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Revision 1.14 by greg, Tue Jan 26 04:42:16 2010 UTC vs.
Revision 1.15 by greg, Fri Oct 8 22:08:26 2010 UTC

# Line 335 | Line 335 | This option may be desirable in conjunction with the
335   .I \-i
336   option so that light sources do not appear in the output.
337   .TP
338 < .BI -sj \ frac
339 < Set the specular sampling jitter to
340 < .I frac.
341 < This is the degree to which the highlights are sampled
342 < for rough specular materials.
343 < A value of one means that all highlights will be fully sampled
344 < using distributed ray tracing.
338 > .BI -ss \ samp
339 > Set the specular sampling to
340 > .I samp.
341 > For values less than 1, this is the degree to which the highlights
342 > are sampled for rough specular materials.
343 > A value greater than one causes multiple ray samples to be sent
344 > to reduce noise at a commmesurate cost.
345   A value of zero means that no jittering will take place, and all
346   reflections will appear sharp even when they should be diffuse.
347   This may be desirable when used in combination with image sampling

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