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greg |
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.\" RCSid "$Id: robjutil.1,v 1.6 2021/03/12 18:32:33 greg Exp $" |
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1.1 |
.TH ROBJUTIL 1 3/31/20 RADIANCE |
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.SH NAME |
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robjutil - operate on Wavefront .OBJ file |
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.SH SYNOPSIS |
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.B robjutil |
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[ |
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.B +/-r |
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][ |
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.B +/-v |
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][ |
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.B +/-t |
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][ |
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.B +/-n |
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][ |
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.B "+/-m mname" |
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][ |
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.B "+/-g gname" |
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][ |
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.B "-c epsilon" |
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1.2 |
][ |
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1.6 |
.B +T |
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][ |
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1.2 |
.B "-x 'xf spec'" |
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1.1 |
] |
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[ |
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.B input.obj .. |
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] |
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.SH DESCRIPTION |
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.I Robjutil |
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reads and manipulates a Wavefront .OBJ file, removing degenerate and |
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duplicate faces. |
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If the |
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.I +r |
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option is specified, a Radiance scene description |
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will be produced on the standard output. |
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If |
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.I -r |
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is given, a modified .OBJ file will be sent to the standard output. |
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1.7 |
This is the default, and is more useful for preserving |
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texture coordinates if directed to |
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.I obj2mesh(1). |
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1.5 |
.PP |
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1.1 |
The |
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.I +v |
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option turns on verbose progress reports. |
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.PP |
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The |
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.I \-t |
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option tells |
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.I robjutil |
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to remove texture coordinates from the input. |
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The |
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.I \-n |
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option will cause all surface normals to be removed. |
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.PP |
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The |
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.I "\-m mname" |
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option tells |
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.I robjutil |
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to remove all faces that use the material |
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.I mname. |
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Multiple |
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.I \-m |
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options may be given, each with a single (unique) material name. |
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Alternatively, the |
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.I "+m mname" |
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option may be used to specify a material one wishes to keep, discarding the rest. |
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Multiple |
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.I +m |
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options will keep all the named materials. |
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The |
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.I \-m |
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and |
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.I \+m |
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options are mutually exclusive. |
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1.5 |
.PP |
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1.1 |
Similarly, the |
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.I "\-g gname" |
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option says to remove all faces belonging to the group |
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.I gname, |
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and multiple |
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.I \-g |
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options may be given. |
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There is also a |
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.I +g |
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option to save just the named group(s). |
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1.5 |
Object statements are treated the same as group statements in the input, so |
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.I +/-g |
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option can also be applied to object names. |
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Note that an object name will be overridden by a group name that follows |
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it in the input, and vice versa. |
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1.1 |
.PP |
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The |
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.I "\-c epsilon" |
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option tells |
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.I robjutil |
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to coalesce vertices that are within the given epsilon. |
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1.1 |
This is useful to improve the connectivity of models that were produced |
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in a sloppy conversion process from independent polygons. |
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When producing a Radiance file via the |
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.I +r |
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option, there will be no savings in the output size, but there can be |
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a benefit in reducing the number of "cracks" in the resulting geometry, |
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at least for triangle mesh input. |
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.I Robjutil |
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does not attempt to break up non-planar polygons into triangles, |
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which is usually not a problem for .OBJ output, but may be for Radiance |
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scene descriptions (+r). |
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1.2 |
.PP |
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The |
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1.6 |
.I +T |
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option turns all faces with 4 or more sides into triangles. |
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.PP |
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The |
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1.2 |
.I \-x |
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option may be used to specify a final transform to apply to all |
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coordinates in the file before output. |
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This specification must be contained in a single quoted word and |
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match the standard arguments used by |
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.I xform(1), |
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except that the |
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.I \-a |
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option is not supported for creating arrays of objects. |
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Also, any scaling factors do not affect the epsilon value given for |
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1.2 |
coalescing vertices, as this operation is applied prior to the transform, |
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even if |
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.I \-c |
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appears later in the command line. |
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1.1 |
.SH EXAMPLES |
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To remove degenerate and duplicate faces from "orig.obj" and write to "final.rad": |
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.IP "" .2i |
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robjutil +r orig.obj > final.rad |
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.PP |
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To extract only the groups "cat" and "bell" from the file "kitty.obj" and |
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write to a Radiance triangle mesh using materials from "kitty.mat": |
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.IP "" .2i |
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robjutil +g cat +g bell kitty.obj | obj2mesh -a kitty.mat > kitty.rtm |
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1.2 |
.PP |
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To rotate the scene 90 degrees about the Y-axis and scale by 10: |
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.IP "" .2i |
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robjutil -x "-ry 90 -s 10" orig.obj > transformed.obj |
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1.4 |
.SH NOTES |
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The .OBJ output of |
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.I robjutil |
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uses relative indices, so files it produces may be concatenated |
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on the input of other tools such as |
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.I obj2rad |
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and |
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.I obj2mesh |
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by piping from |
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.I cat(1) |
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or similar. |
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This offers a convenient way to separate geometry from a single .OBJ |
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input, manipulate it in some way, then recombine during conversion. |
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.PP |
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Unlike |
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.I obj2rad |
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and |
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.I obj2mesh, |
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.I robjutil |
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with the |
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.I +r |
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option will not substitute the group name for a material id if no |
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.I usemtl |
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statements are found on the input. |
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Instead, it will assign each surface the material |
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.I DEFAULT_MATERIAL. |
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Since it is possible to use the |
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.I +/-g |
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option to select groups to include or exclude on output, it is |
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still possible to assign materials by group manually. |
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greg |
1.1 |
.SH AUTHOR |
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Greg Ward |
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.SH "SEE ALSO" |
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greg |
1.7 |
cat(1), genbox(1), gensurf(1), obj2mesh(1), obj2rad(1) oconv(1), xform(1) |