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Comparing ray/doc/man/man1/rpict.1 (file contents):
Revision 1.15 by greg, Fri Oct 8 22:08:26 2010 UTC vs.
Revision 1.17 by greg, Tue Feb 18 12:13:38 2014 UTC

# Line 365 | Line 365 | accuracy and rendering time.
365   .TP
366   .BR -bv
367   Boolean switch for back face visibility.
368 < With this switch off, back faces of opaque objects will be invisible
369 < to all rays.
368 > With this switch off, back faces of all objects will be invisible
369 > to view rays.
370   This is dangerous unless the model was constructed such that
371 < all surface normals on opaque objects face outward.
371 > all surface normals face outward.
372   Although turning off back face visibility does not save much
373   computation time under most circumstances, it may be useful as a
374   tool for scene debugging, or for seeing through one-sided walls from
375   the outside.
376 This option has no effect on transparent or translucent materials.
376   .TP
377   .BI -av " red grn blu"
378   Set the ambient value to a radiance of
# Line 566 | Line 565 | option (above) may be used to override this.
565   .BR \-u
566   Boolean switch to control uncorrelated random sampling.
567   When "off", a low-discrepancy sequence is used, which reduces
568 < variance but can result in a brushed appearance in specular highlights.
568 > variance but can result in a dithered appearance in specular highlights.
569   When "on", pure Monte Carlo sampling is used in all calculations.
570   .TP
571   .BI -lr \ N

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