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Revision: 1.4
Committed: Tue Jan 18 00:33:15 2005 UTC (19 years, 5 months ago) by greg
Branch: MAIN
Changes since 1.3: +19 -2 lines
Log Message:
Added -pd option for depth-of-field sampling and -vd focal distance entry

File Contents

# Content
1 .\" RCSid "$Id: rpict.1,v 1.3 2004/01/01 19:31:45 greg Exp $"
2 .TH RPICT 1 2/26/99 RADIANCE
3 .SH NAME
4 rpict - generate a RADIANCE picture
5 .SH SYNOPSIS
6 .B rpict
7 [
8 .B options
9 ]
10 [
11 .B $EVAR
12 ]
13 [
14 .B @file
15 ]
16 [
17 .B octree
18 ]
19 .br
20 .B "rpict [ options ] \-defaults"
21 .SH DESCRIPTION
22 .I Rpict
23 generates a picture from the RADIANCE scene given in
24 .I octree
25 and sends it to the standard output.
26 If no
27 .I octree
28 is given, the standard input is read.
29 (The octree may also be specified as the output of a command
30 enclosed in quotes and preceded by a `!'.)\0
31 Options specify the viewing parameters as well as
32 giving some control over the calculation.
33 Options may be given on the command line and/or read from the
34 environment and/or read from a file.
35 A command argument beginning with a dollar sign ('$') is immediately
36 replaced by the contents of the given environment variable.
37 A command argument beginning with an at sign ('@') is immediately
38 replaced by the contents of the given file.
39 .PP
40 In the second form shown above, the default values
41 for the options (modified by those options present)
42 are printed with a brief explanation.
43 .PP
44 Most options are followed by one or more arguments, which must be
45 separated from the option and each other by white space.
46 The exceptions to this rule are the
47 .I \-vt
48 option and the boolean options.
49 Normally, the appearance of a boolean option causes a feature to
50 be "toggled", that is switched from off to on or on to off
51 depending on its previous state.
52 Boolean options may also be set
53 explicitly by following them immediately with a '+' or '-', meaning
54 on or off, respectively.
55 Synonyms for '+' are any of the characters "yYtT1", and synonyms
56 for '-' are any of the characters "nNfF0".
57 All other characters will generate an error.
58 .TP 10n
59 .BI -vt t
60 Set view type to
61 .I t.
62 If
63 .I t
64 is 'v', a perspective view is selected.
65 If
66 .I t
67 is 'l', a parallel view is used.
68 A cylindrical panorma may be selected by setting
69 .I t
70 to the letter 'c'.
71 This view is like a standard perspective vertically, but projected
72 on a cylinder horizontally (like a soupcan's-eye view).
73 Two fisheye views are provided as well; 'h' yields a hemispherical fisheye
74 view and 'a' results in angular fisheye distortion.
75 A hemispherical fisheye is a projection of the hemisphere onto a circle.
76 The maximum view angle for this type is 180 degrees.
77 An angular fisheye view is defined such that distance from the center of
78 the image is proportional to the angle from the central view direction.
79 An angular fisheye can display a full 360 degrees.
80 Note that there is no space between the view type
81 option and its single letter argument.
82 .TP
83 .BI -vp " x y z"
84 Set the view point to
85 .I "x y z".
86 This is the focal point of a perspective view or the
87 center of a parallel projection.
88 .TP
89 .BI -vd " xd yd zd"
90 Set the view direction vector to
91 .I "xd yd zd".
92 .TP
93 .BI -vu " xd yd zd"
94 Set the view up vector (vertical direction) to
95 .I "xd yd zd".
96 .TP
97 .BI -vh \ val
98 Set the view horizontal size to
99 .I val.
100 For a perspective projection (including fisheye views),
101 .I val
102 is the horizontal field of view (in degrees).
103 For a parallel projection,
104 .I val
105 is the view width in world coordinates.
106 .TP
107 .BI -vv \ val
108 Set the view vertical size to
109 .I val.
110 .TP
111 .BI -vo \ val
112 Set the view fore clipping plane at a distance of
113 .I val
114 from the view point.
115 The plane will be perpendicular to the view direction for
116 perspective and parallel view types.
117 For fisheye view types, the clipping plane is actually a clipping
118 sphere, centered on the view point with radius
119 .I val.
120 Objects in front of this imaginary surface will not be visible.
121 This may be useful for seeing through walls (to get a longer
122 perspective from an exterior view point) or for incremental
123 rendering.
124 A value of zero implies no foreground clipping.
125 A negative value produces some interesting effects, since it creates an
126 inverted image for objects behind the viewpoint.
127 This possibility is provided mostly for the purpose of rendering
128 stereographic holograms.
129 .TP
130 .BI -va \ val
131 Set the view aft clipping plane at a distance of
132 .I val
133 from the view point.
134 Like the view fore plane, it will be perpendicular to the view
135 direction for perspective and parallel view types.
136 For fisheye view types, the clipping plane is actually a clipping
137 sphere, centered on the view point with radius
138 .I val.
139 Objects behind this imaginary surface will not be visible.
140 A value of zero means no aft clipping, and is the only way to see
141 infinitely distant objects such as the sky.
142 .TP
143 .BI -vs \ val
144 Set the view shift to
145 .I val.
146 This is the amount the actual image will be shifted to the right of
147 the specified view.
148 This is option is useful for generating skewed perspectives or
149 rendering an image a piece at a time.
150 A value of 1 means that the rendered image starts just to the right of
151 the normal view.
152 A value of -1 would be to the left.
153 Larger or fractional values are permitted as well.
154 .TP
155 .BI -vl \ val
156 Set the view lift to
157 .I val.
158 This is the amount the actual image will be lifted up from the
159 specified view, similar to the
160 .I \-vs
161 option.
162 .TP
163 .BI -vf \ file
164 Get view parameters from
165 .I file,
166 which may be a picture or a file created by rvu (with the "view" command).
167 .TP
168 .BI -x \ res
169 Set the maximum x resolution to
170 .I res.
171 .TP
172 .BI -y \ res
173 Set the maximum y resolution to
174 .I res.
175 .TP
176 .BI -pa \ rat
177 Set the pixel aspect ratio (height over width) to
178 .I rat.
179 Either the x or the y resolution will be reduced so that the pixels have
180 this ratio for the specified view.
181 If
182 .I rat
183 is zero, then the x and y resolutions will adhere to the given maxima.
184 .TP
185 .BI -ps \ size
186 Set the pixel sample spacing to the integer
187 .I size.
188 This specifies the sample spacing (in pixels) for adaptive subdivision
189 on the image plane.
190 .TP
191 .BI -pt \ frac
192 Set the pixel sample tolerance to
193 .I frac.
194 If two samples differ by more than this amount, a third
195 sample is taken between them.
196 .TP
197 .BI -pj \ frac
198 Set the pixel sample jitter to
199 .I frac.
200 Distributed ray-tracing performs anti-aliasing by randomly sampling
201 over pixels.
202 A value of one will randomly distribute samples over full
203 pixels.
204 A value of zero samples pixel centers only.
205 A value between zero and one is usually best
206 for low-resolution images.
207 .TP
208 .BI -pm \ frac
209 Set the pixel motion blur to
210 .I frac.
211 In an animated sequence, the exact view will be blurred between the previous
212 view and the next view as though a shutter were open this fraction of a
213 frame time.
214 (See the
215 .I \-S
216 option regarding animated sequences.)\0
217 The first view will be blurred according to the difference between the
218 initial view set on the command line and the first view taken from the
219 standard input.
220 It is not advisable to use this option in combination with the
221 .I pmblur(1)
222 program, since one takes the place of the other.
223 However, it may improve results with
224 .I pmblur
225 to use a very small fraction with the
226 .I \-pm
227 option, to avoid the ghosting effect of too few time samples.
228 .TP
229 .BI -pd \ dia
230 Set the pixel depth-of-field aperture to a diameter of
231 .I dia
232 (in world coordinates).
233 This will be used in conjunction with the view focal distance, indicated
234 by the length of the view direction vector given in the
235 .I \-vd
236 option.
237 It is not advisable to use this option in combination with the
238 .I pdfblur(1)
239 program, since one takes the place of the other.
240 However, it may improve results with
241 .I pdfblur
242 to use a very small fraction with the
243 .I \-pd
244 option, to avoid the ghosting effect of too few samples.
245 .TP
246 .BI -dj \ frac
247 Set the direct jittering to
248 .I frac.
249 A value of zero samples each source at specific sample points
250 (see the
251 .I \-ds
252 option below), giving a smoother but somewhat less accurate
253 rendering.
254 A positive value causes rays to be distributed over each
255 source sample according to its size, resulting in more accurate
256 penumbras.
257 This option should never be greater than 1, and may even
258 cause problems (such as speckle) when the value is smaller.
259 A warning about aiming failure will issued if
260 .I frac
261 is too large.
262 It is usually wise to turn off image sampling when using
263 direct jitter by setting -ps to 1.
264 .TP
265 .BI -ds \ frac
266 Set the direct sampling ratio to
267 .I frac.
268 A light source will be subdivided until
269 the width of each sample area divided by the distance
270 to the illuminated point is below this ratio.
271 This assures accuracy in regions close to large area sources
272 at a slight computational expense.
273 A value of zero turns source subdivision off, sending at most one
274 shadow ray to each light source.
275 .TP
276 .BI -dt \ frac
277 Set the direct threshold to
278 .I frac.
279 Shadow testing will stop when the potential contribution of at least
280 the next and at most all remaining light source samples is less than
281 this fraction of the accumulated value.
282 (See the
283 .I \-dc
284 option below.)\0
285 The remaining light source contributions are approximated
286 statistically.
287 A value of zero means that all light source samples will be tested for shadow.
288 .TP
289 .BI \-dc \ frac
290 Set the direct certainty to
291 .I frac.
292 A value of one guarantees that the absolute accuracy of the direct calculation
293 will be equal to or better than that given in the
294 .I \-dt
295 specification.
296 A value of zero only insures that all shadow lines resulting in a contrast
297 change greater than the
298 .I \-dt
299 specification will be calculated.
300 .TP
301 .BI -dr \ N
302 Set the number of relays for secondary sources to
303 .I N.
304 A value of 0 means that secondary sources will be ignored.
305 A value of 1 means that sources will be made into first generation
306 secondary sources; a value of 2 means that first generation
307 secondary sources will also be made into second generation secondary
308 sources, and so on.
309 .TP
310 .BI -dp \ D
311 Set the secondary source presampling density to D.
312 This is the number of samples per steradian
313 that will be used to determine ahead of time whether or not
314 it is worth following shadow rays through all the reflections and/or
315 transmissions associated with a secondary source path.
316 A value of 0 means that the full secondary source path will always
317 be tested for shadows if it is tested at all.
318 .TP
319 .BR \-dv
320 Boolean switch for light source visibility.
321 With this switch off, sources will be black when viewed directly
322 although they will still participate in the direct calculation.
323 This option may be desirable in conjunction with the
324 .I \-i
325 option so that light sources do not appear in the output.
326 .TP
327 .BI -sj \ frac
328 Set the specular sampling jitter to
329 .I frac.
330 This is the degree to which the highlights are sampled
331 for rough specular materials.
332 A value of one means that all highlights will be fully sampled
333 using distributed ray tracing.
334 A value of zero means that no jittering will take place, and all
335 reflections will appear sharp even when they should be diffuse.
336 This may be desirable when used in combination with image sampling
337 (see
338 .I \-ps
339 option above) to obtain faster renderings.
340 .TP
341 .BI -st \ frac
342 Set the specular sampling threshold to
343 .I frac.
344 This is the minimum fraction of reflection or transmission, under which
345 no specular sampling is performed.
346 A value of zero means that highlights will always be sampled by
347 tracing reflected or transmitted rays.
348 A value of one means that specular sampling is never used.
349 Highlights from light sources will always be correct, but
350 reflections from other surfaces will be approximated using an
351 ambient value.
352 A sampling threshold between zero and one offers a compromise between image
353 accuracy and rendering time.
354 .TP
355 .BR -bv
356 Boolean switch for back face visibility.
357 With this switch off, back faces of opaque objects will be invisible
358 to all rays.
359 This is dangerous unless the model was constructed such that
360 all surface normals on opaque objects face outward.
361 Although turning off back face visibility does not save much
362 computation time under most circumstances, it may be useful as a
363 tool for scene debugging, or for seeing through one-sided walls from
364 the outside.
365 This option has no effect on transparent or translucent materials.
366 .TP
367 .BI -av " red grn blu"
368 Set the ambient value to a radiance of
369 .I "red grn blu".
370 This is the final value used in place of an
371 indirect light calculation.
372 If the number of ambient bounces is one or greater and the ambient
373 value weight is non-zero (see
374 .I -aw
375 and
376 .I -ab
377 below), this value may be modified by the computed indirect values
378 to improve overall accuracy.
379 .TP
380 .BI -aw \ N
381 Set the relative weight of the ambient value given with the
382 .I -av
383 option to
384 .I N.
385 As new indirect irradiances are computed, they will modify the
386 default ambient value in a moving average, with the specified weight
387 assigned to the initial value given on the command and all other
388 weights set to 1.
389 If a value of 0 is given with this option, then the initial ambient
390 value is never modified.
391 This is the safest value for scenes with large differences in
392 indirect contributions, such as when both indoor and outdoor
393 (daylight) areas are visible.
394 .TP
395 .BI -ab \ N
396 Set the number of ambient bounces to
397 .I N.
398 This is the maximum number of diffuse bounces
399 computed by the indirect calculation.
400 A value of zero implies no indirect calculation.
401 .TP
402 .BI -ar \ res
403 Set the ambient resolution to
404 .I res.
405 This number will determine the maximum density of ambient values
406 used in interpolation.
407 Error will start to increase on surfaces spaced closer than
408 the scene size divided by the ambient resolution.
409 The maximum ambient value density is the scene size times the
410 ambient accuracy (see the
411 .I \-aa
412 option below) divided by the ambient resolution.
413 The scene size can be determined using
414 .I getinfo(1)
415 with the
416 .I \-d
417 option on the input octree.
418 A value of zero is interpreted as unlimited resolution.
419 .TP
420 .BI -aa \ acc
421 Set the ambient accuracy to
422 .I acc.
423 This value will approximately equal the error
424 from indirect illuminance interpolation.
425 A value of zero implies no interpolation.
426 .TP
427 .BI -ad \ N
428 Set the number of ambient divisions to
429 .I N.
430 The error in the Monte Carlo calculation of indirect
431 illuminance will be inversely proportional to the square
432 root of this number.
433 A value of zero implies no indirect calculation.
434 .TP
435 .BI -as \ N
436 Set the number of ambient super-samples to
437 .I N.
438 Super-samples are applied only to the ambient divisions which
439 show a significant change.
440 .TP
441 .BI -af \ fname
442 Set the ambient file to
443 .I fname.
444 This is where indirect illuminance will be stored and retrieved.
445 Normally, indirect illuminance values are kept in memory and
446 lost when the program finishes or dies.
447 By using a file, different invocations can share illuminance
448 values, saving time in the computation.
449 Also, by creating an ambient file during a low resolution rendering,
450 better results can be obtained in a second high resolution pass.
451 The ambient file is in a machine-independent binary format
452 which may be examined with
453 .I lookamb(1).
454 .IP
455 The ambient file may also be used as a means of communication and
456 data sharing between simultaneously executing processes.
457 The same file may be used by multiple processes, possibly running on
458 different machines and accessing the file via the network (ie.
459 .I nfs(4)).
460 The network lock manager
461 .I lockd(8)
462 is used to insure that this information is used consistently.
463 .IP
464 If any calculation parameters are changed or the scene
465 is modified, the old ambient file should be removed so that
466 the calculation can start over from scratch.
467 For convenience, the original ambient parameters are listed in the
468 header of the ambient file.
469 .I Getinfo(1)
470 may be used to print out this information.
471 .TP
472 .BI -ae \ mat
473 Append
474 .I mat
475 to the ambient exclude list,
476 so that it will not be considered during the indirect calculation.
477 This is a hack for speeding the indirect computation by
478 ignoring certain objects.
479 Any object having
480 .I mat
481 as its modifier will get the default ambient
482 level rather than a calculated value.
483 Any number of excluded materials may be given, but each
484 must appear in a separate option.
485 .TP
486 .BI -ai \ mat
487 Add
488 .I mat
489 to the ambient include list,
490 so that it will be considered during the indirect calculation.
491 The program can use either an include list or an exclude
492 list, but not both.
493 .TP
494 .BI -aE \ file
495 Same as
496 .I \-ae,
497 except read materials to be excluded from
498 .I file.
499 The RAYPATH environment variable determines which directories are
500 searched for this file.
501 The material names are separated by white space in the file.
502 .TP
503 .BI -aI \ file
504 Same as
505 .I \-ai,
506 except read materials to be included from
507 .I file.
508 .TP
509 .BI -me " rext gext bext"
510 Set the global medium extinction coefficient to the indicated color,
511 in units of 1/distance (distance in world coordinates).
512 Light will be scattered or absorbed over distance according to
513 this value.
514 The ratio of scattering to total scattering plus absorption is set
515 by the albedo parameter, described below.
516 .TP
517 .BI -ma " ralb galb balb"
518 Set the global medium albedo to the given value between 0\00\00
519 and 1\01\01.
520 A zero value means that all light not transmitted by the medium
521 is absorbed.
522 A unitary value means that all light not transmitted by the medium
523 is scattered in some new direction.
524 The isotropy of scattering is determined by the Heyney-Greenstein
525 parameter, described below.
526 .TP
527 .BI \-mg \ gecc
528 Set the medium Heyney-Greenstein eccentricity parameter to
529 .I gecc.
530 This parameter determines how strongly scattering favors the forward
531 direction.
532 A value of 0 indicates perfectly isotropic scattering.
533 As this parameter approaches 1, scattering tends to prefer the
534 forward direction.
535 .TP
536 .BI \-ms \ sampdist
537 Set the medium sampling distance to
538 .I sampdist,
539 in world coordinate units.
540 During source scattering, this will be the average distance between
541 adjacent samples.
542 A value of 0 means that only one sample will be taken per light
543 source within a given scattering volume.
544 .TP
545 .BR \-i
546 Boolean switch to compute irradiance rather than radiance values.
547 This only affects the final result, substituting a Lambertian
548 surface and multiplying the radiance by pi.
549 Glass and other transparent surfaces are ignored during this stage.
550 Light sources still appear with their original radiance values,
551 though the
552 .I \-dv
553 option (above) may be used to override this.
554 .TP
555 .BI -lr \ N
556 Limit reflections to a maximum of
557 .I N.
558 .TP
559 .BI -lw \ frac
560 Limit the weight of each ray to a minimum of
561 .I frac.
562 During ray-tracing, a record is kept of the final contribution
563 a ray would have to the image.
564 If it is less then the specified minimum, the ray is not traced.
565 .TP
566 .BI -S \ seqstart
567 Instead of generating a single picture based only on the view
568 parameters given on the command line, this option causes
569 .I rpict
570 to read view options from the standard input and for each line
571 containing a valid view specification, generate a corresponding
572 picture.
573 This option is most useful for generating animated sequences, though
574 it may also be used to control rpict from a remote process for
575 network-distributed rendering.
576 .I Seqstart
577 is a positive integer that will be associated with the first output
578 frame, and incremented for successive output frames.
579 By default, each frame is concatenated to the output stream, but it
580 is possible to change this action using the
581 .I \-o
582 option (described below).
583 Multiple frames may be later extracted from the output using
584 .I ra_rgbe(1).
585 .IP
586 Note that the octree may not be read from the standard input when
587 using this option.
588 .TP
589 .BI -o \ fspec
590 Send the picture(s) to the file(s) given by
591 .I fspec
592 instead of the standard output.
593 If this option is used in combination with
594 .I \-S
595 and
596 .I fspec
597 contains an integer field for
598 .I printf(3)
599 (eg. "%03d") then the actual output file name will include
600 the current frame number.
601 .I Rpict
602 will not allow a picture file to be clobbered (overwritten)
603 with this option.
604 If an image in a sequence already exists
605 .I (\-S
606 option),
607 .I rpict
608 will skip until it reaches an image that doesn't, or the end of
609 the sequence.
610 This is useful for running rpict on multiple machines or processors
611 to render the same sequence, as each process will skip to the next
612 frame that needs rendering.
613 .TP
614 .BI -r \ fn
615 Recover pixel information from the file
616 .I fn.
617 If the program gets killed during picture generation, the information
618 may be recovered using this option.
619 The view parameters and picture dimensions are also recovered from
620 .I fn
621 if possible.
622 The other options should be identical to those which created
623 .I fn,
624 or an inconsistent picture may result.
625 If
626 .I fn
627 is identical to the file specification given with the
628 .I \-o
629 option,
630 .I rpict
631 will rename the file prior to copying its contents.
632 This insures that the old file is not overwritten accidentally.
633 (See also the
634 .I \-ro
635 option, below.)\0
636 .IP
637 If
638 .I fn
639 is an integer and the recover option is used in combination with the
640 .I \-S
641 option, then
642 .I rpict
643 skips a number of view specifications on its input equal to the
644 difference between
645 .I fn
646 and
647 .I seqstart.
648 .I Rpict
649 then performs a recovery operation on the file constructed from the
650 frame number
651 .I fn
652 and the output file specification given with the
653 .I \-o
654 option.
655 This provides a convenient mechanism for recovering in the middle of
656 an aborted picture sequence.
657 .IP
658 The recovered file
659 will be removed if the operation is successful.
660 If the recover operation fails (due to lack of disk space)
661 and the output file and recover file specifications
662 are the same, then the original information may be left in a
663 renamed temporary file.
664 (See FILES section, below.)\0
665 .TP
666 .BI -ro \ fspec
667 This option causes pixel information to be recovered from and
668 subsequently returned to the picture file
669 .I fspec.
670 The effect is the same as specifying identical recover and output
671 file names with the
672 .I \-r
673 and
674 .I \-o
675 options.
676 .TP
677 .BI -z \ fspec
678 Write pixel distances out to the file
679 .I fspec.
680 The values are written as short floats, one per pixel in scanline order,
681 as required by
682 .I pinterp(1).
683 Similar to the
684 .I \-o
685 option, the actual file name will be constructed using
686 .I printf
687 and the frame number from the
688 .I \-S
689 option.
690 If used with the
691 .I \-r
692 option,
693 .I \-z
694 also recovers information from an aborted rendering.
695 .TP
696 .BI \-P \ pfile
697 Execute in a persistent mode, using
698 .I pfile
699 as the control file.
700 This option must be used together with
701 .I \-S,
702 and is incompatible with the recover option
703 .I (\-r).
704 Persistent execution means that after reaching end-of-file on
705 its input,
706 .I rpict
707 will fork a child process that will wait for another
708 .I rpict
709 command with the same
710 .I \-P
711 option to attach to it.
712 (Note that since the rest of the command line options will be those
713 of the original invocation, it is not necessary to give any arguments
714 besides
715 .I \-P
716 for subsequent calls.)
717 Killing the process is achieved with the
718 .I kill(1)
719 command.
720 (The process ID in the first line of
721 .I pfile
722 may be used to identify the waiting
723 .I rpict
724 process.)
725 This option may be less useful than the
726 .I \-PP
727 variation, explained below.
728 .TP
729 .BI \-PP \ pfile
730 Execute in continuous-forking persistent mode, using
731 .I pfile
732 as the control file.
733 The difference between this option and the
734 .I \-P
735 option described above is the creation of multiple duplicate
736 processes to handle any number of attaches.
737 This provides a simple and reliable mechanism of memory sharing
738 on most multiprocessing platforms, since the
739 .I fork(2)
740 system call will share memory on a copy-on-write basis.
741 This option may be used with
742 .I rpiece(1)
743 to efficiently render a single image using multiple processors
744 on the same host.
745 .TP
746 .BI -t \ sec
747 Set the time between progress reports to
748 .I sec.
749 A progress report writes the number of rays traced, the percentage
750 completed, and the CPU usage to the standard error.
751 Reports are given either automatically after the specified interval,
752 or when the process receives a continue (-CONT) signal (see
753 .I kill(1)).
754 A value of zero turns automatic reporting off.
755 .TP
756 .BI -e \ efile
757 Send error messages and progress reports to
758 .I efile
759 instead of the standard error.
760 .TP
761 .BR \-w
762 Boolean switch for warning messages.
763 The default is to print warnings, so the first appearance of
764 this option turns them off.
765 .SH EXAMPLE
766 rpict -vp 10 5 3 -vd 1 -.5 0 scene.oct > scene.pic
767 .PP
768 rpict -S 1 -o frame%02d.pic scene.oct < keyframes.vf
769 .SH ENVIRONMENT
770 RAYPATH the directories to check for auxiliary files.
771 .SH FILES
772 /usr/tmp/rtXXXXXX common header information for picture sequence
773 .br
774 rfXXXXXX temporary name for recover file
775 .SH DIAGNOSTICS
776 If the program terminates from an input related error, the exit status
777 will be 1.
778 A system related error results in an exit status of 2.
779 If the program receives a signal that is caught, it will exit with a status
780 of 3.
781 In each case, an error message will be printed to the standard error, or
782 to the file designated by the
783 .I \-e
784 option.
785 .SH AUTHOR
786 Greg Ward
787 .SH "SEE ALSO"
788 getinfo(1), lookamb(1), oconv(1), pdfblur(1), pfilt(1), pinterp(1), pmblur(1),
789 printf(3), ra_rgbe(1), rad(1), rtrace(1), rvu(1)