# | Line 107 | Line 107 | at least for triangle mesh input. | |
---|---|---|
107 | does not attempt to break up non-planar polygons into triangles, | |
108 | which is usually not a problem for .OBJ output, but may be for Radiance | |
109 | scene descriptions (+r). | |
110 | < | .PP |
111 | < | The |
110 | > | To break all surfaces into triangles, include the |
111 | .I +T | |
112 | < | option turns all faces with 4 or more sides into triangles. |
112 | > | option. |
113 | .PP | |
114 | The | |
115 | .I \-x |
– | Removed lines |
+ | Added lines |
< | Changed lines |
> | Changed lines |