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Comparing ray/doc/man/man1/rpict.1 (file contents):
Revision 1.5 by greg, Tue Jan 18 01:13:23 2005 UTC vs.
Revision 1.18 by greg, Tue Feb 24 19:39:26 2015 UTC

# Line 70 | Line 70 | A cylindrical panorma may be selected by setting
70   to the letter 'c'.
71   This view is like a standard perspective vertically, but projected
72   on a cylinder horizontally (like a soupcan's-eye view).
73 < Two fisheye views are provided as well; 'h' yields a hemispherical fisheye
74 < view and 'a' results in angular fisheye distortion.
73 > Three fisheye views are provided as well; 'h' yields a hemispherical fisheye
74 > view, 'a' results in angular fisheye distortion, and 's'
75 > results in a planisphere (stereographic) projection.
76   A hemispherical fisheye is a projection of the hemisphere onto a circle.
77   The maximum view angle for this type is 180 degrees.
78   An angular fisheye view is defined such that distance from the center of
79   the image is proportional to the angle from the central view direction.
80   An angular fisheye can display a full 360 degrees.
81 + A planisphere fisheye view maintains angular relationships between lines,
82 + and is commonly used for sun path analysis.
83 + This is more commonly known as a
84 + "stereographic projection," but we avoid the term here so as not to
85 + confuse it with a stereoscopic pair.
86 + A planisphere fisheye can display up to (but not including) 360 degrees,
87 + although distortion becomes extreme as this limit is approached.
88   Note that there is no space between the view type
89   option and its single letter argument.
90   .TP
# Line 152 | Line 160 | This is option is useful for generating skewed perspec
160   rendering an image a piece at a time.
161   A value of 1 means that the rendered image starts just to the right of
162   the normal view.
163 < A value of -1 would be to the left.
163 > A value of \-1 would be to the left.
164   Larger or fractional values are permitted as well.
165   .TP
166   .BI -vl \ val
# Line 263 | Line 271 | A warning about aiming failure will issued if
271   .I frac
272   is too large.
273   It is usually wise to turn off image sampling when using
274 < direct jitter by setting -ps to 1.
274 > direct jitter by setting \-ps to 1.
275   .TP
276   .BI -ds \ frac
277   Set the direct sampling ratio to
# Line 327 | Line 335 | This option may be desirable in conjunction with the
335   .I \-i
336   option so that light sources do not appear in the output.
337   .TP
338 < .BI -sj \ frac
339 < Set the specular sampling jitter to
340 < .I frac.
341 < This is the degree to which the highlights are sampled
342 < for rough specular materials.
343 < A value of one means that all highlights will be fully sampled
344 < using distributed ray tracing.
338 > .BI -ss \ samp
339 > Set the specular sampling to
340 > .I samp.
341 > For values less than 1, this is the degree to which the highlights
342 > are sampled for rough specular materials.
343 > A value greater than one causes multiple ray samples to be sent
344 > to reduce noise at a commmesurate cost.
345   A value of zero means that no jittering will take place, and all
346   reflections will appear sharp even when they should be diffuse.
347   This may be desirable when used in combination with image sampling
# Line 357 | Line 365 | accuracy and rendering time.
365   .TP
366   .BR -bv
367   Boolean switch for back face visibility.
368 < With this switch off, back faces of opaque objects will be invisible
369 < to all rays.
368 > With this switch off, back faces of all objects will be invisible
369 > to view rays.
370   This is dangerous unless the model was constructed such that
371 < all surface normals on opaque objects face outward.
371 > all surface normals face outward.
372   Although turning off back face visibility does not save much
373   computation time under most circumstances, it may be useful as a
374   tool for scene debugging, or for seeing through one-sided walls from
375   the outside.
368 This option has no effect on transparent or translucent materials.
376   .TP
377   .BI -av " red grn blu"
378   Set the ambient value to a radiance of
# Line 398 | Line 405 | indirect contributions, such as when both indoor and o
405   .BI -ab \ N
406   Set the number of ambient bounces to
407   .I N.
408 < This is the maximum number of diffuse bounces
409 < computed by the indirect calculation.
410 < A value of zero implies no indirect calculation.
408 > This is the maximum number of diffuse bounces computed by the indirect
409 > calculation. A value of zero implies no indirect calculation.
410 > .IP
411 > In photon mapping mode (see
412 > .I -ap
413 > below), a positive value implies that global photon irradiance is
414 > always computed via
415 > .I one
416 > ambient bounce. A negative value enables a preview mode that directly
417 > visualises the irradiance from the global photon map without any ambient
418 > bounces.
419   .TP
420   .BI -ar \ res
421   Set the ambient resolution to
# Line 472 | Line 487 | header of the ambient file.
487   .I Getinfo(1)
488   may be used to print out this information.
489   .TP
490 < .BI -ae \ mat
490 > .BI -ae \ mod
491   Append
492 < .I mat
492 > .I mod
493   to the ambient exclude list,
494   so that it will not be considered during the indirect calculation.
495   This is a hack for speeding the indirect computation by
496   ignoring certain objects.
497   Any object having
498 < .I mat
498 > .I mod
499   as its modifier will get the default ambient
500   level rather than a calculated value.
501 < Any number of excluded materials may be given, but each
501 > Any number of excluded modifiers may be given, but each
502   must appear in a separate option.
503   .TP
504 < .BI -ai \ mat
504 > .BI -ai \ mod
505   Add
506 < .I mat
506 > .I mod
507   to the ambient include list,
508   so that it will be considered during the indirect calculation.
509   The program can use either an include list or an exclude
# Line 497 | Line 512 | list, but not both.
512   .BI -aE \ file
513   Same as
514   .I \-ae,
515 < except read materials to be excluded from
515 > except read modifiers to be excluded from
516   .I file.
517   The RAYPATH environment variable determines which directories are
518   searched for this file.
519 < The material names are separated by white space in the file.
519 > The modifier names are separated by white space in the file.
520   .TP
521   .BI -aI \ file
522   Same as
523   .I \-ai,
524 < except read materials to be included from
524 > except read modifiers to be included from
525   .I file.
526   .TP
527 + .BI -ap " file [bwidth1 [bwidth2]]"
528 + Enable photon mapping mode. Loads a photon map generated with
529 + .I mkpmap(1)
530 + from
531 + .I file,
532 + and evaluates the indirect irradiance depending on the photon type
533 + (automagically detected) using density estimates with a bandwidth of
534 + .I bwidth1
535 + photons, or the default bandwidth if none is specified (a warning will be
536 + issued in this case).
537 + .IP
538 + Global photon irradiance is evaluated as part of the ambient calculation (see
539 + .I \-ab
540 + above), caustic photon irradiance is evaluated at primary rays, and
541 + indirect inscattering in
542 + .I mist
543 + is accounted for by volume photons.
544 + .IP
545 + Additionally specifying
546 + .I bwidth2
547 + enables bias compensation for the density estimates with a
548 + minimum and maximum bandwidth of
549 + .I bwidth1
550 + and
551 + .I bwidth2,
552 + respectively.
553 + .IP
554 + Global photon irradiance may be optionally precomputed by
555 + .I mkpmap(1),
556 + in which case the bandwidth, if specified, is ignored, as the nearest photon
557 + is invariably looked up.
558 + .IP
559 + Using direct photons replaces the direct calculation with density estimates
560 + for debugging and validation of photon emission.      
561 + .TP
562 + .BI -am " frac"
563 + Coefficient for maximum search radius for photon map lookups. The search
564 + radius is automatically determined based on the average photon distance to the
565 + distribution's centre of gravity, and scaled by this coefficient. Increase this
566 + value if multiple warnings about short photon lookups are issued.
567 + .TP
568   .BI -me " rext gext bext"
569   Set the global medium extinction coefficient to the indicated color,
570   in units of 1/distance (distance in world coordinates).
# Line 555 | Line 611 | though the
611   .I \-dv
612   option (above) may be used to override this.
613   .TP
614 + .BR \-u
615 + Boolean switch to control uncorrelated random sampling.
616 + When "off", a low-discrepancy sequence is used, which reduces
617 + variance but can result in a dithered appearance in specular highlights.
618 + When "on", pure Monte Carlo sampling is used in all calculations.
619 + .TP
620   .BI -lr \ N
621   Limit reflections to a maximum of
622 < .I N.
622 > .I N,
623 > if N is a positive integer.
624 > If
625 > .I N
626 > is zero, then Russian roulette is used for ray
627 > termination, and the
628 > .I -lw
629 > setting (below) must be positive.
630 > If N is a negative integer, then this sets the upper limit
631 > of reflections past which Russian roulette will be used.
632 > In scenes with dielectrics and total internal reflection,
633 > a setting of 0 (no limit) may cause a stack overflow.
634   .TP
635   .BI -lw \ frac
636   Limit the weight of each ray to a minimum of
637   .I frac.
638 < During ray-tracing, a record is kept of the final contribution
639 < a ray would have to the image.
640 < If it is less then the specified minimum, the ray is not traced.
638 > During ray-tracing, a record is kept of the estimated contribution
639 > (weight) a ray would have in the image.
640 > If this weight is less than the specified minimum and the
641 > .I -lr
642 > setting (above) is positive, the ray is not traced.
643 > Otherwise, Russian roulette is used to
644 > continue rays with a probability equal to the ray weight
645 > divided by the given
646 > .I frac.
647   .TP
648   .BI -S \ seqstart
649   Instead of generating a single picture based only on the view
# Line 752 | Line 831 | Set the time between progress reports to
831   A progress report writes the number of rays traced, the percentage
832   completed, and the CPU usage to the standard error.
833   Reports are given either automatically after the specified interval,
834 < or when the process receives a continue (-CONT) signal (see
834 > or when the process receives a continue (\-CONT) signal (see
835   .I kill(1)).
836   A value of zero turns automatic reporting off.
837   .TP
# Line 766 | Line 845 | Boolean switch for warning messages.
845   The default is to print warnings, so the first appearance of
846   this option turns them off.
847   .SH EXAMPLE
848 < rpict -vp 10 5 3 -vd 1 -.5 0 scene.oct > scene.pic
848 > rpict \-vp 10 5 3 \-vd 1 \-.5 0 scene.oct > scene.hdr
849   .PP
850 < rpict -S 1 -o frame%02d.pic scene.oct < keyframes.vf
850 > rpict \-S 1 \-o frame%02d.hdr scene.oct < keyframes.vf
851 > .PP
852 > To render ambient illuminance in photon mapping mode from a global photon
853 > map global.pm via one ambient bounce, and from a caustic photon map
854 > caustic.pm:
855 > .IP "" .2i
856 > rpict -ab 1 -ap global.pm 50 -ap caustic.pm 50 -vf scene.vf scene.oct >
857 > scene.hdr
858   .SH ENVIRONMENT
859   RAYPATH         the directories to check for auxiliary files.
860   .SH FILES
861 < /usr/tmp/rtXXXXXX               common header information for picture sequence
861 > /tmp/rtXXXXXX           common header information for picture sequence
862   .br
863   rfXXXXXX                temporary name for recover file
864   .SH DIAGNOSTICS
# Line 788 | Line 874 | option.
874   .SH AUTHOR
875   Greg Ward
876   .SH "SEE ALSO"
877 < getinfo(1), lookamb(1), oconv(1), pdfblur(1), pfilt(1), pinterp(1), pmblur(1),
878 < printf(3), ra_rgbe(1), rad(1), rtrace(1), rvu(1)
877 > getinfo(1), lookamb(1), mkpmap(1), oconv(1), pdfblur(1), pfilt(1),
878 > pinterp(1), pmblur(1), printf(3), ra_rgbe(1), rad(1), rtrace(1), rvu(1)
879 >

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