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Comparing ray/doc/man/man1/ranimove.1 (file contents):
Revision 1.8 by greg, Fri Sep 28 22:20:49 2012 UTC vs.
Revision 1.9 by greg, Fri Oct 5 00:59:38 2012 UTC

# Line 277 | Line 277 | This variable specifies the fraction of a frame time t
277   is simulated as being open for motion blur.
278   Motion blur is computed by
279   .I ranimove
280 < using image-based rendering methods, and will not be exact.
281 < The default value is 0, meaning no motion blurring.
280 > using image-based rendering methods in a rather crude fashion.
281 > A much better result is achieved by setting
282 > .I MBLUR=0
283 > and using the
284 > .I pmblur2(1)
285 > command as a post-process, assigning the
286 > .I ZNAME
287 > and
288 > .I MNAME
289 > variables described below.
290 > The default motion blur is 0.
291   .TP
292   .BR RATE
293   This variable specifies the animation frame rate, in frames per second.
# Line 335 | Line 344 | This string should contain a
344   .I printf(3)
345   style integer field to distinguish one frame number from another.
346   The final frames will use this name with a ".zbf" suffix.
347 < This is intended for debugging purposes, and is not useful in
348 < most circumstances.
347 > This is needed by the
348 > .I pmblur2
349 > command to compute a better motion blur.
350   There is no default setting for this variable.
351   .TP
352   .BR MNAME
# Line 345 | Line 355 | This string should contain a
355   .I printf(3)
356   style integer field to distinguish one frame number from another.
357   The final frames will use this name with a ".mvo" suffix.
358 < This is mostly for debugging and special applications,
359 < and not intended for normal use.
358 > This file is used together with the image and depth buffer by
359 > .I pmblur2
360 > to compute a better motion blur.
361 > In this case, the
362 > .I MBLUR
363 > variable should be unset or zero.
364   The file will contain 3 16-bit unsigned values per pixel.
365 < The first two are the x and y offsets from the previous frame, with
366 < an offset of 32768.
365 > The first two are the x and y offsets to each pixel in the previous frame,
366 > with an offset of 32768 being no movement.
367   The third value is 0 if the previous frame's pixel was on a
368   different object, and 32768 if it was on the same object.
369   There is no default setting for this variable.
# Line 408 | Line 422 | Note the use of abbreviation for variable names.
422   .SH AUTHOR
423   Greg Ward
424   .SH "SEE ALSO"
425 < fieldcomb(1), oconv(1), pfilt(1), pinterp(1), pvalue(1), rad(1),
425 > fieldcomb(1), oconv(1), pfilt(1), pinterp(1), pmblur2(1), pvalue(1), rad(1),
426   ran2tiff(1), ranimate(1), rpict(1), xform(1)

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