84 |
|
to the letter 'c'. |
85 |
|
This view is like a standard perspective vertically, but projected |
86 |
|
on a cylinder horizontally (like a soupcan's-eye view). |
87 |
< |
Two fisheye views are provided as well; 'h' yields a hemispherical fisheye |
88 |
< |
view and 'a' results in angular fisheye distortion. |
87 |
> |
Three fisheye views are provided as well; 'h' yields a hemispherical fisheye |
88 |
> |
view, 'a' results in angular fisheye distortion, and 's' |
89 |
> |
results in a planisphere (stereographic) projection. |
90 |
|
A hemispherical fisheye is a projection of the hemisphere onto a circle. |
91 |
|
The maximum view angle for this type is 180 degrees. |
92 |
|
An angular fisheye view is defined such that distance from the center of |
93 |
|
the image is proportional to the angle from the central view direction. |
94 |
|
An angular fisheye can display a full 360 degrees. |
95 |
+ |
A planisphere fisheye view maintains angular relationships between lines, |
96 |
+ |
and is commonly used for sun path analysis. |
97 |
+ |
This is more commonly known as a |
98 |
+ |
"stereographic projection," but we avoid the term here so as not to |
99 |
+ |
confuse it with a stereoscopic pair. |
100 |
+ |
A planisphere fisheye can display up to (but not including) 360 degrees, |
101 |
+ |
although distortion becomes extreme as this limit is approached. |
102 |
|
Note that there is no space between the view type |
103 |
|
option and its single letter argument. |
104 |
|
.TP |
221 |
|
.BR \-w |
222 |
|
Turn off warning messages. |
223 |
|
.SH EXAMPLE |
224 |
< |
rhpict \-vp 10 5 3 \-vd 1 \-.5 0 scene.hdk > scene.pic |
224 |
> |
rhpict \-vp 10 5 3 \-vd 1 \-.5 0 scene.hdk > scene.hdr |
225 |
|
.PP |
226 |
< |
rpict \-S 1 \-o frame%02d.pic scene.hdk < keyframes.vf |
226 |
> |
rpict \-S 1 \-o frame%02d.hdr scene.hdk < keyframes.vf |
227 |
|
.SH AUTHOR |
228 |
|
Greg Ward |
229 |
|
.SH "SEE ALSO" |