# | Line 19 | Line 19 | robjutil - operate on Wavefront .OBJ file | |
---|---|---|
19 | ][ | |
20 | .B "-c epsilon" | |
21 | ][ | |
22 | + | .B +T |
23 | + | ][ |
24 | .B "-x 'xf spec'" | |
25 | ] | |
26 | [ | |
# | Line 109 | Line 111 | at least for triangle mesh input. | |
111 | does not attempt to break up non-planar polygons into triangles, | |
112 | which is usually not a problem for .OBJ output, but may be for Radiance | |
113 | scene descriptions (+r). | |
114 | + | .PP |
115 | + | The |
116 | + | .I +T |
117 | + | option turns all faces with 4 or more sides into triangles. |
118 | .PP | |
119 | The | |
120 | .I \-x |
– | Removed lines |
+ | Added lines |
< | Changed lines |
> | Changed lines |