--- ray/doc/man/man1/rpict.1 2010/10/08 22:08:26 1.15 +++ ray/doc/man/man1/rpict.1 2014/02/18 12:13:38 1.17 @@ -1,4 +1,4 @@ -.\" RCSid "$Id: rpict.1,v 1.15 2010/10/08 22:08:26 greg Exp $" +.\" RCSid "$Id: rpict.1,v 1.17 2014/02/18 12:13:38 greg Exp $" .TH RPICT 1 2/26/99 RADIANCE .SH NAME rpict - generate a RADIANCE picture @@ -365,15 +365,14 @@ accuracy and rendering time. .TP .BR -bv Boolean switch for back face visibility. -With this switch off, back faces of opaque objects will be invisible -to all rays. +With this switch off, back faces of all objects will be invisible +to view rays. This is dangerous unless the model was constructed such that -all surface normals on opaque objects face outward. +all surface normals face outward. Although turning off back face visibility does not save much computation time under most circumstances, it may be useful as a tool for scene debugging, or for seeing through one-sided walls from the outside. -This option has no effect on transparent or translucent materials. .TP .BI -av " red grn blu" Set the ambient value to a radiance of @@ -566,7 +565,7 @@ option (above) may be used to override this. .BR \-u Boolean switch to control uncorrelated random sampling. When "off", a low-discrepancy sequence is used, which reduces -variance but can result in a brushed appearance in specular highlights. +variance but can result in a dithered appearance in specular highlights. When "on", pure Monte Carlo sampling is used in all calculations. .TP .BI -lr \ N