70 |
|
to the letter 'c'. |
71 |
|
This view is like a standard perspective vertically, but projected |
72 |
|
on a cylinder horizontally (like a soupcan's-eye view). |
73 |
< |
Two fisheye views are provided as well; 'h' yields a hemispherical fisheye |
74 |
< |
view and 'a' results in angular fisheye distortion. |
73 |
> |
Three fisheye views are provided as well; 'h' yields a hemispherical fisheye |
74 |
> |
view, 'a' results in angular fisheye distortion, and 's' |
75 |
> |
results in a planisphere (stereographic) projection. |
76 |
|
A hemispherical fisheye is a projection of the hemisphere onto a circle. |
77 |
|
The maximum view angle for this type is 180 degrees. |
78 |
|
An angular fisheye view is defined such that distance from the center of |
79 |
|
the image is proportional to the angle from the central view direction. |
80 |
|
An angular fisheye can display a full 360 degrees. |
81 |
+ |
A planisphere fisheye view maintains angular relationships between lines, |
82 |
+ |
and is commonly used for sun path analysis. |
83 |
+ |
This is more commonly known as a |
84 |
+ |
"stereographic projection," but we avoid the term here so as not to |
85 |
+ |
confuse it with a stereoscopic pair. |
86 |
+ |
A planisphere fisheye can display up to (but not including) 360 degrees, |
87 |
+ |
although distortion becomes extreme as this limit is approached. |
88 |
|
Note that there is no space between the view type |
89 |
|
option and its single letter argument. |
90 |
|
.TP |
160 |
|
rendering an image a piece at a time. |
161 |
|
A value of 1 means that the rendered image starts just to the right of |
162 |
|
the normal view. |
163 |
< |
A value of -1 would be to the left. |
163 |
> |
A value of \-1 would be to the left. |
164 |
|
Larger or fractional values are permitted as well. |
165 |
|
.TP |
166 |
|
.BI -vl \ val |
271 |
|
.I frac |
272 |
|
is too large. |
273 |
|
It is usually wise to turn off image sampling when using |
274 |
< |
direct jitter by setting -ps to 1. |
274 |
> |
direct jitter by setting \-ps to 1. |
275 |
|
.TP |
276 |
|
.BI -ds \ frac |
277 |
|
Set the direct sampling ratio to |
563 |
|
.I \-dv |
564 |
|
option (above) may be used to override this. |
565 |
|
.TP |
566 |
< |
.BR \-R |
567 |
< |
Boolean switch to control random sampling. |
566 |
> |
.BR \-u |
567 |
> |
Boolean switch to control uncorrelated random sampling. |
568 |
|
When "off", a low-discrepancy sequence is used, which reduces |
569 |
|
variance but can result in a brushed appearance in specular highlights. |
570 |
|
When "on", pure Monte Carlo sampling is used in all calculations. |
782 |
|
A progress report writes the number of rays traced, the percentage |
783 |
|
completed, and the CPU usage to the standard error. |
784 |
|
Reports are given either automatically after the specified interval, |
785 |
< |
or when the process receives a continue (-CONT) signal (see |
785 |
> |
or when the process receives a continue (\-CONT) signal (see |
786 |
|
.I kill(1)). |
787 |
|
A value of zero turns automatic reporting off. |
788 |
|
.TP |
796 |
|
The default is to print warnings, so the first appearance of |
797 |
|
this option turns them off. |
798 |
|
.SH EXAMPLE |
799 |
< |
rpict -vp 10 5 3 -vd 1 -.5 0 scene.oct > scene.pic |
799 |
> |
rpict \-vp 10 5 3 \-vd 1 \-.5 0 scene.oct > scene.pic |
800 |
|
.PP |
801 |
< |
rpict -S 1 -o frame%02d.pic scene.oct < keyframes.vf |
801 |
> |
rpict \-S 1 \-o frame%02d.pic scene.oct < keyframes.vf |
802 |
|
.SH ENVIRONMENT |
803 |
|
RAYPATH the directories to check for auxiliary files. |
804 |
|
.SH FILES |