--- ray/doc/man/man1/rfluxmtx.1 2014/07/22 21:55:31 1.1 +++ ray/doc/man/man1/rfluxmtx.1 2014/07/28 18:35:40 1.2 @@ -1,4 +1,4 @@ -.\" RCSid "$Id: rfluxmtx.1,v 1.1 2014/07/22 21:55:31 greg Exp $" +.\" RCSid "$Id: rfluxmtx.1,v 1.2 2014/07/28 18:35:40 greg Exp $" .TH RFLUXMTX 1 07/22/14 RADIANCE .SH NAME rfluxmtx - compute flux transfer matrix(es) for RADIANCE scene @@ -64,7 +64,7 @@ in which case they may be needed to generate RADIANCE .I vwrays(1). The sample count, unless set by the .I \-c -option, defaults to 10000 when a sender file is given, and 1 for pass-through mode. +option, defaults to 10000 when a sender file is given, or to 1 for pass-through mode. .SH VARIABLES The sender and receiver scene files given to .I rfluxmtx @@ -125,7 +125,7 @@ In normal execution, only a single sender surface is s comprised of any number of subsurfaces, as in a triangle mesh or similar. The surface normal will be computed as the average of all the constituent subsurfaces. -The subsurfaces themselves must be planer, thus only +The subsurfaces themselves must be planar, thus only .I polygon and .I ring @@ -138,6 +138,9 @@ primitive is supported as well, and multiple receivers matrices) are identified by different modifier names. Though it may be counter-intuitive, receivers are often light sources, since samples end up there in a backwards ray-tracing system such as RADIANCE. +When using local geometry, the overall aperture shape should be close to flat. +Large displacements may give rise to errors due to a convex receiver's +larger profile at low angles of incidence. .PP Rays always eminate from the back side of the sender surface and arrive at the front side of receiver surfaces.