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.\" RCSid "$Id: rpict.1,v 1.27 2022/10/19 18:23:14 greg Exp $" |
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.TH RPICT 1 2/26/99 RADIANCE |
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.SH NAME |
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rpict - generate a RADIANCE picture |
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.SH SYNOPSIS |
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.B rpict |
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[ |
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.B options |
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] |
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[ |
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.B $EVAR |
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] |
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[ |
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.B @file |
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] |
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[ |
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.B octree |
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] |
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.br |
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.B "rpict [ options ] \-defaults" |
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.br |
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.B "rpict \-features [feat1 ..]" |
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.SH DESCRIPTION |
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.I Rpict |
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generates a picture from the RADIANCE scene given in |
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.I octree |
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and sends it to the standard output. |
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If no |
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.I octree |
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is given, the standard input is read. |
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(The octree may also be specified as the output of a command |
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enclosed in quotes and preceded by a `!'.)\0 |
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Options specify the viewing parameters as well as |
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giving some control over the calculation. |
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Options may be given on the command line and/or read from the |
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environment and/or read from a file. |
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A command argument beginning with a dollar sign ('$') is immediately |
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replaced by the contents of the given environment variable. |
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A command argument beginning with an at sign ('@') is immediately |
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replaced by the contents of the given file. |
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.PP |
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In the second form shown above, the default values |
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for the options (modified by those options present) |
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are printed with a brief explanation. |
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.PP |
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In the third form, a list of supported features is sent |
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to the standard output, one per line. |
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If additional arguments follow, they are checked for presence in |
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this list. |
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If a feature includes subfeatures, these may be checked as well by |
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specifying: |
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.nf |
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|
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rpict -features FeatName=subfeat1,subfeat2 |
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|
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.fi |
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If any named feature or subfeature is missing, an error is |
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reported and the program returns an error status. |
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If all of the named features are present, a zero status is returned. |
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.PP |
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Most options are followed by one or more arguments, which must be |
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separated from the option and each other by white space. |
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The exceptions to this rule are the |
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.I \-vt |
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option and the boolean options. |
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Normally, the appearance of a boolean option causes a feature to |
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be "toggled", that is switched from off to on or on to off |
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depending on its previous state. |
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Boolean options may also be set |
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explicitly by following them immediately with a '+' or '-', meaning |
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on or off, respectively. |
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Synonyms for '+' are any of the characters "yYtT1", and synonyms |
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for '-' are any of the characters "nNfF0". |
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All other characters will generate an error. |
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.TP 10n |
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.BI -vt t |
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Set view type to |
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.I t. |
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If |
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.I t |
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is 'v', a perspective view is selected. |
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If |
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.I t |
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is 'l', a parallel view is used. |
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A cylindrical panorma may be selected by setting |
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.I t |
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to the letter 'c'. |
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This view is like a standard perspective vertically, but projected |
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on a cylinder horizontally (like a soupcan's-eye view). |
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Three fisheye views are provided as well; 'h' yields a hemispherical fisheye |
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view, 'a' results in angular fisheye distortion, and 's' |
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results in a planisphere (stereographic) projection. |
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A hemispherical fisheye is a projection of the hemisphere onto a circle. |
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The maximum view angle for this type is 180 degrees. |
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An angular fisheye view is defined such that distance from the center of |
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the image is proportional to the angle from the central view direction. |
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An angular fisheye can display a full 360 degrees. |
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A planisphere fisheye view maintains angular relationships between lines, |
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and is commonly used for sun path analysis. |
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This is more commonly known as a |
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"stereographic projection," but we avoid the term here so as not to |
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confuse it with a stereoscopic pair. |
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A planisphere fisheye can display up to (but not including) 360 degrees, |
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although distortion becomes extreme as this limit is approached. |
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Note that there is no space between the view type |
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option and its single letter argument. |
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.TP |
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.BI -vp " x y z" |
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Set the view point to |
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.I "x y z". |
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This is the focal point of a perspective view or the |
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center of a parallel projection. |
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.TP |
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.BI -vd " xd yd zd" |
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Set the view direction vector to |
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.I "xd yd zd". |
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The length of this vector indicates the focal distance as needed by the |
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.I \-pd |
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option, described below. |
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.TP |
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.BI -vu " xd yd zd" |
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Set the view up vector (vertical direction) to |
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.I "xd yd zd". |
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.TP |
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.BI -vh \ val |
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Set the view horizontal size to |
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.I val. |
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For a perspective projection (including fisheye views), |
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.I val |
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is the horizontal field of view (in degrees). |
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For a parallel projection, |
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.I val |
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is the view width in world coordinates. |
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.TP |
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.BI -vv \ val |
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Set the view vertical size to |
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.I val. |
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.TP |
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.BI -vo \ val |
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Set the view fore clipping plane at a distance of |
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.I val |
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from the view point. |
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The plane will be perpendicular to the view direction for |
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perspective and parallel view types. |
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For fisheye view types, the clipping plane is actually a clipping |
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sphere, centered on the view point with radius |
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.I val. |
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Objects in front of this imaginary surface will not be visible. |
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This may be useful for seeing through walls (to get a longer |
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perspective from an exterior view point) or for incremental |
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rendering. |
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A value of zero implies no foreground clipping. |
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A negative value produces some interesting effects, since it creates an |
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inverted image for objects behind the viewpoint. |
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This possibility is provided mostly for the purpose of rendering |
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stereographic holograms. |
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.TP |
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.BI -va \ val |
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Set the view aft clipping plane at a distance of |
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.I val |
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from the view point. |
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Like the view fore plane, it will be perpendicular to the view |
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direction for perspective and parallel view types. |
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For fisheye view types, the clipping plane is actually a clipping |
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sphere, centered on the view point with radius |
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.I val. |
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Objects behind this imaginary surface will not be visible. |
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A value of zero means no aft clipping, and is the only way to see |
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infinitely distant objects such as the sky. |
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.TP |
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.BI -vs \ val |
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Set the view shift to |
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.I val. |
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This is the amount the actual image will be shifted to the right of |
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the specified view. |
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This is option is useful for generating skewed perspectives or |
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rendering an image a piece at a time. |
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A value of 1 means that the rendered image starts just to the right of |
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the normal view. |
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A value of \-1 would be to the left. |
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Larger or fractional values are permitted as well. |
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.TP |
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.BI -vl \ val |
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Set the view lift to |
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.I val. |
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This is the amount the actual image will be lifted up from the |
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specified view, similar to the |
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.I \-vs |
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option. |
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.TP |
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.BI -vf \ file |
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Get view parameters from |
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.I file, |
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which may be a picture or a file created by rvu (with the "view" command). |
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.TP |
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.BI -x \ res |
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Set the maximum x resolution to |
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.I res. |
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.TP |
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.BI -y \ res |
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Set the maximum y resolution to |
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.I res. |
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.TP |
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.BI -pa \ rat |
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Set the pixel aspect ratio (height over width) to |
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.I rat. |
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Either the x or the y resolution will be reduced so that the pixels have |
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this ratio for the specified view. |
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If |
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.I rat |
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is zero, then the x and y resolutions will adhere to the given maxima. |
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.TP |
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.BI -ps \ size |
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Set the pixel sample spacing to the integer |
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.I size. |
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This specifies the sample spacing (in pixels) for adaptive subdivision |
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on the image plane. |
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.TP |
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.BI -pt \ frac |
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Set the pixel sample tolerance to |
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.I frac. |
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If two samples differ by more than this amount, a third |
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sample is taken between them. |
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.TP |
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.BI -pj \ frac |
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Set the pixel sample jitter to |
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.I frac. |
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Distributed ray-tracing performs anti-aliasing by randomly sampling |
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over pixels. |
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A value of one will randomly distribute samples over full |
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pixels, and is not really recommended due to the tendency of |
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samples to (nearly) coincide. |
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A value of zero samples pixel centers only. |
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A value around 0.5-0.8 is typical. |
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.TP |
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.BI -pm \ frac |
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Set the pixel motion blur to |
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.I frac. |
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In an animated sequence, the exact view will be blurred between the previous |
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view and the next view as though a shutter were open this fraction of a |
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frame time. |
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(See the |
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.I \-S |
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option regarding animated sequences.)\0 |
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The first view will be blurred according to the difference between the |
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initial view set on the command line and the first view taken from the |
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standard input. |
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It is not advisable to use this option in combination with the |
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.I pmblur(1) |
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program, since one takes the place of the other. |
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However, it may improve results with |
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.I pmblur |
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to use a very small fraction with the |
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.I \-pm |
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option, to avoid the ghosting effect of too few time samples. |
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.TP |
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.BI -pd \ dia |
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Set the pixel depth-of-field aperture to a diameter of |
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.I dia |
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(in world coordinates). |
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This will be used in conjunction with the view focal distance, indicated |
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by the length of the view direction vector given in the |
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.I \-vd |
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option. |
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It is not advisable to use this option in combination with the |
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.I pdfblur(1) |
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program, since one takes the place of the other. |
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However, it may improve results with |
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.I pdfblur |
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to use a very small fraction with the |
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.I \-pd |
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option, to avoid the ghosting effect of too few samples. |
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.TP |
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.BI -dj \ frac |
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Set the direct jittering to |
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.I frac. |
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A value of zero samples each source at specific sample points |
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(see the |
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.I \-ds |
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option below), giving a smoother but somewhat less accurate |
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rendering. |
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A positive value causes rays to be distributed over each |
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source sample according to its size, resulting in more accurate |
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penumbras. |
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This option should never be greater than 1, and may even |
286 |
cause problems (such as speckle) when the value is smaller. |
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A warning about aiming failure will issued if |
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.I frac |
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is too large. |
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It is usually wise to turn off image sampling when using |
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direct jitter by setting \-ps to 1. |
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.TP |
293 |
.BI -ds \ frac |
294 |
Set the direct sampling ratio to |
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.I frac. |
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A light source will be subdivided until |
297 |
the width of each sample area divided by the distance |
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to the illuminated point is below this ratio. |
299 |
This assures accuracy in regions close to large area sources |
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at a slight computational expense. |
301 |
A value of zero turns source subdivision off, sending at most one |
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shadow ray to each light source. |
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.TP |
304 |
.BI -dt \ frac |
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Set the direct threshold to |
306 |
.I frac. |
307 |
Shadow testing will stop when the potential contribution of at least |
308 |
the next and at most all remaining light source samples is less than |
309 |
this fraction of the accumulated value. |
310 |
(See the |
311 |
.I \-dc |
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option below.)\0 |
313 |
The remaining light source contributions are approximated |
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statistically. |
315 |
A value of zero means that all light source samples will be tested for shadow. |
316 |
.TP |
317 |
.BI \-dc \ frac |
318 |
Set the direct certainty to |
319 |
.I frac. |
320 |
A value of one guarantees that the absolute accuracy of the direct calculation |
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will be equal to or better than that given in the |
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.I \-dt |
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specification. |
324 |
A value of zero only insures that all shadow lines resulting in a contrast |
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change greater than the |
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.I \-dt |
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specification will be calculated. |
328 |
.TP |
329 |
.BI -dr \ N |
330 |
Set the number of relays for virtual sources to |
331 |
.I N. |
332 |
A value of 0 means that virtual sources will be ignored. |
333 |
A value of 1 means that sources will be made into first generation |
334 |
virtual sources; a value of 2 means that first generation |
335 |
virtual sources will also be made into second generation virtual |
336 |
sources, and so on. |
337 |
.TP |
338 |
.BI -dp \ D |
339 |
Set the virtual source presampling density to D. |
340 |
This is the number of samples per steradian |
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that will be used to determine ahead of time whether or not |
342 |
it is worth following shadow rays through all the reflections and/or |
343 |
transmissions associated with a virtual source path. |
344 |
A value of 0 means that the full virtual source path will always |
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be tested for shadows if it is tested at all. |
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.TP |
347 |
.BR \-dv |
348 |
Boolean switch for light source visibility. |
349 |
With this switch off, sources will be black when viewed directly |
350 |
although they will still participate in the direct calculation. |
351 |
This option may be desirable in conjunction with the |
352 |
.I \-i |
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option so that light sources do not appear in the output. |
354 |
.TP |
355 |
.BI -ss \ samp |
356 |
Set the specular sampling to |
357 |
.I samp. |
358 |
For values less than 1, this is the degree to which the highlights |
359 |
are sampled for rough specular materials. |
360 |
A value greater than one causes multiple ray samples to be sent |
361 |
to reduce noise at a commmesurate cost. |
362 |
A value of zero means that no jittering will take place, and all |
363 |
reflections will appear sharp even when they should be diffuse. |
364 |
This may be desirable when used in combination with image sampling |
365 |
(see |
366 |
.I \-ps |
367 |
option above) to obtain faster renderings. |
368 |
.TP |
369 |
.BI -st \ frac |
370 |
Set the specular sampling threshold to |
371 |
.I frac. |
372 |
This is the minimum fraction of reflection or transmission, under which |
373 |
no specular sampling is performed. |
374 |
A value of zero means that highlights will always be sampled by |
375 |
tracing reflected or transmitted rays. |
376 |
A value of one means that specular sampling is never used. |
377 |
Highlights from light sources will always be correct, but |
378 |
reflections from other surfaces will be approximated using an |
379 |
ambient value. |
380 |
A sampling threshold between zero and one offers a compromise between image |
381 |
accuracy and rendering time. |
382 |
.TP |
383 |
.BR -bv |
384 |
Boolean switch for back face visibility. |
385 |
With this switch off, back faces of all objects will be invisible |
386 |
to view rays. |
387 |
This is dangerous unless the model was constructed such that |
388 |
all surface normals face outward. |
389 |
Although turning off back face visibility does not save much |
390 |
computation time under most circumstances, it may be useful as a |
391 |
tool for scene debugging, or for seeing through one-sided walls from |
392 |
the outside. |
393 |
.TP |
394 |
.BI -av " red grn blu" |
395 |
Set the ambient value to a radiance of |
396 |
.I "red grn blu". |
397 |
This is the final value used in place of an |
398 |
indirect light calculation. |
399 |
If the number of ambient bounces is one or greater and the ambient |
400 |
value weight is non-zero (see |
401 |
.I -aw |
402 |
and |
403 |
.I -ab |
404 |
below), this value may be modified by the computed indirect values |
405 |
to improve overall accuracy. |
406 |
.TP |
407 |
.BI -aw \ N |
408 |
Set the relative weight of the ambient value given with the |
409 |
.I -av |
410 |
option to |
411 |
.I N. |
412 |
As new indirect irradiances are computed, they will modify the |
413 |
default ambient value in a moving average, with the specified weight |
414 |
assigned to the initial value given on the command and all other |
415 |
weights set to 1. |
416 |
If a value of 0 is given with this option, then the initial ambient |
417 |
value is never modified. |
418 |
This is the safest value for scenes with large differences in |
419 |
indirect contributions, such as when both indoor and outdoor |
420 |
(daylight) areas are visible. |
421 |
.TP |
422 |
.BI -ab \ N |
423 |
Set the number of ambient bounces to |
424 |
.I N. |
425 |
This is the maximum number of diffuse bounces computed by the indirect |
426 |
calculation. A value of zero implies no indirect calculation. |
427 |
.IP |
428 |
This value defaults to 1 in photon mapping mode (see |
429 |
.I -ap |
430 |
below), implying that global photon irradiance is always computed via |
431 |
.I one |
432 |
ambient bounce; this behaviour applies to any positive number of ambient |
433 |
bounces, regardless of the actual value specified. A negative value enables |
434 |
a preview mode that directly visualises the irradiance from the global |
435 |
photon map without any ambient bounces. |
436 |
.TP |
437 |
.BI -ar \ res |
438 |
Set the ambient resolution to |
439 |
.I res. |
440 |
This number will determine the maximum density of ambient values |
441 |
used in interpolation. |
442 |
Error will start to increase on surfaces spaced closer than |
443 |
the scene size divided by the ambient resolution. |
444 |
The maximum ambient value density is the scene size times the |
445 |
ambient accuracy (see the |
446 |
.I \-aa |
447 |
option below) divided by the ambient resolution. |
448 |
The scene size can be determined using |
449 |
.I getinfo(1) |
450 |
with the |
451 |
.I \-d |
452 |
option on the input octree. |
453 |
A value of zero is interpreted as unlimited resolution. |
454 |
.TP |
455 |
.BI -aa \ acc |
456 |
Set the ambient accuracy to |
457 |
.I acc. |
458 |
This value will approximately equal the error |
459 |
from indirect irradiance interpolation. |
460 |
A value of zero implies no interpolation. |
461 |
.TP |
462 |
.BI -ad \ N |
463 |
Set the number of ambient divisions to |
464 |
.I N. |
465 |
The error in the Monte Carlo calculation of indirect |
466 |
irradiance will be inversely proportional to the square |
467 |
root of this number. |
468 |
A value of zero implies no indirect calculation. |
469 |
.TP |
470 |
.BI -as \ N |
471 |
Set the number of ambient super-samples to |
472 |
.I N. |
473 |
Super-samples are applied only to the ambient divisions which |
474 |
show a significant change. |
475 |
.TP |
476 |
.BI -af \ fname |
477 |
Set the ambient file to |
478 |
.I fname. |
479 |
This is where indirect irradiance will be stored and retrieved. |
480 |
Normally, indirect irradiance values are kept in memory and |
481 |
lost when the program finishes or dies. |
482 |
By using a file, different invocations can share irradiance |
483 |
values, saving time in the computation. |
484 |
Also, by creating an ambient file during a low-resolution rendering, |
485 |
better results can be obtained in a second high-resolution pass. |
486 |
(It is a good idea to keep all of the calculation parameters the same, |
487 |
changing only the dimensions of the output picture.)\0 |
488 |
The ambient file is in a machine-independent binary format |
489 |
which may be examined with |
490 |
.I lookamb(1). |
491 |
.IP |
492 |
The ambient file may also be used as a means of communication and |
493 |
data sharing between simultaneously executing processes. |
494 |
The same file may be used by multiple processes, possibly running on |
495 |
different machines and accessing the file via the network (ie. |
496 |
.I nfs(4)). |
497 |
The network lock manager |
498 |
.I lockd(8) |
499 |
is used to insure that this information is used consistently. |
500 |
.IP |
501 |
If any calculation parameters are changed or the scene |
502 |
is modified, the old ambient file should be removed so that |
503 |
the calculation can start over from scratch. |
504 |
For convenience, the original ambient parameters are listed in the |
505 |
header of the ambient file. |
506 |
.I Getinfo(1) |
507 |
may be used to print out this information. |
508 |
.TP |
509 |
.BI -ae \ mod |
510 |
Append |
511 |
.I mod |
512 |
to the ambient exclude list, |
513 |
so that it will not be considered during the indirect calculation. |
514 |
This is a hack for speeding the indirect computation by |
515 |
ignoring certain objects. |
516 |
Any object having |
517 |
.I mod |
518 |
as its modifier will get the default ambient |
519 |
level rather than a calculated value. |
520 |
Any number of excluded modifiers may be given, but each |
521 |
must appear in a separate option. |
522 |
.TP |
523 |
.BI -ai \ mod |
524 |
Add |
525 |
.I mod |
526 |
to the ambient include list, |
527 |
so that it will be considered during the indirect calculation. |
528 |
The program can use either an include list or an exclude |
529 |
list, but not both. |
530 |
.TP |
531 |
.BI -aE \ file |
532 |
Same as |
533 |
.I \-ae, |
534 |
except read modifiers to be excluded from |
535 |
.I file. |
536 |
The RAYPATH environment variable determines which directories are |
537 |
searched for this file. |
538 |
The modifier names are separated by white space in the file. |
539 |
.TP |
540 |
.BI -aI \ file |
541 |
Same as |
542 |
.I \-ai, |
543 |
except read modifiers to be included from |
544 |
.I file. |
545 |
.TP |
546 |
.BI -ap " file [bwidth1 [bwidth2]]" |
547 |
Enable photon mapping mode. Loads a photon map generated with |
548 |
.I mkpmap(1) |
549 |
from |
550 |
.I file, |
551 |
and evaluates the indirect irradiance depending on the photon type |
552 |
(automagically detected) using density estimates with a bandwidth of |
553 |
.I bwidth1 |
554 |
photons, or the default bandwidth if none is specified (a warning will be |
555 |
issued in this case). |
556 |
.IP |
557 |
Global photon irradiance is evaluated as part of the ambient calculation (see |
558 |
.I \-ab |
559 |
above), caustic photon irradiance is evaluated at primary rays, and |
560 |
indirect inscattering in |
561 |
.I mist |
562 |
is accounted for by volume photons. Contribution photons are treated as |
563 |
global photons by |
564 |
.I rpict. |
565 |
.IP |
566 |
Additionally specifying |
567 |
.I bwidth2 |
568 |
enables bias compensation for the density estimates with a |
569 |
minimum and maximum bandwidth of |
570 |
.I bwidth1 |
571 |
and |
572 |
.I bwidth2, |
573 |
respectively. |
574 |
.IP |
575 |
Global photon irradiance may be optionally precomputed by |
576 |
.I mkpmap(1), |
577 |
in which case the bandwidth, if specified, is ignored, as the nearest photon |
578 |
is invariably looked up. |
579 |
.IP |
580 |
Using direct photons replaces the direct calculation with density estimates |
581 |
for debugging and validation of photon emission. |
582 |
.TP |
583 |
.BI -am " frac" |
584 |
Maximum search radius for photon map lookups. Without this option, an |
585 |
initial maximum search radius is estimated for each photon map from the |
586 |
average photon distance to the distribution's centre of gravity. It is then |
587 |
adapted to the photon density in subsequent lookups. This option imposes a |
588 |
global fixed maximum search radius for |
589 |
.I all |
590 |
photon maps, thus defeating the automatic adaptation. It is useful when |
591 |
multiple warnings about short photon lookups are issued. Note that this |
592 |
option does not conflict with the bandwidth specified with the |
593 |
.I \-ap |
594 |
option; the number of photons found will not exceed the latter, but may be |
595 |
lower if the maximum search radius contains fewer photons, thus resulting in |
596 |
short lookups. Setting this radius too large, on the other hand, may |
597 |
degrade performance. |
598 |
.TP |
599 |
.BI -ac " pagesize" |
600 |
Set the photon cache page size when using out-of-core photon mapping. The |
601 |
photon cache reduces disk I/O incurred by on-demand loading (paging) of |
602 |
photons, and thus increases performance. This |
603 |
is expressed as a (float) multiple of the density estimate bandwidth |
604 |
specified with |
605 |
.I \-ap |
606 |
under the assumption that photon lookups are local to a cache page. Cache |
607 |
performance is sensitive to this parameter: larger pagesizes will reduce the |
608 |
paging frequency at the expense of higher latency when paging does occur. |
609 |
Sensible values are in the range 4 (default) to 16. |
610 |
.TP |
611 |
.BI -aC " cachesize" |
612 |
Set the total number of photons cached when using out-of-core photon |
613 |
mapping, taking into account the pagesize specified by |
614 |
.I \-ac. |
615 |
Note that this is approximate as the number of cache pages is rounded to |
616 |
the nearest prime. This allows adapting the cache to the available physical |
617 |
memory. Cache performance is less sensitive to this parameter, and reasonable |
618 |
performance can obtained with as few as 10k photons. The default is 1M. This |
619 |
option recognises multiplier suffixes (k = 1e3, M = 1e6), both in upper and |
620 |
lower case. |
621 |
.TP |
622 |
.BI -me " rext gext bext" |
623 |
Set the global medium extinction coefficient to the indicated color, |
624 |
in units of 1/distance (distance in world coordinates). |
625 |
Light will be scattered or absorbed over distance according to |
626 |
this value. |
627 |
The ratio of scattering to total scattering plus absorption is set |
628 |
by the albedo parameter, described below. |
629 |
.TP |
630 |
.BI -ma " ralb galb balb" |
631 |
Set the global medium albedo to the given value between 0\00\00 |
632 |
and 1\01\01. |
633 |
A zero value means that all light not transmitted by the medium |
634 |
is absorbed. |
635 |
A unitary value means that all light not transmitted by the medium |
636 |
is scattered in some new direction. |
637 |
The isotropy of scattering is determined by the Heyney-Greenstein |
638 |
parameter, described below. |
639 |
.TP |
640 |
.BI \-mg \ gecc |
641 |
Set the medium Heyney-Greenstein eccentricity parameter to |
642 |
.I gecc. |
643 |
This parameter determines how strongly scattering favors the forward |
644 |
direction. |
645 |
A value of 0 indicates perfectly isotropic scattering. |
646 |
As this parameter approaches 1, scattering tends to prefer the |
647 |
forward direction. |
648 |
.TP |
649 |
.BI \-ms \ sampdist |
650 |
Set the medium sampling distance to |
651 |
.I sampdist, |
652 |
in world coordinate units. |
653 |
During source scattering, this will be the average distance between |
654 |
adjacent samples. |
655 |
A value of 0 means that only one sample will be taken per light |
656 |
source within a given scattering volume. |
657 |
.TP |
658 |
.BR \-i |
659 |
Boolean switch to compute irradiance rather than radiance values. |
660 |
This only affects the final result, substituting a Lambertian |
661 |
surface and multiplying the radiance by pi. |
662 |
Glass and other transparent surfaces are ignored during this stage. |
663 |
Light sources still appear with their original radiance values, |
664 |
though the |
665 |
.I \-dv |
666 |
option (above) may be used to override this. |
667 |
.TP |
668 |
.BR \-u |
669 |
Boolean switch to control uncorrelated random sampling. |
670 |
When "off", a low-discrepancy sequence is used, which reduces |
671 |
variance but can result in a dithered appearance in specular highlights. |
672 |
When "on", pure Monte Carlo sampling is used in all calculations. |
673 |
.TP |
674 |
.BI -lr \ N |
675 |
Limit reflections to a maximum of |
676 |
.I N, |
677 |
if N is a positive integer. |
678 |
If |
679 |
.I N |
680 |
is zero, then Russian roulette is used for ray |
681 |
termination, and the |
682 |
.I -lw |
683 |
setting (below) must be positive. |
684 |
If N is a negative integer, then this limits the maximum |
685 |
number of reflections even with Russian roulette. |
686 |
In scenes with dielectrics and total internal reflection, |
687 |
a setting of 0 (no limit) may cause a stack overflow. |
688 |
.TP |
689 |
.BI -lw \ frac |
690 |
Limit the weight of each ray to a minimum of |
691 |
.I frac. |
692 |
During ray-tracing, a record is kept of the estimated contribution |
693 |
(weight) a ray would have in the image. |
694 |
If this weight is less than the specified minimum and the |
695 |
.I -lr |
696 |
setting (above) is positive, the ray is not traced. |
697 |
Otherwise, Russian roulette is used to |
698 |
continue rays with a probability equal to the ray weight |
699 |
divided by the given |
700 |
.I frac. |
701 |
.TP |
702 |
.BI -S \ seqstart |
703 |
Instead of generating a single picture based only on the view |
704 |
parameters given on the command line, this option causes |
705 |
.I rpict |
706 |
to read view options from the standard input and for each line |
707 |
containing a valid view specification, generate a corresponding |
708 |
picture. |
709 |
This option is most useful for generating animated sequences, though |
710 |
it may also be used to control rpict from a remote process for |
711 |
network-distributed rendering. |
712 |
.I Seqstart |
713 |
is a positive integer that will be associated with the first output |
714 |
frame, and incremented for successive output frames. |
715 |
By default, each frame is concatenated to the output stream, but it |
716 |
is possible to change this action using the |
717 |
.I \-o |
718 |
option (described below). |
719 |
Multiple frames may be later extracted from the output using |
720 |
.I ra_rgbe(1). |
721 |
.IP |
722 |
Note that the octree may not be read from the standard input when |
723 |
using this option. |
724 |
.TP |
725 |
.BI -o \ fspec |
726 |
Send the picture(s) to the file(s) given by |
727 |
.I fspec |
728 |
instead of the standard output. |
729 |
If this option is used in combination with |
730 |
.I \-S |
731 |
and |
732 |
.I fspec |
733 |
contains an integer field for |
734 |
.I printf(3) |
735 |
(eg. "%03d") then the actual output file name will include |
736 |
the current frame number. |
737 |
.I Rpict |
738 |
will not allow a picture file to be clobbered (overwritten) |
739 |
with this option. |
740 |
If an image in a sequence already exists |
741 |
.I (\-S |
742 |
option), |
743 |
.I rpict |
744 |
will skip until it reaches an image that doesn't, or the end of |
745 |
the sequence. |
746 |
This is useful for running rpict on multiple machines or processors |
747 |
to render the same sequence, as each process will skip to the next |
748 |
frame that needs rendering. |
749 |
.TP |
750 |
.BI -r \ fn |
751 |
Recover pixel information from the file |
752 |
.I fn. |
753 |
If the program gets killed during picture generation, the information |
754 |
may be recovered using this option. |
755 |
The view parameters and picture dimensions are also recovered from |
756 |
.I fn |
757 |
if possible. |
758 |
The other options should be identical to those which created |
759 |
.I fn, |
760 |
or an inconsistent picture may result. |
761 |
If |
762 |
.I fn |
763 |
is identical to the file specification given with the |
764 |
.I \-o |
765 |
option, |
766 |
.I rpict |
767 |
will rename the file prior to copying its contents. |
768 |
This insures that the old file is not overwritten accidentally. |
769 |
(See also the |
770 |
.I \-ro |
771 |
option, below.)\0 |
772 |
.IP |
773 |
If |
774 |
.I fn |
775 |
is an integer and the recover option is used in combination with the |
776 |
.I \-S |
777 |
option, then |
778 |
.I rpict |
779 |
skips a number of view specifications on its input equal to the |
780 |
difference between |
781 |
.I fn |
782 |
and |
783 |
.I seqstart. |
784 |
.I Rpict |
785 |
then performs a recovery operation on the file constructed from the |
786 |
frame number |
787 |
.I fn |
788 |
and the output file specification given with the |
789 |
.I \-o |
790 |
option. |
791 |
This provides a convenient mechanism for recovering in the middle of |
792 |
an aborted picture sequence. |
793 |
.IP |
794 |
The recovered file |
795 |
will be removed if the operation is successful. |
796 |
If the recover operation fails (due to lack of disk space) |
797 |
and the output file and recover file specifications |
798 |
are the same, then the original information may be left in a |
799 |
renamed temporary file. |
800 |
(See FILES section, below.)\0 |
801 |
.TP |
802 |
.BI -ro \ fspec |
803 |
This option causes pixel information to be recovered from and |
804 |
subsequently returned to the picture file |
805 |
.I fspec. |
806 |
The effect is the same as specifying identical recover and output |
807 |
file names with the |
808 |
.I \-r |
809 |
and |
810 |
.I \-o |
811 |
options. |
812 |
.TP |
813 |
.BI -z \ fspec |
814 |
Write pixel distances out to the file |
815 |
.I fspec. |
816 |
The values are written as short floats, one per pixel in scanline order, |
817 |
as required by |
818 |
.I pinterp(1). |
819 |
Similar to the |
820 |
.I \-o |
821 |
option, the actual file name will be constructed using |
822 |
.I printf |
823 |
and the frame number from the |
824 |
.I \-S |
825 |
option. |
826 |
If used with the |
827 |
.I \-r |
828 |
option, |
829 |
.I \-z |
830 |
also recovers information from an aborted rendering. |
831 |
.TP |
832 |
.BI \-P \ pfile |
833 |
Execute in a persistent mode, using |
834 |
.I pfile |
835 |
as the control file. |
836 |
This option must be used together with |
837 |
.I \-S, |
838 |
and is incompatible with the recover option |
839 |
.I (\-r). |
840 |
Persistent execution means that after reaching end-of-file on |
841 |
its input, |
842 |
.I rpict |
843 |
will fork a child process that will wait for another |
844 |
.I rpict |
845 |
command with the same |
846 |
.I \-P |
847 |
option to attach to it. |
848 |
(Note that since the rest of the command line options will be those |
849 |
of the original invocation, it is not necessary to give any arguments |
850 |
besides |
851 |
.I \-P |
852 |
for subsequent calls.) |
853 |
Killing the process is achieved with the |
854 |
.I kill(1) |
855 |
command. |
856 |
(The process ID in the first line of |
857 |
.I pfile |
858 |
may be used to identify the waiting |
859 |
.I rpict |
860 |
process.) |
861 |
This option may be less useful than the |
862 |
.I \-PP |
863 |
variation, explained below. |
864 |
.TP |
865 |
.BI \-PP \ pfile |
866 |
Execute in continuous-forking persistent mode, using |
867 |
.I pfile |
868 |
as the control file. |
869 |
The difference between this option and the |
870 |
.I \-P |
871 |
option described above is the creation of multiple duplicate |
872 |
processes to handle any number of attaches. |
873 |
This provides a simple and reliable mechanism of memory sharing |
874 |
on most multiprocessing platforms, since the |
875 |
.I fork(2) |
876 |
system call will share memory on a copy-on-write basis. |
877 |
This option may be used with |
878 |
.I rpiece(1) |
879 |
to efficiently render a single image using multiple processors |
880 |
on the same host. |
881 |
.TP |
882 |
.BI -t \ sec |
883 |
Set the time between progress reports to |
884 |
.I sec. |
885 |
A progress report writes the number of rays traced, the percentage |
886 |
completed, and the CPU usage to the standard error. |
887 |
Reports are given either automatically after the specified interval, |
888 |
or when the process receives a continue (\-CONT) signal (see |
889 |
.I kill(1)). |
890 |
A value of zero turns automatic reporting off. |
891 |
.TP |
892 |
.BI -e \ efile |
893 |
Send error messages and progress reports to |
894 |
.I efile |
895 |
instead of the standard error. |
896 |
.TP |
897 |
.BR \-w |
898 |
Boolean switch for warning messages. |
899 |
The default is to print warnings, so the first appearance of |
900 |
this option turns them off. |
901 |
.SH EXAMPLE |
902 |
rpict \-vp 10 5 3 \-vd 1 \-.5 0 scene.oct > scene.hdr |
903 |
.PP |
904 |
rpict \-S 1 \-o frame%02d.hdr scene.oct < keyframes.vf |
905 |
.PP |
906 |
To render ambient irradiance in photon mapping mode from a global photon |
907 |
map global.pm via one ambient bounce, and from a caustic photon map |
908 |
caustic.pm: |
909 |
.IP "" .2i |
910 |
rpict -ab 1 -ap global.pm 50 -ap caustic.pm 50 -vf scene.vf scene.oct > |
911 |
scene.hdr |
912 |
.SH ENVIRONMENT |
913 |
RAYPATH the directories to check for auxiliary files. |
914 |
.SH FILES |
915 |
/tmp/rtXXXXXX common header information for picture sequence |
916 |
.br |
917 |
rfXXXXXX temporary name for recover file |
918 |
.SH DIAGNOSTICS |
919 |
If the program terminates from an input related error, the exit status |
920 |
will be 1. |
921 |
A system related error results in an exit status of 2. |
922 |
If the program receives a signal that is caught, it will exit with a status |
923 |
of 3. |
924 |
In each case, an error message will be printed to the standard error, or |
925 |
to the file designated by the |
926 |
.I \-e |
927 |
option. |
928 |
.SH AUTHOR |
929 |
Greg Ward |
930 |
.SH "SEE ALSO" |
931 |
getinfo(1), lookamb(1), mkpmap(1), oconv(1), pdfblur(1), pfilt(1), |
932 |
pinterp(1), pmblur(1), printf(3), ra_rgbe(1), rad(1), rpiece(1), rtpict(1), rtrace(1), rvu(1) |