ViewVC Help
View File | Revision Log | Show Annotations | Download File | Root Listing
root/radiance/ray/doc/man/man1/rpict.1
(Generate patch)

Comparing ray/doc/man/man1/rpict.1 (file contents):
Revision 1.25 by rschregle, Sun Jun 9 17:48:13 2019 UTC vs.
Revision 1.30 by greg, Wed Nov 15 19:21:54 2023 UTC

# Line 18 | Line 18 | rpict - generate a RADIANCE picture
18   ]
19   .br
20   .B "rpict [ options ] \-defaults"
21 + .br
22 + .B "rpict \-features [feat1 ..]"
23   .SH DESCRIPTION
24   .I Rpict
25   generates a picture from the RADIANCE scene given in
# Line 41 | Line 43 | In the second form shown above, the default values
43   for the options (modified by those options present)
44   are printed with a brief explanation.
45   .PP
46 + In the third form, a list of supported features is sent
47 + to the standard output, one per line.
48 + If additional arguments follow, they are checked for presence in
49 + this list.
50 + If a feature includes subfeatures, these may be checked as well by
51 + specifying:
52 + .nf
53 +
54 +        rpict -features FeatName=subfeat1,subfeat2
55 +
56 + .fi
57 + If any named feature or subfeature is missing, an error is
58 + reported and the program returns an error status.
59 + If all of the named features are present, a zero status is returned.
60 + .PP
61   Most options are followed by one or more arguments, which must be
62   separated from the option and each other by white space.
63   The exceptions to this rule are the
# Line 211 | Line 228 | Set the pixel sample jitter to
228   Distributed ray-tracing performs anti-aliasing by randomly sampling
229   over pixels.
230   A value of one will randomly distribute samples over full
231 < pixels.
231 > pixels, and is not really recommended due to the tendency of
232 > samples to (nearly) coincide.
233   A value of zero samples pixel centers only.
234 < A value between zero and one is usually best
217 < for low-resolution images.
234 > A value around 0.5-0.8 is typical.
235   .TP
236   .BI -pm \ frac
237   Set the pixel motion blur to
# Line 254 | Line 271 | to use a very small fraction with the
271   .I \-pd
272   option, to avoid the ghosting effect of too few samples.
273   .TP
274 + .BI -pc " xr yr xg yg xb yb xw yw"
275 + Use the specified chromaticity pairs for output primaries and white
276 + point rather than the standard RGB color space.
277 + .TP
278 + .BR \-pRGB
279 + Output standard RGB values (the default).
280 + .TP
281 + .BR \-pXYZ
282 + Output standard CIE XYZ tristimulus values rather than RGB.
283 + .TP
284   .BI -dj \ frac
285   Set the direct jittering to
286   .I frac.
# Line 310 | Line 337 | change greater than the
337   specification will be calculated.
338   .TP
339   .BI -dr \ N
340 < Set the number of relays for secondary sources to
340 > Set the number of relays for virtual sources to
341   .I N.
342 < A value of 0 means that secondary sources will be ignored.
342 > A value of 0 means that virtual sources will be ignored.
343   A value of 1 means that sources will be made into first generation
344 < secondary sources; a value of 2 means that first generation
345 < secondary sources will also be made into second generation secondary
344 > virtual sources; a value of 2 means that first generation
345 > virtual sources will also be made into second generation virtual
346   sources, and so on.
347   .TP
348   .BI -dp \ D
349 < Set the secondary source presampling density to D.
349 > Set the virtual source presampling density to D.
350   This is the number of samples per steradian
351   that will be used to determine ahead of time whether or not
352   it is worth following shadow rays through all the reflections and/or
353 < transmissions associated with a secondary source path.
354 < A value of 0 means that the full secondary source path will always
353 > transmissions associated with a virtual source path.
354 > A value of 0 means that the full virtual source path will always
355   be tested for shadows if it is tested at all.
356   .TP
357   .BR \-dv
# Line 439 | Line 466 | A value of zero is interpreted as unlimited resolution
466   Set the ambient accuracy to
467   .I acc.
468   This value will approximately equal the error
469 < from indirect illuminance interpolation.
469 > from indirect irradiance interpolation.
470   A value of zero implies no interpolation.
471   .TP
472   .BI -ad \ N
473   Set the number of ambient divisions to
474   .I N.
475   The error in the Monte Carlo calculation of indirect
476 < illuminance will be inversely proportional to the square
476 > irradiance will be inversely proportional to the square
477   root of this number.
478   A value of zero implies no indirect calculation.
479   .TP
# Line 459 | Line 486 | show a significant change.
486   .BI -af \ fname
487   Set the ambient file to
488   .I fname.
489 < This is where indirect illuminance will be stored and retrieved.
490 < Normally, indirect illuminance values are kept in memory and
489 > This is where indirect irradiance will be stored and retrieved.
490 > Normally, indirect irradiance values are kept in memory and
491   lost when the program finishes or dies.
492 < By using a file, different invocations can share illuminance
492 > By using a file, different invocations can share irradiance
493   values, saving time in the computation.
494 < Also, by creating an ambient file during a low resolution rendering,
495 < better results can be obtained in a second high resolution pass.
494 > Also, by creating an ambient file during a low-resolution rendering,
495 > better results can be obtained in a second high-resolution pass.
496 > (It is a good idea to keep all of the calculation parameters the same,
497 > changing only the dimensions of the output picture.)\0
498   The ambient file is in a machine-independent binary format
499   which may be examined with
500   .I lookamb(1).
# Line 680 | Line 709 | continue rays with a probability equal to the ray weig
709   divided by the given
710   .I frac.
711   .TP
712 + .BI -cs \ Ns
713 + Use
714 + .I Ns
715 + bands for spectral sampling rather than the default RGB calculation space.
716 + The maximum setting is controlled by the compiler macro MAXCSAMP, and
717 + defaults to 24.
718 + Larger values for Ns will be reduced to MAXCSAMP.
719 + .TP
720 + .BI -cw " nmA nmB"
721 + Set extrema to the given wavelengths for spectral sampling.
722 + The default is 380 and 780 nanometers.
723 + The order specified does not matter.
724 + .TP
725   .BI -S \ seqstart
726   Instead of generating a single picture based only on the view
727   parameters given on the command line, this option causes
# Line 884 | Line 926 | rpict \-vp 10 5 3 \-vd 1 \-.5 0 scene.oct > scene.hdr
926   .PP
927   rpict \-S 1 \-o frame%02d.hdr scene.oct < keyframes.vf
928   .PP
929 < To render ambient illuminance in photon mapping mode from a global photon
929 > To render ambient irradiance in photon mapping mode from a global photon
930   map global.pm via one ambient bounce, and from a caustic photon map
931   caustic.pm:
932   .IP "" .2i

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines