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Revision: 1.34
Committed: Fri Jun 27 15:19:58 2025 UTC (32 hours, 8 minutes ago) by greg
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docs(rpict,rtrace): Clarified -f and -e options

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# Content
1 .\" RCSid "$Id: rpict.1,v 1.33 2025/06/04 20:32:24 greg Exp $"
2 .TH RPICT 1 2/26/99 RADIANCE
3 .SH NAME
4 rpict - generate a RADIANCE picture
5 .SH SYNOPSIS
6 .B rpict
7 [
8 .B options
9 ]
10 [
11 .B $EVAR
12 ]
13 [
14 .B @file
15 ]
16 [
17 .B octree
18 ]
19 .br
20 .B "rpict [ options ] \-defaults"
21 .br
22 .B "rpict \-features [feat1 ..]"
23 .SH DESCRIPTION
24 .I Rpict
25 generates a picture from the RADIANCE scene given in
26 .I octree
27 and sends it to the standard output.
28 If no
29 .I octree
30 is given, the standard input is read.
31 (The octree may also be specified as the output of a command
32 enclosed in quotes and preceded by a `!'.)\0
33 Options specify the viewing parameters as well as
34 giving some control over the calculation.
35 Options may be given on the command line and/or read from the
36 environment and/or read from a file.
37 A command argument beginning with a dollar sign ('$') is immediately
38 replaced by the contents of the given environment variable.
39 A command argument beginning with an at sign ('@') is immediately
40 replaced by the contents of the given file.
41 .PP
42 In the second form shown above, the default values
43 for the options (modified by those options present)
44 are printed with a brief explanation.
45 .PP
46 In the third form, a list of supported features is sent
47 to the standard output, one per line.
48 If additional arguments follow, they are checked for presence in
49 this list.
50 If a feature includes subfeatures, these may be checked as well by
51 specifying:
52 .nf
53
54 rpict -features FeatName=subfeat1,subfeat2
55
56 .fi
57 If any named feature or subfeature is missing, an error is
58 reported and the program returns an error status.
59 If all of the named features are present, a zero status is returned.
60 .PP
61 Most options are followed by one or more arguments, which must be
62 separated from the option and each other by white space.
63 The exceptions to this rule are the
64 .I \-vt
65 option and the boolean options.
66 Normally, the appearance of a boolean option causes a feature to
67 be "toggled", that is switched from off to on or on to off
68 depending on its previous state.
69 Boolean options may also be set
70 explicitly by following them immediately with a '+' or '-', meaning
71 on or off, respectively.
72 Synonyms for '+' are any of the characters "yYtT1", and synonyms
73 for '-' are any of the characters "nNfF0".
74 All other characters will generate an error.
75 .TP 10n
76 .BI -vt t
77 Set view type to
78 .I t.
79 If
80 .I t
81 is 'v', a perspective view is selected.
82 If
83 .I t
84 is 'l', a parallel view is used.
85 A cylindrical panorma may be selected by setting
86 .I t
87 to the letter 'c'.
88 This view is like a standard perspective vertically, but projected
89 on a cylinder horizontally (like a soupcan's-eye view).
90 Three fisheye views are provided as well; 'h' yields a hemispherical fisheye
91 view, 'a' results in angular fisheye distortion, and 's'
92 results in a planisphere (stereographic) projection.
93 A hemispherical fisheye is a projection of the hemisphere onto a circle.
94 The maximum view angle for this type is 180 degrees.
95 An angular fisheye view is defined such that distance from the center of
96 the image is proportional to the angle from the central view direction.
97 An angular fisheye can display a full 360 degrees.
98 A planisphere fisheye view maintains angular relationships between lines,
99 and is commonly used for sun path analysis.
100 This is more commonly known as a
101 "stereographic projection," but we avoid the term here so as not to
102 confuse it with a stereoscopic pair.
103 A planisphere fisheye can display up to (but not including) 360 degrees,
104 although distortion becomes extreme as this limit is approached.
105 Note that there is no space between the view type
106 option and its single letter argument.
107 .TP
108 .BI -vp " x y z"
109 Set the view point to
110 .I "x y z".
111 This is the focal point of a perspective view or the
112 center of a parallel projection.
113 .TP
114 .BI -vd " xd yd zd"
115 Set the view direction vector to
116 .I "xd yd zd".
117 The length of this vector indicates the focal distance as needed by the
118 .I \-pd
119 option, described below.
120 .TP
121 .BI -vu " xd yd zd"
122 Set the view up vector (vertical direction) to
123 .I "xd yd zd".
124 .TP
125 .BI -vh \ val
126 Set the view horizontal size to
127 .I val.
128 For a perspective projection (including fisheye views),
129 .I val
130 is the horizontal field of view (in degrees).
131 For a parallel projection,
132 .I val
133 is the view width in world coordinates.
134 .TP
135 .BI -vv \ val
136 Set the view vertical size to
137 .I val.
138 .TP
139 .BI -vo \ val
140 Set the view fore clipping plane at a distance of
141 .I val
142 from the view point.
143 The plane will be perpendicular to the view direction for
144 perspective and parallel view types.
145 For fisheye view types, the clipping plane is actually a clipping
146 sphere, centered on the view point with radius
147 .I val.
148 Objects in front of this imaginary surface will not be visible.
149 This may be useful for seeing through walls (to get a longer
150 perspective from an exterior view point) or for incremental
151 rendering.
152 A value of zero implies no foreground clipping.
153 A negative value produces some interesting effects, since it creates an
154 inverted image for objects behind the viewpoint.
155 This possibility is provided mostly for the purpose of rendering
156 stereographic holograms.
157 .TP
158 .BI -va \ val
159 Set the view aft clipping plane at a distance of
160 .I val
161 from the view point.
162 Like the view fore plane, it will be perpendicular to the view
163 direction for perspective and parallel view types.
164 For fisheye view types, the clipping plane is actually a clipping
165 sphere, centered on the view point with radius
166 .I val.
167 Objects behind this imaginary surface will not be visible.
168 A value of zero means no aft clipping, and is the only way to see
169 infinitely distant objects such as the sky.
170 .TP
171 .BI -vs \ val
172 Set the view shift to
173 .I val.
174 This is the amount the actual image will be shifted to the right of
175 the specified view.
176 This is option is useful for generating skewed perspectives or
177 rendering an image a piece at a time.
178 A value of 1 means that the rendered image starts just to the right of
179 the normal view.
180 A value of \-1 would be to the left.
181 Larger or fractional values are permitted as well.
182 .TP
183 .BI -vl \ val
184 Set the view lift to
185 .I val.
186 This is the amount the actual image will be lifted up from the
187 specified view, similar to the
188 .I \-vs
189 option.
190 .TP
191 .BI -vf \ file
192 Get view parameters from
193 .I file,
194 which may be a picture or a file created by rvu (with the "view" command).
195 .TP
196 .BI -x \ res
197 Set the maximum x resolution to
198 .I res.
199 .TP
200 .BI -y \ res
201 Set the maximum y resolution to
202 .I res.
203 .TP
204 .BI -pa \ rat
205 Set the pixel aspect ratio (height over width) to
206 .I rat.
207 Either the x or the y resolution will be reduced so that the pixels have
208 this ratio for the specified view.
209 If
210 .I rat
211 is zero, then the x and y resolutions will adhere to the given maxima.
212 .TP
213 .BI -ps \ size
214 Set the pixel sample spacing to the integer
215 .I size.
216 This specifies the sample spacing (in pixels) for adaptive subdivision
217 on the image plane.
218 .TP
219 .BI -pt \ frac
220 Set the pixel sample tolerance to
221 .I frac.
222 If two samples differ by more than this amount, a third
223 sample is taken between them.
224 .TP
225 .BI -pj \ frac
226 Set the pixel sample jitter to
227 .I frac.
228 Distributed ray-tracing performs anti-aliasing by randomly sampling
229 over pixels.
230 A value of one will randomly distribute samples over full
231 pixels, and is not really recommended due to the tendency of
232 samples to (nearly) coincide.
233 A value of zero samples pixel centers only.
234 A value around 0.5-0.8 is typical.
235 .TP
236 .BI -pm \ frac
237 Set the pixel motion blur to
238 .I frac.
239 In an animated sequence, the exact view will be blurred between the previous
240 view and the next view as though a shutter were open this fraction of a
241 frame time.
242 (See the
243 .I \-S
244 option regarding animated sequences.)\0
245 The first view will be blurred according to the difference between the
246 initial view set on the command line and the first view taken from the
247 standard input.
248 It is not advisable to use this option in combination with the
249 .I pmblur(1)
250 program, since one takes the place of the other.
251 However, it may improve results with
252 .I pmblur
253 to use a very small fraction with the
254 .I \-pm
255 option, to avoid the ghosting effect of too few time samples.
256 .TP
257 .BI -pd \ dia
258 Set the pixel depth-of-field aperture to a diameter of
259 .I dia
260 (in world coordinates).
261 This will be used in conjunction with the view focal distance, indicated
262 by the length of the view direction vector given in the
263 .I \-vd
264 option.
265 It is not advisable to use this option in combination with the
266 .I pdfblur(1)
267 program, since one takes the place of the other.
268 However, it may improve results with
269 .I pdfblur
270 to use a very small fraction with the
271 .I \-pd
272 option, to avoid the ghosting effect of too few samples.
273 .TP
274 .BI -pc " xr yr xg yg xb yb xw yw"
275 Use the specified chromaticity pairs for output primaries and white
276 point rather than the standard RGB color space.
277 .TP
278 .BR \-pRGB
279 Output standard RGB values (the default).
280 .TP
281 .BR \-pXYZ
282 Output standard CIE XYZ tristimulus values rather than RGB.
283 .TP
284 .BI -f \ source
285 Load function and variable definitions from the file
286 .I source
287 and assign at the global level.
288 This may be convenient for altering material appearance on a per-run basis.
289 The usual set of library directories is searched based on the
290 .I RAYPATH
291 environment variable.
292 These file definitions will override same-named variables
293 and functions in "rayinit.cal".
294 .TP
295 .BI -e \ expr
296 Set initial definitions from
297 .I expr,
298 which may include constant assignments with the ':' character.
299 .TP
300 .BI -dj \ frac
301 Set the direct jittering to
302 .I frac.
303 A value of zero samples each source at specific sample points
304 (see the
305 .I \-ds
306 option below), giving a smoother but somewhat less accurate
307 rendering.
308 A positive value causes rays to be distributed over each
309 source sample according to its size, resulting in more accurate
310 penumbras.
311 This option should never be greater than 1, and may even
312 cause problems (such as speckle) when the value is smaller.
313 A warning about aiming failure will issued if
314 .I frac
315 is too large.
316 It is usually wise to turn off image sampling when using
317 direct jitter by setting \-ps to 1.
318 .TP
319 .BI -ds \ frac
320 Set the direct sampling ratio to
321 .I frac.
322 A light source will be subdivided until
323 the width of each sample area divided by the distance
324 to the illuminated point is below this ratio.
325 This assures accuracy in regions close to large area sources
326 at a slight computational expense.
327 A value of zero turns source subdivision off, sending at most one
328 shadow ray to each light source.
329 .TP
330 .BI -dt \ frac
331 Set the direct threshold to
332 .I frac.
333 Shadow testing will stop when the potential contribution of at least
334 the next and at most all remaining light source samples is less than
335 this fraction of the accumulated value.
336 (See the
337 .I \-dc
338 option below.)\0
339 The remaining light source contributions are approximated
340 statistically.
341 A value of zero means that all light source samples will be tested for shadow.
342 .TP
343 .BI \-dc \ frac
344 Set the direct certainty to
345 .I frac.
346 A value of one guarantees that the absolute accuracy of the direct calculation
347 will be equal to or better than that given in the
348 .I \-dt
349 specification.
350 A value of zero only insures that all shadow lines resulting in a contrast
351 change greater than the
352 .I \-dt
353 specification will be calculated.
354 .TP
355 .BI -dr \ N
356 Set the number of relays for virtual sources to
357 .I N.
358 A value of 0 means that virtual sources will be ignored.
359 A value of 1 means that sources will be made into first generation
360 virtual sources; a value of 2 means that first generation
361 virtual sources will also be made into second generation virtual
362 sources, and so on.
363 .TP
364 .BI -dp \ D
365 Set the virtual source presampling density to D.
366 This is the number of samples per steradian
367 that will be used to determine ahead of time whether or not
368 it is worth following shadow rays through all the reflections and/or
369 transmissions associated with a virtual source path.
370 A value of 0 means that the full virtual source path will always
371 be tested for shadows if it is tested at all.
372 .TP
373 .BR \-dv
374 Boolean switch for light source visibility.
375 With this switch off, sources will be black when viewed directly
376 although they will still participate in the direct calculation.
377 This option may be desirable in conjunction with the
378 .I \-i
379 option so that light sources do not appear in the output.
380 .TP
381 .BI -ss \ samp
382 Set the specular sampling to
383 .I samp.
384 For values less than 1, this is the degree to which the highlights
385 are sampled for rough specular materials.
386 A value greater than one causes multiple ray samples to be sent
387 to reduce noise at a commmesurate cost.
388 A value of zero means that no jittering will take place, and all
389 reflections will appear sharp even when they should be diffuse.
390 This may be desirable when used in combination with image sampling
391 (see
392 .I \-ps
393 option above) to obtain faster renderings.
394 .TP
395 .BI -st \ frac
396 Set the specular sampling threshold to
397 .I frac.
398 This is the minimum fraction of reflection or transmission, under which
399 no specular sampling is performed.
400 A value of zero means that highlights will always be sampled by
401 tracing reflected or transmitted rays.
402 A value of one means that specular sampling is never used.
403 Highlights from light sources will always be correct, but
404 reflections from other surfaces will be approximated using an
405 ambient value.
406 A sampling threshold between zero and one offers a compromise between image
407 accuracy and rendering time.
408 .TP
409 .BR -bv
410 Boolean switch for back face visibility.
411 With this switch off, back faces of all objects will be invisible
412 to view rays.
413 This is dangerous unless the model was constructed such that
414 all surface normals face outward.
415 Although turning off back face visibility does not save much
416 computation time under most circumstances, it may be useful as a
417 tool for scene debugging, or for seeing through one-sided walls from
418 the outside.
419 .TP
420 .BI -av " red grn blu"
421 Set the ambient value to a radiance of
422 .I "red grn blu".
423 This is the final value used in place of an
424 indirect light calculation.
425 If the number of ambient bounces is one or greater and the ambient
426 value weight is non-zero (see
427 .I -aw
428 and
429 .I -ab
430 below), this value may be modified by the computed indirect values
431 to improve overall accuracy.
432 .TP
433 .BI -aw \ N
434 Set the relative weight of the ambient value given with the
435 .I -av
436 option to
437 .I N.
438 As new indirect irradiances are computed, they will modify the
439 default ambient value in a moving average, with the specified weight
440 assigned to the initial value given on the command and all other
441 weights set to 1.
442 If a value of 0 is given with this option, then the initial ambient
443 value is never modified.
444 This is the safest value for scenes with large differences in
445 indirect contributions, such as when both indoor and outdoor
446 (daylight) areas are visible.
447 .TP
448 .BI -ab \ N
449 Set the number of ambient bounces to
450 .I N.
451 This is the maximum number of diffuse bounces computed by the indirect
452 calculation. A value of zero implies no indirect calculation.
453 .IP
454 This value defaults to 1 in photon mapping mode (see
455 .I -ap
456 below), implying that global photon irradiance is always computed via
457 .I one
458 ambient bounce; this behaviour applies to any positive number of ambient
459 bounces, regardless of the actual value specified. A negative value enables
460 a preview mode that directly visualises the irradiance from the global
461 photon map without any ambient bounces.
462 .TP
463 .BI -ar \ res
464 Set the ambient resolution to
465 .I res.
466 This number will determine the maximum density of ambient values
467 used in interpolation.
468 Error will start to increase on surfaces spaced closer than
469 the scene size divided by the ambient resolution.
470 The maximum ambient value density is the scene size times the
471 ambient accuracy (see the
472 .I \-aa
473 option below) divided by the ambient resolution.
474 The scene size can be determined using
475 .I getinfo(1)
476 with the
477 .I \-d
478 option on the input octree.
479 A value of zero is interpreted as unlimited resolution.
480 .TP
481 .BI -aa \ acc
482 Set the ambient accuracy to
483 .I acc.
484 This value will approximately equal the error
485 from indirect irradiance interpolation.
486 A value of zero implies no interpolation.
487 .TP
488 .BI -ad \ N
489 Set the number of ambient divisions to
490 .I N.
491 The error in the Monte Carlo calculation of indirect
492 irradiance will be inversely proportional to the square
493 root of this number.
494 A value of zero implies no indirect calculation.
495 .TP
496 .BI -as \ N
497 Set the number of ambient super-samples to
498 .I N.
499 Super-samples are applied only to the ambient divisions which
500 show a significant change.
501 .TP
502 .BI -af \ fname
503 Set the ambient file to
504 .I fname.
505 This is where indirect irradiance will be stored and retrieved.
506 Normally, indirect irradiance values are kept in memory and
507 lost when the program finishes or dies.
508 By using a file, different invocations can share irradiance
509 values, saving time in the computation.
510 Also, by creating an ambient file during a low-resolution rendering,
511 better results can be obtained in a second high-resolution pass.
512 (It is a good idea to keep all of the calculation parameters the same,
513 changing only the dimensions of the output picture.)\0
514 The ambient file is in a machine-independent binary format
515 which may be examined with
516 .I lookamb(1).
517 .IP
518 The ambient file may also be used as a means of communication and
519 data sharing between simultaneously executing processes.
520 The same file may be used by multiple processes, possibly running on
521 different machines and accessing the file via the network (ie.
522 .I nfs(4)).
523 The network lock manager
524 .I lockd(8)
525 is used to insure that this information is used consistently.
526 .IP
527 If any calculation parameters are changed or the scene
528 is modified, the old ambient file should be removed so that
529 the calculation can start over from scratch.
530 For convenience, the original ambient parameters are listed in the
531 header of the ambient file.
532 .I Getinfo(1)
533 may be used to print out this information.
534 .TP
535 .BI -ae \ mod
536 Append
537 .I mod
538 to the ambient exclude list,
539 so that it will not be considered during the indirect calculation.
540 This is a hack for speeding the indirect computation by
541 ignoring certain objects.
542 Any object having
543 .I mod
544 as its modifier will get the default ambient
545 level rather than a calculated value.
546 Any number of excluded modifiers may be given, but each
547 must appear in a separate option.
548 .TP
549 .BI -ai \ mod
550 Add
551 .I mod
552 to the ambient include list,
553 so that it will be considered during the indirect calculation.
554 The program can use either an include list or an exclude
555 list, but not both.
556 .TP
557 .BI -aE \ file
558 Same as
559 .I \-ae,
560 except read modifiers to be excluded from
561 .I file.
562 The RAYPATH environment variable determines which directories are
563 searched for this file.
564 The modifier names are separated by white space in the file.
565 .TP
566 .BI -aI \ file
567 Same as
568 .I \-ai,
569 except read modifiers to be included from
570 .I file.
571 .TP
572 .BI -ap " file [bwidth1 [bwidth2]]"
573 Enable photon mapping mode. Loads a photon map generated with
574 .I mkpmap(1)
575 from
576 .I file,
577 and evaluates the indirect irradiance depending on the photon type
578 (automagically detected) using density estimates with a bandwidth of
579 .I bwidth1
580 photons, or the default bandwidth if none is specified (a warning will be
581 issued in this case).
582 .IP
583 Global photon irradiance is evaluated as part of the ambient calculation (see
584 .I \-ab
585 above), caustic photon irradiance is evaluated at primary rays, and
586 indirect inscattering in
587 .I mist
588 is accounted for by volume photons. Contribution photons are treated as
589 global photons by
590 .I rpict.
591 .IP
592 Additionally specifying
593 .I bwidth2
594 enables bias compensation for the density estimates with a
595 minimum and maximum bandwidth of
596 .I bwidth1
597 and
598 .I bwidth2,
599 respectively.
600 .IP
601 Global photon irradiance may be optionally precomputed by
602 .I mkpmap(1),
603 in which case the bandwidth, if specified, is ignored, as the nearest photon
604 is invariably looked up.
605 .IP
606 Using direct photons replaces the direct calculation with density estimates
607 for debugging and validation of photon emission.
608 .TP
609 .BI -am " frac"
610 Maximum search radius for photon map lookups. Without this option, an
611 initial maximum search radius is estimated for each photon map from the
612 average photon distance to the distribution's centre of gravity. It is then
613 adapted to the photon density in subsequent lookups. This option imposes a
614 global fixed maximum search radius for
615 .I all
616 photon maps, thus defeating the automatic adaptation. It is useful when
617 multiple warnings about short photon lookups are issued. Note that this
618 option does not conflict with the bandwidth specified with the
619 .I \-ap
620 option; the number of photons found will not exceed the latter, but may be
621 lower if the maximum search radius contains fewer photons, thus resulting in
622 short lookups. Setting this radius too large, on the other hand, may
623 degrade performance.
624 .TP
625 .BI -ac " pagesize"
626 Set the photon cache page size when using out-of-core photon mapping. The
627 photon cache reduces disk I/O incurred by on-demand loading (paging) of
628 photons, and thus increases performance. This
629 is expressed as a (float) multiple of the density estimate bandwidth
630 specified with
631 .I \-ap
632 under the assumption that photon lookups are local to a cache page. Cache
633 performance is sensitive to this parameter: larger pagesizes will reduce the
634 paging frequency at the expense of higher latency when paging does occur.
635 Sensible values are in the range 4 (default) to 16.
636 .TP
637 .BI -aC " cachesize"
638 Set the total number of photons cached when using out-of-core photon
639 mapping, taking into account the pagesize specified by
640 .I \-ac.
641 Note that this is approximate as the number of cache pages is rounded to
642 the nearest prime. This allows adapting the cache to the available physical
643 memory. Cache performance is less sensitive to this parameter, and reasonable
644 performance can obtained with as few as 10k photons. The default is 1M. This
645 option recognises multiplier suffixes (k = 1e3, M = 1e6), both in upper and
646 lower case.
647 .TP
648 .BI -me " rext gext bext"
649 Set the global medium extinction coefficient to the indicated color,
650 in units of 1/distance (distance in world coordinates).
651 Light will be scattered or absorbed over distance according to
652 this value.
653 The ratio of scattering to total scattering plus absorption is set
654 by the albedo parameter, described below.
655 .TP
656 .BI -ma " ralb galb balb"
657 Set the global medium albedo to the given value between 0\00\00
658 and 1\01\01.
659 A zero value means that all light not transmitted by the medium
660 is absorbed.
661 A unitary value means that all light not transmitted by the medium
662 is scattered in some new direction.
663 The isotropy of scattering is determined by the Heyney-Greenstein
664 parameter, described below.
665 .TP
666 .BI \-mg \ gecc
667 Set the medium Heyney-Greenstein eccentricity parameter to
668 .I gecc.
669 This parameter determines how strongly scattering favors the forward
670 direction.
671 A value of 0 indicates perfectly isotropic scattering.
672 As this parameter approaches 1, scattering tends to prefer the
673 forward direction.
674 .TP
675 .BI \-ms \ sampdist
676 Set the medium sampling distance to
677 .I sampdist,
678 in world coordinate units.
679 During source scattering, this will be the average distance between
680 adjacent samples.
681 A value of 0 means that only one sample will be taken per light
682 source within a given scattering volume.
683 .TP
684 .BR \-i
685 Boolean switch to compute irradiance rather than radiance values.
686 This only affects the final result, substituting a Lambertian
687 surface and multiplying the radiance by pi.
688 Glass and other transparent surfaces are ignored during this stage.
689 Light sources still appear with their original radiance values,
690 though the
691 .I \-dv
692 option (above) may be used to override this.
693 .TP
694 .BR \-u
695 Boolean switch to control uncorrelated random sampling.
696 When "off", a low-discrepancy sequence is used, which reduces
697 variance but can result in a dithered appearance in specular highlights.
698 When "on", pure Monte Carlo sampling is used in all calculations.
699 .TP
700 .BI -lr \ N
701 Limit reflections to a maximum of
702 .I N,
703 if N is a positive integer.
704 If
705 .I N
706 is zero, then Russian roulette is used for ray
707 termination, and the
708 .I -lw
709 setting (below) must be positive.
710 If N is a negative integer, then this limits the maximum
711 number of reflections even with Russian roulette.
712 In scenes with dielectrics and total internal reflection,
713 a setting of 0 (no limit) may cause a stack overflow.
714 .TP
715 .BI -lw \ frac
716 Limit the weight of each ray to a minimum of
717 .I frac.
718 During ray-tracing, a record is kept of the estimated contribution
719 (weight) a ray would have in the image.
720 If this weight is less than the specified minimum and the
721 .I -lr
722 setting (above) is positive, the ray is not traced.
723 Otherwise, Russian roulette is used to
724 continue rays with a probability equal to the ray weight
725 divided by the given
726 .I frac.
727 .TP
728 .BI -cs \ Ns
729 Use
730 .I Ns
731 bands for spectral sampling rather than the default RGB calculation space.
732 The maximum setting is controlled by the compiler macro MAXCSAMP, and
733 defaults to 24.
734 Larger values for Ns will be reduced to MAXCSAMP.
735 .TP
736 .BI -cw " nmA nmB"
737 Set extrema to the given wavelengths for spectral sampling.
738 The default is 380 and 780 nanometers.
739 The order specified does not matter.
740 .TP
741 .BI -S \ seqstart
742 Instead of generating a single picture based only on the view
743 parameters given on the command line, this option causes
744 .I rpict
745 to read view options from the standard input and for each line
746 containing a valid view specification, generate a corresponding
747 picture.
748 This option is most useful for generating animated sequences, though
749 it may also be used to control rpict from a remote process for
750 network-distributed rendering.
751 .I Seqstart
752 is a positive integer that will be associated with the first output
753 frame, and incremented for successive output frames.
754 By default, each frame is concatenated to the output stream, but it
755 is possible to change this action using the
756 .I \-o
757 option (described below).
758 Multiple frames may be later extracted from the output using
759 .I ra_rgbe(1).
760 .IP
761 Note that the octree may not be read from the standard input when
762 using this option.
763 .TP
764 .BI -o \ fspec
765 Send the picture(s) to the file(s) given by
766 .I fspec
767 instead of the standard output.
768 If this option is used in combination with
769 .I \-S
770 and
771 .I fspec
772 contains an integer field for
773 .I printf(3)
774 (eg. "%03d") then the actual output file name will include
775 the current frame number.
776 .I Rpict
777 will not allow a picture file to be clobbered (overwritten)
778 with this option.
779 If an image in a sequence already exists
780 .I (\-S
781 option),
782 .I rpict
783 will skip until it reaches an image that doesn't, or the end of
784 the sequence.
785 This is useful for running rpict on multiple machines or processors
786 to render the same sequence, as each process will skip to the next
787 frame that needs rendering.
788 .TP
789 .BI -r \ fn
790 Recover pixel information from the file
791 .I fn.
792 If the program gets killed during picture generation, the information
793 may be recovered using this option.
794 The view parameters and picture dimensions are also recovered from
795 .I fn
796 if possible.
797 The other options should be identical to those which created
798 .I fn,
799 or an inconsistent picture may result.
800 If
801 .I fn
802 is identical to the file specification given with the
803 .I \-o
804 option,
805 .I rpict
806 will rename the file prior to copying its contents.
807 This insures that the old file is not overwritten accidentally.
808 (See also the
809 .I \-ro
810 option, below.)\0
811 .IP
812 If
813 .I fn
814 is an integer and the recover option is used in combination with the
815 .I \-S
816 option, then
817 .I rpict
818 skips a number of view specifications on its input equal to the
819 difference between
820 .I fn
821 and
822 .I seqstart.
823 .I Rpict
824 then performs a recovery operation on the file constructed from the
825 frame number
826 .I fn
827 and the output file specification given with the
828 .I \-o
829 option.
830 This provides a convenient mechanism for recovering in the middle of
831 an aborted picture sequence.
832 .IP
833 The recovered file
834 will be removed if the operation is successful.
835 If the recover operation fails (due to lack of disk space)
836 and the output file and recover file specifications
837 are the same, then the original information may be left in a
838 renamed temporary file.
839 (See FILES section, below.)\0
840 .TP
841 .BI -ro \ fspec
842 This option causes pixel information to be recovered from and
843 subsequently returned to the picture file
844 .I fspec.
845 The effect is the same as specifying identical recover and output
846 file names with the
847 .I \-r
848 and
849 .I \-o
850 options.
851 .TP
852 .BI -z \ fspec
853 Write pixel distances out to the file
854 .I fspec.
855 The values are written as short floats, one per pixel in scanline order,
856 as required by
857 .I pinterp(1).
858 Similar to the
859 .I \-o
860 option, the actual file name will be constructed using
861 .I printf
862 and the frame number from the
863 .I \-S
864 option.
865 If used with the
866 .I \-r
867 option,
868 .I \-z
869 also recovers information from an aborted rendering.
870 .TP
871 .BI \-P \ pfile
872 Execute in a persistent mode, using
873 .I pfile
874 as the control file.
875 This option must be used together with
876 .I \-S,
877 and is incompatible with the recover option
878 .I (\-r).
879 Persistent execution means that after reaching end-of-file on
880 its input,
881 .I rpict
882 will fork a child process that will wait for another
883 .I rpict
884 command with the same
885 .I \-P
886 option to attach to it.
887 (Note that since the rest of the command line options will be those
888 of the original invocation, it is not necessary to give any arguments
889 besides
890 .I \-P
891 for subsequent calls.)
892 Killing the process is achieved with the
893 .I kill(1)
894 command.
895 (The process ID in the first line of
896 .I pfile
897 may be used to identify the waiting
898 .I rpict
899 process.)
900 This option may be less useful than the
901 .I \-PP
902 variation, explained below.
903 .TP
904 .BI \-PP \ pfile
905 Execute in continuous-forking persistent mode, using
906 .I pfile
907 as the control file.
908 The difference between this option and the
909 .I \-P
910 option described above is the creation of multiple duplicate
911 processes to handle any number of attaches.
912 This provides a simple and reliable mechanism of memory sharing
913 on most multiprocessing platforms, since the
914 .I fork(2)
915 system call will share memory on a copy-on-write basis.
916 This option may be used with
917 .I rpiece(1)
918 to efficiently render a single image using multiple processors
919 on the same host.
920 .TP
921 .BI -t \ sec
922 Set the time between progress reports to
923 .I sec.
924 A progress report writes the number of rays traced, the percentage
925 completed, and the CPU usage to the standard error.
926 Reports are given either automatically after the specified interval,
927 or when the process receives a continue (\-CONT) signal (see
928 .I kill(1)).
929 A value of zero turns automatic reporting off.
930 .TP
931 .BI -e \ efile
932 Send error messages and progress reports to
933 .I efile
934 instead of the standard error.
935 (Note this option overlaps with "-e expr" above, so file paths
936 with '=' or ':' in them are not allowed on this option.)
937 .TP
938 .BR \-w
939 Boolean switch for warning messages.
940 The default is to print warnings, so the first appearance of
941 this option turns them off.
942 .SH EXAMPLE
943 rpict \-vp 10 5 3 \-vd 1 \-.5 0 scene.oct > scene.hdr
944 .PP
945 rpict \-S 1 \-o frame%02d.hdr scene.oct < keyframes.vf
946 .PP
947 To render ambient irradiance in photon mapping mode from a global photon
948 map global.pm via one ambient bounce, and from a caustic photon map
949 caustic.pm:
950 .IP "" .2i
951 rpict -ab 1 -ap global.pm 50 -ap caustic.pm 50 -vf scene.vf scene.oct >
952 scene.hdr
953 .SH ENVIRONMENT
954 RAYPATH the directories to check for auxiliary files.
955 .SH FILES
956 /tmp/rtXXXXXX common header information for picture sequence
957 .br
958 rfXXXXXX temporary name for recover file
959 .SH DIAGNOSTICS
960 If the program terminates from an input related error, the exit status
961 will be 1.
962 A system related error results in an exit status of 2.
963 If the program receives a signal that is caught, it will exit with a status
964 of 3.
965 In each case, an error message will be printed to the standard error, or
966 to the file designated by the
967 .I \-e
968 option.
969 .SH AUTHOR
970 Greg Ward
971 .SH "SEE ALSO"
972 getinfo(1), lookamb(1), mkpmap(1), oconv(1), pdfblur(1), pfilt(1),
973 pinterp(1), pmblur(1), printf(3), ra_rgbe(1), rad(1), rpiece(1), rtpict(1), rtrace(1), rvu(1), rxpiece(1)