ViewVC Help
View File | Revision Log | Show Annotations | Download File | Root Listing
root/radiance/ray/doc/man/man1/rpict.1
(Generate patch)

Comparing ray/doc/man/man1/rpict.1 (file contents):
Revision 1.19 by greg, Tue May 26 10:00:46 2015 UTC vs.
Revision 1.28 by greg, Wed Oct 19 21:25:20 2022 UTC

# Line 18 | Line 18 | rpict - generate a RADIANCE picture
18   ]
19   .br
20   .B "rpict [ options ] \-defaults"
21 + .br
22 + .B "rpict \-features [feat1 ..]"
23   .SH DESCRIPTION
24   .I Rpict
25   generates a picture from the RADIANCE scene given in
# Line 41 | Line 43 | In the second form shown above, the default values
43   for the options (modified by those options present)
44   are printed with a brief explanation.
45   .PP
46 + In the third form, a list of supported features is sent
47 + to the standard output, one per line.
48 + If additional arguments follow, they are checked for presence in
49 + this list.
50 + If a feature includes subfeatures, these may be checked as well by
51 + specifying:
52 + .nf
53 +
54 +        rpict -features FeatName=subfeat1,subfeat2
55 +
56 + .fi
57 + If any named feature or subfeature is missing, an error is
58 + reported and the program returns an error status.
59 + If all of the named features are present, a zero status is returned.
60 + .PP
61   Most options are followed by one or more arguments, which must be
62   separated from the option and each other by white space.
63   The exceptions to this rule are the
# Line 211 | Line 228 | Set the pixel sample jitter to
228   Distributed ray-tracing performs anti-aliasing by randomly sampling
229   over pixels.
230   A value of one will randomly distribute samples over full
231 < pixels.
231 > pixels, and is not really recommended due to the tendency of
232 > samples to (nearly) coincide.
233   A value of zero samples pixel centers only.
234 < A value between zero and one is usually best
217 < for low-resolution images.
234 > A value around 0.5-0.8 is typical.
235   .TP
236   .BI -pm \ frac
237   Set the pixel motion blur to
# Line 310 | Line 327 | change greater than the
327   specification will be calculated.
328   .TP
329   .BI -dr \ N
330 < Set the number of relays for secondary sources to
330 > Set the number of relays for virtual sources to
331   .I N.
332 < A value of 0 means that secondary sources will be ignored.
332 > A value of 0 means that virtual sources will be ignored.
333   A value of 1 means that sources will be made into first generation
334 < secondary sources; a value of 2 means that first generation
335 < secondary sources will also be made into second generation secondary
334 > virtual sources; a value of 2 means that first generation
335 > virtual sources will also be made into second generation virtual
336   sources, and so on.
337   .TP
338   .BI -dp \ D
339 < Set the secondary source presampling density to D.
339 > Set the virtual source presampling density to D.
340   This is the number of samples per steradian
341   that will be used to determine ahead of time whether or not
342   it is worth following shadow rays through all the reflections and/or
343 < transmissions associated with a secondary source path.
344 < A value of 0 means that the full secondary source path will always
343 > transmissions associated with a virtual source path.
344 > A value of 0 means that the full virtual source path will always
345   be tested for shadows if it is tested at all.
346   .TP
347   .BR \-dv
# Line 408 | Line 425 | Set the number of ambient bounces to
425   This is the maximum number of diffuse bounces computed by the indirect
426   calculation. A value of zero implies no indirect calculation.
427   .IP
428 < In photon mapping mode (see
428 > This value defaults to 1 in photon mapping mode (see
429   .I -ap
430 < below), a positive value implies that global photon irradiance is
414 < always computed via
430 > below), implying that global photon irradiance is always computed via
431   .I one
432 < ambient bounce. A negative value enables a preview mode that directly
433 < visualises the irradiance from the global photon map without any ambient
434 < bounces.
432 > ambient bounce; this behaviour applies to any positive number of ambient
433 > bounces, regardless of the actual value specified.  A negative value enables
434 > a preview mode that directly visualises the irradiance from the global
435 > photon map without any ambient bounces.
436   .TP
437   .BI -ar \ res
438   Set the ambient resolution to
# Line 439 | Line 456 | A value of zero is interpreted as unlimited resolution
456   Set the ambient accuracy to
457   .I acc.
458   This value will approximately equal the error
459 < from indirect illuminance interpolation.
459 > from indirect irradiance interpolation.
460   A value of zero implies no interpolation.
461   .TP
462   .BI -ad \ N
463   Set the number of ambient divisions to
464   .I N.
465   The error in the Monte Carlo calculation of indirect
466 < illuminance will be inversely proportional to the square
466 > irradiance will be inversely proportional to the square
467   root of this number.
468   A value of zero implies no indirect calculation.
469   .TP
# Line 459 | Line 476 | show a significant change.
476   .BI -af \ fname
477   Set the ambient file to
478   .I fname.
479 < This is where indirect illuminance will be stored and retrieved.
480 < Normally, indirect illuminance values are kept in memory and
479 > This is where indirect irradiance will be stored and retrieved.
480 > Normally, indirect irradiance values are kept in memory and
481   lost when the program finishes or dies.
482 < By using a file, different invocations can share illuminance
482 > By using a file, different invocations can share irradiance
483   values, saving time in the computation.
484 < Also, by creating an ambient file during a low resolution rendering,
485 < better results can be obtained in a second high resolution pass.
484 > Also, by creating an ambient file during a low-resolution rendering,
485 > better results can be obtained in a second high-resolution pass.
486 > (It is a good idea to keep all of the calculation parameters the same,
487 > changing only the dimensions of the output picture.)\0
488   The ambient file is in a machine-independent binary format
489   which may be examined with
490   .I lookamb(1).
# Line 540 | Line 559 | Global photon irradiance is evaluated as part of the a
559   above), caustic photon irradiance is evaluated at primary rays, and
560   indirect inscattering in
561   .I mist
562 < is accounted for by volume photons.
562 > is accounted for by volume photons. Contribution photons are treated as
563 > global photons by
564 > .I rpict.
565   .IP
566   Additionally specifying
567   .I bwidth2
# Line 557 | Line 578 | in which case the bandwidth, if specified, is ignored,
578   is invariably looked up.
579   .IP
580   Using direct photons replaces the direct calculation with density estimates
581 < for debugging and validation of photon emission.      
581 > for debugging and validation of photon emission.
582   .TP
583   .BI -am " frac"
584 < Coefficient for maximum search radius for photon map lookups. The search
585 < radius is automatically determined based on the average photon distance to the
586 < distribution's centre of gravity, and scaled by this coefficient. Increase this
587 < value if multiple warnings about short photon lookups are issued.
584 > Maximum search radius for photon map lookups.  Without this option, an
585 > initial maximum search radius is estimated for each photon map from the
586 > average photon distance to the distribution's centre of gravity.  It is then
587 > adapted to the photon density in subsequent lookups.  This option imposes a
588 > global fixed maximum search radius for
589 > .I all
590 > photon maps, thus defeating the automatic adaptation.  It is useful when
591 > multiple warnings about short photon lookups are issued.  Note that this
592 > option does not conflict with the bandwidth specified with the
593 > .I \-ap
594 > option; the number of photons found will not exceed the latter, but may be
595 > lower if the maximum search radius contains fewer photons, thus resulting in
596 > short lookups.  Setting this radius too large, on the other hand, may
597 > degrade performance.
598   .TP
599 + .BI -ac " pagesize"
600 + Set the photon cache page size when using out-of-core photon mapping. The
601 + photon cache reduces disk I/O incurred by on-demand loading (paging) of
602 + photons, and thus increases performance. This
603 + is expressed as a (float) multiple of the density estimate bandwidth
604 + specified with
605 + .I \-ap
606 + under the assumption that photon lookups are local to a cache page. Cache
607 + performance is sensitive to this parameter: larger pagesizes will reduce the
608 + paging frequency at the expense of higher latency when paging does occur.
609 + Sensible values are in the range 4 (default) to 16.
610 + .TP
611 + .BI -aC " cachesize"
612 + Set the total number of photons cached when using out-of-core photon
613 + mapping, taking into account the pagesize specified by
614 + .I \-ac.
615 + Note that this is approximate as the number of cache pages is rounded to
616 + the nearest prime. This allows adapting the cache to the available physical
617 + memory. Cache performance is less sensitive to this parameter, and reasonable
618 + performance can obtained with as few as 10k photons. The default is 1M. This
619 + option recognises multiplier suffixes (k = 1e3, M = 1e6), both in upper and
620 + lower case.
621 + .TP
622   .BI -me " rext gext bext"
623   Set the global medium extinction coefficient to the indicated color,
624   in units of 1/distance (distance in world coordinates).
# Line 627 | Line 681 | is zero, then Russian roulette is used for ray
681   termination, and the
682   .I -lw
683   setting (below) must be positive.
684 < If N is a negative integer, then this sets the upper limit
685 < of reflections past which Russian roulette will be used.
684 > If N is a negative integer, then this limits the maximum
685 > number of reflections even with Russian roulette.
686   In scenes with dielectrics and total internal reflection,
687   a setting of 0 (no limit) may cause a stack overflow.
688   .TP
# Line 849 | Line 903 | rpict \-vp 10 5 3 \-vd 1 \-.5 0 scene.oct > scene.hdr
903   .PP
904   rpict \-S 1 \-o frame%02d.hdr scene.oct < keyframes.vf
905   .PP
906 < To render ambient illuminance in photon mapping mode from a global photon
906 > To render ambient irradiance in photon mapping mode from a global photon
907   map global.pm via one ambient bounce, and from a caustic photon map
908   caustic.pm:
909   .IP "" .2i
# Line 875 | Line 929 | option.
929   Greg Ward
930   .SH "SEE ALSO"
931   getinfo(1), lookamb(1), mkpmap(1), oconv(1), pdfblur(1), pfilt(1),
932 < pinterp(1), pmblur(1), printf(3), ra_rgbe(1), rad(1), rtrace(1), rvu(1)
932 > pinterp(1), pmblur(1), printf(3), ra_rgbe(1), rad(1), rpiece(1), rtpict(1), rtrace(1), rvu(1)

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines