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Revision: 1.31
Committed: Tue Apr 22 17:12:25 2025 UTC (12 days ago) by greg
Branch: MAIN
Changes since 1.30: +12 -1 lines
Log Message:
feat(rpict,rtrace,rvu,rxpict,rxtrace,rxpiece): Added -e expr and -f file.cal options

File Contents

# User Rev Content
1 greg 1.31 .\" RCSid "$Id: rpict.1,v 1.30 2023/11/15 19:21:54 greg Exp $"
2 greg 1.1 .TH RPICT 1 2/26/99 RADIANCE
3     .SH NAME
4     rpict - generate a RADIANCE picture
5     .SH SYNOPSIS
6     .B rpict
7     [
8     .B options
9     ]
10     [
11     .B $EVAR
12     ]
13     [
14     .B @file
15     ]
16     [
17     .B octree
18     ]
19     .br
20     .B "rpict [ options ] \-defaults"
21 greg 1.28 .br
22     .B "rpict \-features [feat1 ..]"
23 greg 1.1 .SH DESCRIPTION
24     .I Rpict
25     generates a picture from the RADIANCE scene given in
26     .I octree
27     and sends it to the standard output.
28     If no
29     .I octree
30     is given, the standard input is read.
31     (The octree may also be specified as the output of a command
32     enclosed in quotes and preceded by a `!'.)\0
33     Options specify the viewing parameters as well as
34     giving some control over the calculation.
35     Options may be given on the command line and/or read from the
36     environment and/or read from a file.
37     A command argument beginning with a dollar sign ('$') is immediately
38     replaced by the contents of the given environment variable.
39     A command argument beginning with an at sign ('@') is immediately
40     replaced by the contents of the given file.
41     .PP
42     In the second form shown above, the default values
43     for the options (modified by those options present)
44     are printed with a brief explanation.
45     .PP
46 greg 1.28 In the third form, a list of supported features is sent
47     to the standard output, one per line.
48     If additional arguments follow, they are checked for presence in
49     this list.
50     If a feature includes subfeatures, these may be checked as well by
51     specifying:
52     .nf
53    
54     rpict -features FeatName=subfeat1,subfeat2
55    
56     .fi
57     If any named feature or subfeature is missing, an error is
58     reported and the program returns an error status.
59     If all of the named features are present, a zero status is returned.
60     .PP
61 greg 1.1 Most options are followed by one or more arguments, which must be
62     separated from the option and each other by white space.
63     The exceptions to this rule are the
64     .I \-vt
65     option and the boolean options.
66     Normally, the appearance of a boolean option causes a feature to
67     be "toggled", that is switched from off to on or on to off
68     depending on its previous state.
69     Boolean options may also be set
70     explicitly by following them immediately with a '+' or '-', meaning
71     on or off, respectively.
72     Synonyms for '+' are any of the characters "yYtT1", and synonyms
73     for '-' are any of the characters "nNfF0".
74     All other characters will generate an error.
75     .TP 10n
76     .BI -vt t
77     Set view type to
78     .I t.
79     If
80     .I t
81     is 'v', a perspective view is selected.
82     If
83     .I t
84     is 'l', a parallel view is used.
85     A cylindrical panorma may be selected by setting
86     .I t
87     to the letter 'c'.
88     This view is like a standard perspective vertically, but projected
89     on a cylinder horizontally (like a soupcan's-eye view).
90 greg 1.12 Three fisheye views are provided as well; 'h' yields a hemispherical fisheye
91     view, 'a' results in angular fisheye distortion, and 's'
92     results in a planisphere (stereographic) projection.
93 greg 1.1 A hemispherical fisheye is a projection of the hemisphere onto a circle.
94     The maximum view angle for this type is 180 degrees.
95     An angular fisheye view is defined such that distance from the center of
96     the image is proportional to the angle from the central view direction.
97     An angular fisheye can display a full 360 degrees.
98 greg 1.12 A planisphere fisheye view maintains angular relationships between lines,
99     and is commonly used for sun path analysis.
100     This is more commonly known as a
101     "stereographic projection," but we avoid the term here so as not to
102     confuse it with a stereoscopic pair.
103     A planisphere fisheye can display up to (but not including) 360 degrees,
104     although distortion becomes extreme as this limit is approached.
105 greg 1.1 Note that there is no space between the view type
106     option and its single letter argument.
107     .TP
108     .BI -vp " x y z"
109     Set the view point to
110     .I "x y z".
111     This is the focal point of a perspective view or the
112     center of a parallel projection.
113     .TP
114     .BI -vd " xd yd zd"
115     Set the view direction vector to
116     .I "xd yd zd".
117 greg 1.5 The length of this vector indicates the focal distance as needed by the
118     .I \-pd
119     option, described below.
120 greg 1.1 .TP
121     .BI -vu " xd yd zd"
122     Set the view up vector (vertical direction) to
123     .I "xd yd zd".
124     .TP
125     .BI -vh \ val
126     Set the view horizontal size to
127     .I val.
128     For a perspective projection (including fisheye views),
129     .I val
130     is the horizontal field of view (in degrees).
131     For a parallel projection,
132     .I val
133     is the view width in world coordinates.
134     .TP
135     .BI -vv \ val
136     Set the view vertical size to
137     .I val.
138     .TP
139     .BI -vo \ val
140     Set the view fore clipping plane at a distance of
141     .I val
142     from the view point.
143     The plane will be perpendicular to the view direction for
144     perspective and parallel view types.
145     For fisheye view types, the clipping plane is actually a clipping
146     sphere, centered on the view point with radius
147     .I val.
148     Objects in front of this imaginary surface will not be visible.
149     This may be useful for seeing through walls (to get a longer
150     perspective from an exterior view point) or for incremental
151     rendering.
152     A value of zero implies no foreground clipping.
153     A negative value produces some interesting effects, since it creates an
154     inverted image for objects behind the viewpoint.
155     This possibility is provided mostly for the purpose of rendering
156     stereographic holograms.
157     .TP
158     .BI -va \ val
159     Set the view aft clipping plane at a distance of
160     .I val
161     from the view point.
162     Like the view fore plane, it will be perpendicular to the view
163     direction for perspective and parallel view types.
164     For fisheye view types, the clipping plane is actually a clipping
165     sphere, centered on the view point with radius
166     .I val.
167     Objects behind this imaginary surface will not be visible.
168     A value of zero means no aft clipping, and is the only way to see
169     infinitely distant objects such as the sky.
170     .TP
171     .BI -vs \ val
172     Set the view shift to
173     .I val.
174     This is the amount the actual image will be shifted to the right of
175     the specified view.
176     This is option is useful for generating skewed perspectives or
177     rendering an image a piece at a time.
178     A value of 1 means that the rendered image starts just to the right of
179     the normal view.
180 greg 1.11 A value of \-1 would be to the left.
181 greg 1.1 Larger or fractional values are permitted as well.
182     .TP
183     .BI -vl \ val
184     Set the view lift to
185     .I val.
186     This is the amount the actual image will be lifted up from the
187     specified view, similar to the
188     .I \-vs
189     option.
190     .TP
191     .BI -vf \ file
192     Get view parameters from
193     .I file,
194 greg 1.3 which may be a picture or a file created by rvu (with the "view" command).
195 greg 1.1 .TP
196     .BI -x \ res
197     Set the maximum x resolution to
198     .I res.
199     .TP
200     .BI -y \ res
201     Set the maximum y resolution to
202     .I res.
203     .TP
204     .BI -pa \ rat
205     Set the pixel aspect ratio (height over width) to
206     .I rat.
207     Either the x or the y resolution will be reduced so that the pixels have
208     this ratio for the specified view.
209     If
210     .I rat
211     is zero, then the x and y resolutions will adhere to the given maxima.
212     .TP
213     .BI -ps \ size
214     Set the pixel sample spacing to the integer
215     .I size.
216     This specifies the sample spacing (in pixels) for adaptive subdivision
217     on the image plane.
218     .TP
219     .BI -pt \ frac
220     Set the pixel sample tolerance to
221     .I frac.
222     If two samples differ by more than this amount, a third
223     sample is taken between them.
224     .TP
225     .BI -pj \ frac
226     Set the pixel sample jitter to
227     .I frac.
228     Distributed ray-tracing performs anti-aliasing by randomly sampling
229     over pixels.
230     A value of one will randomly distribute samples over full
231 greg 1.26 pixels, and is not really recommended due to the tendency of
232     samples to (nearly) coincide.
233 greg 1.1 A value of zero samples pixel centers only.
234 greg 1.26 A value around 0.5-0.8 is typical.
235 greg 1.1 .TP
236     .BI -pm \ frac
237     Set the pixel motion blur to
238     .I frac.
239     In an animated sequence, the exact view will be blurred between the previous
240     view and the next view as though a shutter were open this fraction of a
241     frame time.
242     (See the
243     .I \-S
244     option regarding animated sequences.)\0
245     The first view will be blurred according to the difference between the
246     initial view set on the command line and the first view taken from the
247     standard input.
248     It is not advisable to use this option in combination with the
249     .I pmblur(1)
250     program, since one takes the place of the other.
251     However, it may improve results with
252     .I pmblur
253     to use a very small fraction with the
254     .I \-pm
255     option, to avoid the ghosting effect of too few time samples.
256     .TP
257 greg 1.4 .BI -pd \ dia
258     Set the pixel depth-of-field aperture to a diameter of
259     .I dia
260     (in world coordinates).
261     This will be used in conjunction with the view focal distance, indicated
262     by the length of the view direction vector given in the
263     .I \-vd
264     option.
265     It is not advisable to use this option in combination with the
266     .I pdfblur(1)
267     program, since one takes the place of the other.
268     However, it may improve results with
269     .I pdfblur
270     to use a very small fraction with the
271     .I \-pd
272     option, to avoid the ghosting effect of too few samples.
273     .TP
274 greg 1.30 .BI -pc " xr yr xg yg xb yb xw yw"
275     Use the specified chromaticity pairs for output primaries and white
276     point rather than the standard RGB color space.
277     .TP
278     .BR \-pRGB
279     Output standard RGB values (the default).
280     .TP
281     .BR \-pXYZ
282     Output standard CIE XYZ tristimulus values rather than RGB.
283     .TP
284 greg 1.31 .BI -f \ source
285     Load definitions from
286     .I source
287     and assign at global level.
288     .TP
289     .BI -e \ expr
290     Set additional definitions from
291     .I expr.
292     .TP
293 greg 1.1 .BI -dj \ frac
294     Set the direct jittering to
295     .I frac.
296     A value of zero samples each source at specific sample points
297     (see the
298     .I \-ds
299     option below), giving a smoother but somewhat less accurate
300     rendering.
301     A positive value causes rays to be distributed over each
302     source sample according to its size, resulting in more accurate
303     penumbras.
304     This option should never be greater than 1, and may even
305     cause problems (such as speckle) when the value is smaller.
306     A warning about aiming failure will issued if
307     .I frac
308     is too large.
309     It is usually wise to turn off image sampling when using
310 greg 1.11 direct jitter by setting \-ps to 1.
311 greg 1.1 .TP
312     .BI -ds \ frac
313     Set the direct sampling ratio to
314     .I frac.
315     A light source will be subdivided until
316     the width of each sample area divided by the distance
317     to the illuminated point is below this ratio.
318     This assures accuracy in regions close to large area sources
319     at a slight computational expense.
320     A value of zero turns source subdivision off, sending at most one
321     shadow ray to each light source.
322     .TP
323     .BI -dt \ frac
324     Set the direct threshold to
325     .I frac.
326     Shadow testing will stop when the potential contribution of at least
327     the next and at most all remaining light source samples is less than
328     this fraction of the accumulated value.
329     (See the
330     .I \-dc
331     option below.)\0
332     The remaining light source contributions are approximated
333     statistically.
334     A value of zero means that all light source samples will be tested for shadow.
335     .TP
336     .BI \-dc \ frac
337     Set the direct certainty to
338     .I frac.
339     A value of one guarantees that the absolute accuracy of the direct calculation
340     will be equal to or better than that given in the
341     .I \-dt
342     specification.
343     A value of zero only insures that all shadow lines resulting in a contrast
344     change greater than the
345     .I \-dt
346     specification will be calculated.
347     .TP
348     .BI -dr \ N
349 greg 1.27 Set the number of relays for virtual sources to
350 greg 1.1 .I N.
351 greg 1.27 A value of 0 means that virtual sources will be ignored.
352 greg 1.1 A value of 1 means that sources will be made into first generation
353 greg 1.27 virtual sources; a value of 2 means that first generation
354     virtual sources will also be made into second generation virtual
355 greg 1.1 sources, and so on.
356     .TP
357     .BI -dp \ D
358 greg 1.27 Set the virtual source presampling density to D.
359 greg 1.1 This is the number of samples per steradian
360     that will be used to determine ahead of time whether or not
361     it is worth following shadow rays through all the reflections and/or
362 greg 1.27 transmissions associated with a virtual source path.
363     A value of 0 means that the full virtual source path will always
364 greg 1.1 be tested for shadows if it is tested at all.
365     .TP
366     .BR \-dv
367     Boolean switch for light source visibility.
368     With this switch off, sources will be black when viewed directly
369     although they will still participate in the direct calculation.
370     This option may be desirable in conjunction with the
371     .I \-i
372     option so that light sources do not appear in the output.
373     .TP
374 greg 1.15 .BI -ss \ samp
375     Set the specular sampling to
376     .I samp.
377     For values less than 1, this is the degree to which the highlights
378     are sampled for rough specular materials.
379     A value greater than one causes multiple ray samples to be sent
380     to reduce noise at a commmesurate cost.
381 greg 1.1 A value of zero means that no jittering will take place, and all
382     reflections will appear sharp even when they should be diffuse.
383     This may be desirable when used in combination with image sampling
384     (see
385     .I \-ps
386     option above) to obtain faster renderings.
387     .TP
388     .BI -st \ frac
389     Set the specular sampling threshold to
390     .I frac.
391     This is the minimum fraction of reflection or transmission, under which
392     no specular sampling is performed.
393     A value of zero means that highlights will always be sampled by
394     tracing reflected or transmitted rays.
395     A value of one means that specular sampling is never used.
396     Highlights from light sources will always be correct, but
397     reflections from other surfaces will be approximated using an
398     ambient value.
399     A sampling threshold between zero and one offers a compromise between image
400     accuracy and rendering time.
401     .TP
402     .BR -bv
403     Boolean switch for back face visibility.
404 greg 1.16 With this switch off, back faces of all objects will be invisible
405     to view rays.
406 greg 1.1 This is dangerous unless the model was constructed such that
407 greg 1.16 all surface normals face outward.
408 greg 1.1 Although turning off back face visibility does not save much
409     computation time under most circumstances, it may be useful as a
410     tool for scene debugging, or for seeing through one-sided walls from
411     the outside.
412     .TP
413     .BI -av " red grn blu"
414     Set the ambient value to a radiance of
415     .I "red grn blu".
416     This is the final value used in place of an
417     indirect light calculation.
418     If the number of ambient bounces is one or greater and the ambient
419     value weight is non-zero (see
420     .I -aw
421     and
422     .I -ab
423     below), this value may be modified by the computed indirect values
424     to improve overall accuracy.
425     .TP
426     .BI -aw \ N
427     Set the relative weight of the ambient value given with the
428     .I -av
429     option to
430     .I N.
431     As new indirect irradiances are computed, they will modify the
432     default ambient value in a moving average, with the specified weight
433     assigned to the initial value given on the command and all other
434     weights set to 1.
435     If a value of 0 is given with this option, then the initial ambient
436     value is never modified.
437     This is the safest value for scenes with large differences in
438     indirect contributions, such as when both indoor and outdoor
439     (daylight) areas are visible.
440     .TP
441     .BI -ab \ N
442     Set the number of ambient bounces to
443     .I N.
444 greg 1.18 This is the maximum number of diffuse bounces computed by the indirect
445     calculation. A value of zero implies no indirect calculation.
446     .IP
447 rschregle 1.20 This value defaults to 1 in photon mapping mode (see
448 greg 1.18 .I -ap
449 rschregle 1.20 below), implying that global photon irradiance is always computed via
450 greg 1.18 .I one
451 rschregle 1.20 ambient bounce; this behaviour applies to any positive number of ambient
452     bounces, regardless of the actual value specified. A negative value enables
453     a preview mode that directly visualises the irradiance from the global
454     photon map without any ambient bounces.
455 greg 1.1 .TP
456     .BI -ar \ res
457     Set the ambient resolution to
458     .I res.
459     This number will determine the maximum density of ambient values
460     used in interpolation.
461     Error will start to increase on surfaces spaced closer than
462     the scene size divided by the ambient resolution.
463     The maximum ambient value density is the scene size times the
464     ambient accuracy (see the
465     .I \-aa
466     option below) divided by the ambient resolution.
467     The scene size can be determined using
468     .I getinfo(1)
469     with the
470     .I \-d
471     option on the input octree.
472     A value of zero is interpreted as unlimited resolution.
473     .TP
474     .BI -aa \ acc
475     Set the ambient accuracy to
476     .I acc.
477     This value will approximately equal the error
478 greg 1.27 from indirect irradiance interpolation.
479 greg 1.1 A value of zero implies no interpolation.
480     .TP
481     .BI -ad \ N
482     Set the number of ambient divisions to
483     .I N.
484     The error in the Monte Carlo calculation of indirect
485 greg 1.27 irradiance will be inversely proportional to the square
486 greg 1.1 root of this number.
487     A value of zero implies no indirect calculation.
488     .TP
489     .BI -as \ N
490     Set the number of ambient super-samples to
491     .I N.
492     Super-samples are applied only to the ambient divisions which
493     show a significant change.
494     .TP
495     .BI -af \ fname
496     Set the ambient file to
497     .I fname.
498 greg 1.27 This is where indirect irradiance will be stored and retrieved.
499     Normally, indirect irradiance values are kept in memory and
500 greg 1.1 lost when the program finishes or dies.
501 greg 1.27 By using a file, different invocations can share irradiance
502 greg 1.1 values, saving time in the computation.
503 greg 1.26 Also, by creating an ambient file during a low-resolution rendering,
504     better results can be obtained in a second high-resolution pass.
505     (It is a good idea to keep all of the calculation parameters the same,
506     changing only the dimensions of the output picture.)\0
507 greg 1.1 The ambient file is in a machine-independent binary format
508     which may be examined with
509     .I lookamb(1).
510     .IP
511     The ambient file may also be used as a means of communication and
512     data sharing between simultaneously executing processes.
513     The same file may be used by multiple processes, possibly running on
514     different machines and accessing the file via the network (ie.
515     .I nfs(4)).
516     The network lock manager
517     .I lockd(8)
518     is used to insure that this information is used consistently.
519     .IP
520     If any calculation parameters are changed or the scene
521     is modified, the old ambient file should be removed so that
522     the calculation can start over from scratch.
523     For convenience, the original ambient parameters are listed in the
524     header of the ambient file.
525     .I Getinfo(1)
526     may be used to print out this information.
527     .TP
528 greg 1.7 .BI -ae \ mod
529 greg 1.1 Append
530 greg 1.7 .I mod
531 greg 1.1 to the ambient exclude list,
532     so that it will not be considered during the indirect calculation.
533     This is a hack for speeding the indirect computation by
534     ignoring certain objects.
535     Any object having
536 greg 1.7 .I mod
537 greg 1.1 as its modifier will get the default ambient
538     level rather than a calculated value.
539 greg 1.7 Any number of excluded modifiers may be given, but each
540 greg 1.1 must appear in a separate option.
541     .TP
542 greg 1.7 .BI -ai \ mod
543 greg 1.1 Add
544 greg 1.7 .I mod
545 greg 1.1 to the ambient include list,
546     so that it will be considered during the indirect calculation.
547     The program can use either an include list or an exclude
548     list, but not both.
549     .TP
550     .BI -aE \ file
551     Same as
552     .I \-ae,
553 greg 1.7 except read modifiers to be excluded from
554 greg 1.1 .I file.
555     The RAYPATH environment variable determines which directories are
556     searched for this file.
557 greg 1.7 The modifier names are separated by white space in the file.
558 greg 1.1 .TP
559     .BI -aI \ file
560     Same as
561     .I \-ai,
562 greg 1.7 except read modifiers to be included from
563 greg 1.1 .I file.
564     .TP
565 greg 1.18 .BI -ap " file [bwidth1 [bwidth2]]"
566     Enable photon mapping mode. Loads a photon map generated with
567     .I mkpmap(1)
568     from
569     .I file,
570     and evaluates the indirect irradiance depending on the photon type
571     (automagically detected) using density estimates with a bandwidth of
572     .I bwidth1
573     photons, or the default bandwidth if none is specified (a warning will be
574     issued in this case).
575     .IP
576     Global photon irradiance is evaluated as part of the ambient calculation (see
577     .I \-ab
578     above), caustic photon irradiance is evaluated at primary rays, and
579     indirect inscattering in
580     .I mist
581 rschregle 1.22 is accounted for by volume photons. Contribution photons are treated as
582     global photons by
583     .I rpict.
584 greg 1.18 .IP
585     Additionally specifying
586     .I bwidth2
587     enables bias compensation for the density estimates with a
588     minimum and maximum bandwidth of
589     .I bwidth1
590     and
591     .I bwidth2,
592     respectively.
593     .IP
594     Global photon irradiance may be optionally precomputed by
595     .I mkpmap(1),
596     in which case the bandwidth, if specified, is ignored, as the nearest photon
597     is invariably looked up.
598     .IP
599     Using direct photons replaces the direct calculation with density estimates
600 rschregle 1.22 for debugging and validation of photon emission.
601 greg 1.18 .TP
602     .BI -am " frac"
603 rschregle 1.20 Maximum search radius for photon map lookups. Without this option, an
604     initial maximum search radius is estimated for each photon map from the
605     average photon distance to the distribution's centre of gravity. It is then
606     adapted to the photon density in subsequent lookups. This option imposes a
607     global fixed maximum search radius for
608     .I all
609     photon maps, thus defeating the automatic adaptation. It is useful when
610     multiple warnings about short photon lookups are issued. Note that this
611     option does not conflict with the bandwidth specified with the
612     .I \-ap
613     option; the number of photons found will not exceed the latter, but may be
614     lower if the maximum search radius contains fewer photons, thus resulting in
615     short lookups. Setting this radius too large, on the other hand, may
616     degrade performance.
617 greg 1.18 .TP
618 rschregle 1.21 .BI -ac " pagesize"
619     Set the photon cache page size when using out-of-core photon mapping. The
620     photon cache reduces disk I/O incurred by on-demand loading (paging) of
621     photons, and thus increases performance. This
622     is expressed as a (float) multiple of the density estimate bandwidth
623     specified with
624     .I \-ap
625     under the assumption that photon lookups are local to a cache page. Cache
626     performance is sensitive to this parameter: larger pagesizes will reduce the
627     paging frequency at the expense of higher latency when paging does occur.
628     Sensible values are in the range 4 (default) to 16.
629     .TP
630     .BI -aC " cachesize"
631     Set the total number of photons cached when using out-of-core photon
632     mapping, taking into account the pagesize specified by
633     .I \-ac.
634     Note that this is approximate as the number of cache pages is rounded to
635     the nearest prime. This allows adapting the cache to the available physical
636 rschregle 1.25 memory. Cache performance is less sensitive to this parameter, and reasonable
637     performance can obtained with as few as 10k photons. The default is 1M. This
638     option recognises multiplier suffixes (k = 1e3, M = 1e6), both in upper and
639     lower case.
640 rschregle 1.21 .TP
641 greg 1.1 .BI -me " rext gext bext"
642     Set the global medium extinction coefficient to the indicated color,
643     in units of 1/distance (distance in world coordinates).
644     Light will be scattered or absorbed over distance according to
645     this value.
646     The ratio of scattering to total scattering plus absorption is set
647     by the albedo parameter, described below.
648     .TP
649     .BI -ma " ralb galb balb"
650     Set the global medium albedo to the given value between 0\00\00
651     and 1\01\01.
652     A zero value means that all light not transmitted by the medium
653     is absorbed.
654     A unitary value means that all light not transmitted by the medium
655     is scattered in some new direction.
656     The isotropy of scattering is determined by the Heyney-Greenstein
657     parameter, described below.
658     .TP
659     .BI \-mg \ gecc
660     Set the medium Heyney-Greenstein eccentricity parameter to
661     .I gecc.
662     This parameter determines how strongly scattering favors the forward
663     direction.
664     A value of 0 indicates perfectly isotropic scattering.
665     As this parameter approaches 1, scattering tends to prefer the
666     forward direction.
667     .TP
668     .BI \-ms \ sampdist
669     Set the medium sampling distance to
670     .I sampdist,
671     in world coordinate units.
672     During source scattering, this will be the average distance between
673     adjacent samples.
674     A value of 0 means that only one sample will be taken per light
675     source within a given scattering volume.
676     .TP
677     .BR \-i
678     Boolean switch to compute irradiance rather than radiance values.
679     This only affects the final result, substituting a Lambertian
680     surface and multiplying the radiance by pi.
681     Glass and other transparent surfaces are ignored during this stage.
682     Light sources still appear with their original radiance values,
683     though the
684     .I \-dv
685     option (above) may be used to override this.
686     .TP
687 greg 1.10 .BR \-u
688     Boolean switch to control uncorrelated random sampling.
689 greg 1.9 When "off", a low-discrepancy sequence is used, which reduces
690 greg 1.17 variance but can result in a dithered appearance in specular highlights.
691 greg 1.9 When "on", pure Monte Carlo sampling is used in all calculations.
692     .TP
693 greg 1.1 .BI -lr \ N
694     Limit reflections to a maximum of
695 greg 1.14 .I N,
696     if N is a positive integer.
697 greg 1.8 If
698     .I N
699     is zero, then Russian roulette is used for ray
700     termination, and the
701     .I -lw
702     setting (below) must be positive.
703 greg 1.24 If N is a negative integer, then this limits the maximum
704     number of reflections even with Russian roulette.
705 greg 1.8 In scenes with dielectrics and total internal reflection,
706     a setting of 0 (no limit) may cause a stack overflow.
707 greg 1.1 .TP
708     .BI -lw \ frac
709     Limit the weight of each ray to a minimum of
710     .I frac.
711 greg 1.8 During ray-tracing, a record is kept of the estimated contribution
712     (weight) a ray would have in the image.
713     If this weight is less than the specified minimum and the
714     .I -lr
715     setting (above) is positive, the ray is not traced.
716     Otherwise, Russian roulette is used to
717     continue rays with a probability equal to the ray weight
718     divided by the given
719     .I frac.
720 greg 1.1 .TP
721 greg 1.29 .BI -cs \ Ns
722     Use
723     .I Ns
724     bands for spectral sampling rather than the default RGB calculation space.
725     The maximum setting is controlled by the compiler macro MAXCSAMP, and
726     defaults to 24.
727     Larger values for Ns will be reduced to MAXCSAMP.
728     .TP
729     .BI -cw " nmA nmB"
730     Set extrema to the given wavelengths for spectral sampling.
731     The default is 380 and 780 nanometers.
732     The order specified does not matter.
733     .TP
734 greg 1.1 .BI -S \ seqstart
735     Instead of generating a single picture based only on the view
736     parameters given on the command line, this option causes
737     .I rpict
738     to read view options from the standard input and for each line
739     containing a valid view specification, generate a corresponding
740     picture.
741     This option is most useful for generating animated sequences, though
742     it may also be used to control rpict from a remote process for
743     network-distributed rendering.
744     .I Seqstart
745     is a positive integer that will be associated with the first output
746     frame, and incremented for successive output frames.
747     By default, each frame is concatenated to the output stream, but it
748     is possible to change this action using the
749     .I \-o
750     option (described below).
751     Multiple frames may be later extracted from the output using
752     .I ra_rgbe(1).
753     .IP
754     Note that the octree may not be read from the standard input when
755     using this option.
756     .TP
757     .BI -o \ fspec
758     Send the picture(s) to the file(s) given by
759     .I fspec
760     instead of the standard output.
761     If this option is used in combination with
762     .I \-S
763     and
764     .I fspec
765     contains an integer field for
766     .I printf(3)
767     (eg. "%03d") then the actual output file name will include
768     the current frame number.
769     .I Rpict
770     will not allow a picture file to be clobbered (overwritten)
771     with this option.
772     If an image in a sequence already exists
773     .I (\-S
774     option),
775     .I rpict
776     will skip until it reaches an image that doesn't, or the end of
777     the sequence.
778     This is useful for running rpict on multiple machines or processors
779     to render the same sequence, as each process will skip to the next
780     frame that needs rendering.
781     .TP
782     .BI -r \ fn
783     Recover pixel information from the file
784     .I fn.
785     If the program gets killed during picture generation, the information
786     may be recovered using this option.
787     The view parameters and picture dimensions are also recovered from
788     .I fn
789     if possible.
790     The other options should be identical to those which created
791     .I fn,
792     or an inconsistent picture may result.
793     If
794     .I fn
795     is identical to the file specification given with the
796     .I \-o
797     option,
798     .I rpict
799     will rename the file prior to copying its contents.
800     This insures that the old file is not overwritten accidentally.
801     (See also the
802     .I \-ro
803     option, below.)\0
804     .IP
805     If
806     .I fn
807     is an integer and the recover option is used in combination with the
808     .I \-S
809     option, then
810     .I rpict
811     skips a number of view specifications on its input equal to the
812     difference between
813     .I fn
814     and
815     .I seqstart.
816     .I Rpict
817     then performs a recovery operation on the file constructed from the
818     frame number
819     .I fn
820     and the output file specification given with the
821     .I \-o
822     option.
823     This provides a convenient mechanism for recovering in the middle of
824     an aborted picture sequence.
825     .IP
826     The recovered file
827     will be removed if the operation is successful.
828     If the recover operation fails (due to lack of disk space)
829     and the output file and recover file specifications
830     are the same, then the original information may be left in a
831     renamed temporary file.
832     (See FILES section, below.)\0
833     .TP
834     .BI -ro \ fspec
835     This option causes pixel information to be recovered from and
836     subsequently returned to the picture file
837     .I fspec.
838     The effect is the same as specifying identical recover and output
839     file names with the
840     .I \-r
841     and
842     .I \-o
843     options.
844     .TP
845     .BI -z \ fspec
846     Write pixel distances out to the file
847     .I fspec.
848     The values are written as short floats, one per pixel in scanline order,
849     as required by
850     .I pinterp(1).
851     Similar to the
852     .I \-o
853     option, the actual file name will be constructed using
854     .I printf
855     and the frame number from the
856     .I \-S
857     option.
858     If used with the
859     .I \-r
860     option,
861     .I \-z
862     also recovers information from an aborted rendering.
863     .TP
864     .BI \-P \ pfile
865     Execute in a persistent mode, using
866     .I pfile
867     as the control file.
868     This option must be used together with
869     .I \-S,
870     and is incompatible with the recover option
871     .I (\-r).
872     Persistent execution means that after reaching end-of-file on
873     its input,
874     .I rpict
875     will fork a child process that will wait for another
876     .I rpict
877     command with the same
878     .I \-P
879     option to attach to it.
880     (Note that since the rest of the command line options will be those
881     of the original invocation, it is not necessary to give any arguments
882     besides
883     .I \-P
884     for subsequent calls.)
885     Killing the process is achieved with the
886     .I kill(1)
887     command.
888     (The process ID in the first line of
889     .I pfile
890     may be used to identify the waiting
891     .I rpict
892     process.)
893     This option may be less useful than the
894     .I \-PP
895     variation, explained below.
896     .TP
897     .BI \-PP \ pfile
898     Execute in continuous-forking persistent mode, using
899     .I pfile
900     as the control file.
901     The difference between this option and the
902     .I \-P
903     option described above is the creation of multiple duplicate
904     processes to handle any number of attaches.
905     This provides a simple and reliable mechanism of memory sharing
906     on most multiprocessing platforms, since the
907     .I fork(2)
908     system call will share memory on a copy-on-write basis.
909     This option may be used with
910     .I rpiece(1)
911     to efficiently render a single image using multiple processors
912     on the same host.
913     .TP
914     .BI -t \ sec
915     Set the time between progress reports to
916     .I sec.
917     A progress report writes the number of rays traced, the percentage
918     completed, and the CPU usage to the standard error.
919     Reports are given either automatically after the specified interval,
920 greg 1.11 or when the process receives a continue (\-CONT) signal (see
921 greg 1.1 .I kill(1)).
922     A value of zero turns automatic reporting off.
923     .TP
924     .BI -e \ efile
925     Send error messages and progress reports to
926     .I efile
927     instead of the standard error.
928 greg 1.31 (Note this option overlaps with "-e expr" above, so file paths
929     with '=' or ':' in them are not allowed on this option.)
930 greg 1.1 .TP
931     .BR \-w
932     Boolean switch for warning messages.
933     The default is to print warnings, so the first appearance of
934     this option turns them off.
935     .SH EXAMPLE
936 greg 1.13 rpict \-vp 10 5 3 \-vd 1 \-.5 0 scene.oct > scene.hdr
937 greg 1.1 .PP
938 greg 1.13 rpict \-S 1 \-o frame%02d.hdr scene.oct < keyframes.vf
939 greg 1.18 .PP
940 greg 1.27 To render ambient irradiance in photon mapping mode from a global photon
941 greg 1.18 map global.pm via one ambient bounce, and from a caustic photon map
942     caustic.pm:
943     .IP "" .2i
944     rpict -ab 1 -ap global.pm 50 -ap caustic.pm 50 -vf scene.vf scene.oct >
945     scene.hdr
946 greg 1.1 .SH ENVIRONMENT
947     RAYPATH the directories to check for auxiliary files.
948     .SH FILES
949 greg 1.6 /tmp/rtXXXXXX common header information for picture sequence
950 greg 1.1 .br
951     rfXXXXXX temporary name for recover file
952     .SH DIAGNOSTICS
953     If the program terminates from an input related error, the exit status
954     will be 1.
955     A system related error results in an exit status of 2.
956     If the program receives a signal that is caught, it will exit with a status
957     of 3.
958     In each case, an error message will be printed to the standard error, or
959     to the file designated by the
960     .I \-e
961     option.
962     .SH AUTHOR
963     Greg Ward
964     .SH "SEE ALSO"
965 greg 1.18 getinfo(1), lookamb(1), mkpmap(1), oconv(1), pdfblur(1), pfilt(1),
966 greg 1.23 pinterp(1), pmblur(1), printf(3), ra_rgbe(1), rad(1), rpiece(1), rtpict(1), rtrace(1), rvu(1)