from light sources will always be correct, but
353 reflections from other surfaces will be approximated using an
354 ambient value.
355 A sampling threshold between zero and one offers a compromise between image
356 accuracy and rendering time.
357 .TP
358 .BR -bv
359 Boolean switch for back face visibility.
360 With this switch off, back faces of opaque objects will be invisible
361 to all rays.
362 This is dangerous unless the model was constructed such that
363 all surface normals on opaque objects face outward.
364 Although turning off back face visibility does not save much
365 computation time under most circumstances, it may be useful as a
366 tool for scene debugging, or for seeing through one-sided walls from
367 the outside.
368 This option has no effect on transparent or translucent materials.
369 .TP
370 .BI -av " red grn blu"
371 Set the ambient value to a radiance of
372 .I "red grn blu".
373 This is the final value used in place of an
374 indirect light calculation.
375 If the number of ambient bounces is one or greater and the ambient
376 value weight is non-zero (see
377 .I -aw
378 and
379 .I -ab
380 below), this value may be modified by the computed indirect values
381 to improve overall accuracy.
382 .TP
383 .BI -aw \ N
384 Set the relative weight of the ambient value given with the
385 .I -av
386 option to
387 .I N.
388 As new indirect irradiances are computed, they will modify the
389 default ambient value in a moving average, with the specified weight
390 assigned to the initial value given on the command and all other
391 weights set to 1.
392 If a value of 0 is given with this option, then the initial ambient
393 value is never modified.
394 This is the safest value for scenes with large differences in
395 indirect contributions, such as when both indoor and outdoor
396 (daylight) areas are visible.
397 .TP
398 .BI -ab \ N
399 Set the number of ambient bounces to
400 .I N.
401 This is the maximum number of diffuse bounces
402 computed by the indirect calculation.
403 A value of zero implies no indirect calculation.
404 .TP
405 .BI -ar \ res
406 Set the ambient resolution to
407 .I res.
408 This number will determine the maximum density of ambient values
409 used in interpolation.
410 Error will start to increase on surfaces spaced closer than
411 the scene size divided by the ambient resolution.
412 The maximum ambient value density is the scene size times the
413 ambient accuracy (see the
414 .I \-aa
415 option below) divided by the ambient resolution.
416 The scene size can be determined using
417 .I getinfo(1)
418 with the
419 .I \-d
420 option on the input octree.
421 A value of zero is interpreted as unlimited resolution.
422 .TP
423 .BI -aa \ acc
424 Set the ambient accuracy to
425 .I acc.
426 This value will approximately equal the error
427 from indirect illuminance interpolation.
428 A value of zero implies no interpolation.
429 .TP
430 .BI -ad \ N
431 Set the number of ambient divisions to
432 .I N.
433 The error in the Monte Carlo calculation of indirect
434 illuminance will be inversely proportional to the square
435 root of this number.
436 A value of zero implies no indirect calculation.
437 .TP
438 .BI -as \ N
439 Set the number of ambient super-samples to
440 .I N.
441 Super-samples are applied only to the ambient divisions which
442 show a significant change.
443 .TP
444 .BI -af \ fname
445 Set the ambient file to
446 .I fname.
447 This is where indirect illuminance will be stored and retrieved.
448 Normally, indirect illuminance values are kept in memory and
449 lost when the program finishes or dies.
450 By using a file, different invocations can share illuminance
451 values, saving time in the computation.
452 Also, by creating an ambient file during a low resolution rendering,
453 better results can be obtained in a second high resolution pass.
454 The ambient file is in a machine-independent binary format
455 which may be examined with
456 .I lookamb(1).
457 .IP
458 The ambient file may also be used as a means of communication and
459 data sharing between simultaneously executing processes.
460 The same file may be used by multiple processes, possibly running on
461 different machines and accessing the file via the network (ie.
462 .I nfs(4)).
463 The network lock manager
464 .I lockd(8)
465 is used to insure that this information is used consistently.
466 .IP
467 If any calculation parameters are changed or the scene
468 is modified, the old ambient file should be removed so that
469 the calculation can start over from scratch.
470 For convenience, the original ambient parameters are listed in the
471 header of the ambient file.
472 .I Getinfo(1)
473 may be used to print out this information.
474 .TP
475 .BI -ae \ mod
476 Append
477 .I mod
478 to the ambient exclude list,
479 so that it will not be considered during the indirect calculation.
480 This is a hack for speeding the indirect computation by
481 ignoring certain objects.
482 Any object having
483 .I mod
484 as its modifier will get the default ambient
485 level rather than a calculated value.
486 Any number of excluded modifiers may be given, but each
487 must appear in a separate option.
488 .TP
489 .BI -ai \ mod
490 Add
491 .I mod
492 to the ambient include list,
493 so that it will be considered during the indirect calculation.
494 The program can use either an include list or an exclude
495 list, but not both.
496 .TP
497 .BI -aE \ file
498 Same as
499 .I \-ae,
500 except read modifiers to be excluded from
501 .I file.
502 The RAYPATH environment variable determines which directories are
503 searched for this file.
504 The modifier names are separated by white space in the file.
505 .TP
506 .BI -aI \ file
507 Same as
508 .I \-ai,
509 except read modifiers to be included from
510 .I file.
511 .TP
512 .BI -me " rext gext bext"
513 Set the global medium extinction coefficient to the indicated color,
514 in units of 1/distance (distance in world coordinates).
515 Light will be scattered or absorbed over distance according to
516 this value.
517 The ratio of scattering to total scattering plus absorption is set
518 by the albedo parameter, described below.
519 .TP
520 .BI -ma " ralb galb balb"
521 Set the global medium albedo to the given value between 0\00\00
522 and 1\01\01.
523 A zero value means that all light not transmitted by the medium
524 is absorbed.
525 A unitary value means that all light not transmitted by the medium
526 is scattered in some new direction.
527 The isotropy of scattering is determined by the Heyney-Greenstein
528 parameter, described below.
529 .TP
530 .BI \-mg \ gecc
531 Set the medium Heyney-Greenstein eccentricity parameter to
532 .I gecc.
533 This parameter determines how strongly scattering favors the forward
534 direction.
535 A value of 0 indicates perfectly isotropic scattering.
536 As this parameter approaches 1, scattering tends to prefer the
537 forward direction.
538 .TP
539 .BI \-ms \ sampdist
540 Set the medium sampling distance to
541 .I sampdist,
542 in world coordinate units.
543 During source scattering, this will be the average distance between
544 adjacent samples.
545 A value of 0 means that only one sample will be taken per light
546 source within a given scattering volume.
547 .TP
548 .BR \-i
549 Boolean switch to compute irradiance rather than radiance values.
550 This only affects the final result, substituting a Lambertian
551 surface and multiplying the radiance by pi.
552 Glass and other transparent surfaces are ignored during this stage.
553 Light sources still appear with their original radiance values,
554 though the
555 .I \-dv
556 option (above) may be used to override this.
557 .TP
558 .BI -lr \ N
559 Limit reflections to a maximum of
560 .I N.
561 .TP
562 .BI -lw \ frac
563 Limit the weight of each ray to a minimum of
564 .I frac.
565 During ray-tracing, a record is kept of the final contribution
566 a ray would have to the image.
567 If it is less then the specified minimum, the ray is not traced.
568 .TP
569 .BI -S \ seqstart
570 Instead of generating a single picture based only on the view
571 parameters given on the command line, this option causes
572 .I rpict
573 to read view options from the standard input and for each line
574 containing a valid view specification, generate a corresponding
575 picture.
576 This option is most useful for generating animated sequences, though
577 it may also be used to control rpict from a remote process for
578 network-distributed rendering.
579 .I Seqstart
580 is a positive integer that will be associated with the first output
581 frame, and incremented for successive output frames.
582 By default, each frame is concatenated to the output stream, but it
583 is possible to change this action using the
584 .I \-o
585 option (described below).
586 Multiple frames may be later extracted from the output using
587 .I ra_rgbe(1).
588 .IP
589 Note that the octree may not be read from the standard input when
590 using this option.
591 .TP
592 .BI -o \ fspec
593 Send the picture(s) to the file(s) given by
594 .I fspec
595 instead of the standard output.
596 If this option is used in combination with
597 .I \-S
598 and
599 .I fspec
600 contains an integer field for
601 .I printf(3)
602 (eg. "%03d") then the actual output file name will include
603 the current frame number.
604 .I Rpict
605 will not allow a picture file to be clobbered (overwritten)
606 with this option.
607 If an image in a sequence already exists
608 .I (\-S
609 option),
610 .I rpict
611 will skip until it reaches an image that doesn't, or the end of
612 the sequence.
613 This is useful for running rpict on multiple machines or processors
614 to render the same sequence, as each process will skip to the next
615 frame that needs rendering.
616 .TP
617 .BI -r \ fn
618 Recover pixel information from the file
619 .I fn.
620 If the program gets killed during picture generation, the information
621 may be recovered using this option.
622 The view parameters and picture dimensions are also recovered from
623 .I fn
624 if possible.
625 The other options should be identical to those which created
626 .I fn,
627 or an inconsistent picture may result.
628 If
629 .I fn
630 is identical to the file specification given with the
631 .I \-o
632 option,
633 .I rpict
634 will rename the file prior to copying its contents.
635 This insures that the old file is not overwritten accidentally.
636 (See also the
637 .I \-ro
638 option, below.)\0
639 .IP
640 If
641 .I fn
642 is an integer and the recover option is used in combination with the
643 .I \-S
644 option, then
645 .I rpict
646 skips a number of view specifications on its input equal to the
647 difference between
648 .I fn
649 and
650 .I seqstart.
651 .I Rpict
652 then performs a recovery operation on the file constructed from the
653 frame number
654 .I fn
655 and the output file specification given with the
656 .I \-o
657 option.
658 This provides a convenient mechanism for recovering in the middle of
659 an aborted picture sequence.
660 .IP
661 The recovered file
662 will be removed if the operation is successful.
663 If the recover operation fails (due to lack of disk space)
664 and the output file and recover file specifications
665 are the same, then the original information may be left in a
666 renamed temporary file.
667 (See FILES section, below.)\0
668 .TP
669 .BI -ro \ fspec
670 This option causes pixel information to be recovered from and
671 subsequently returned to the picture file
672 .I fspec.
673 The effect is the same as specifying identical recover and output
674 file names with the
675 .I \-r
676 and
677 .I \-o
678 options.
679 .TP
680 .BI -z \ fspec
681 Write pixel distances out to the file
682 .I fspec.
683 The values are written as short floats, one per pixel in scanline order,
684 as required by
685 .I pinterp(1).
686 Similar to the
687 .I \-o
688 option, the actual file name will be constructed using
689 .I printf
690 and the frame number from the
691 .I \-S
692 option.
693 If used with the
694 .I \-r
695 option,
696 .I \-z
697 also recovers information from an aborted rendering.
698 .TP
699 .BI \-P \ pfile
700 Execute in a persistent mode, using
701 .I pfile
702 as the control file.
703 This option must be used together with
704 .I \-S,
705 and is incompatible with the recover option
706 .I (\-r).
707 Persistent execution means that after reaching end-of-file on
708 its input,
709 .I rpict
710 will fork a child process that will wait for another
711 .I rpict
712 command with the same
713 .I \-P
714 option to attach to it.
715 (Note that since the rest of the command line options will be those
716 of the original invocation, it is not necessary to give any arguments
717 besides
718 .I \-P
719 for subsequent calls.)
720 Killing the process is achieved with the
721 .I kill(1)
722 command.
723 (The process ID in the first line of
724 .I pfile
725 may be used to identify the waiting
726 .I rpict
727 process.)
728 This option may be less useful than the
729 .I \-PP
730 variation, explained below.
731 .TP
732 .BI \-PP \ pfile
733 Execute in continuous-forking persistent mode, using
734 .I pfile
735 as the control file.
736 The difference between this option and the
737 .I \-P
738 option described above is the creation of multiple duplicate
739 processes to handle any number of attaches.
740 This provides a simple and reliable mechanism of memory sharing
741 on most multiprocessing platforms, since the
742 .I fork(2)
743 system call will share memory on a copy-on-write basis.
744 This option may be used with
745 .I rpiece(1)
746 to efficiently render a single image using multiple processors
747 on the same host.
748 .TP
749 .BI -t \ sec
750 Set the time between progress reports to
751 .I sec.
752 A progress report writes the number of rays traced, the percentage
753 completed, and the CPU usage to the standard error.
754 Reports are given either automatically after the specified interval,
755 or when the process receives a continue (-CONT) signal (see
756 .I kill(1)).
757 A value of zero turns automatic reporting off.
758 .TP
759 .BI -e \ efile
760 Send error messages and progress reports to
761 .I efile
762 instead of the standard error.
763 .TP
764 .BR \-w
765 Boolean switch for warning messages.
766 The default is to print warnings, so the first appearance of
767 this option turns them off.
768 .SH EXAMPLE
769 rpict -vp 10 5 3 -vd 1 -.5 0 scene.oct > scene.pic
770 .PP
771 rpict -S 1 -o frame%02d.pic scene.oct < keyframes.vf
772 .SH ENVIRONMENT
773 RAYPATH the directories to check for auxiliary files.
774 .SH FILES
775 /tmp/rtXXXXXX common header information for picture sequence
776 .br
777 rfXXXXXX temporary name for recover file
778 .SH DIAGNOSTICS
779 If the program terminates from an input related error, the exit status
780 will be 1.
781 A system related error results in an exit status of 2.
782 If the program receives a signal that is caught, it will exit with a status
783 of 3.
784 In each case, an error message will be printed to the standard error, or
785 to the file designated by the
786 .I \-e
787 option.
788 .SH AUTHOR
789 Greg Ward
790 .SH "SEE ALSO"
791 getinfo(1), lookamb(1), oconv(1), pdfblur(1), pfilt(1), pinterp(1), pmblur(1),
792 printf(3), ra_rgbe(1), rad(1), rtrace(1), rvu(1)