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Revision 1.4 by greg, Sat Sep 17 05:14:14 2005 UTC vs.
Revision 1.9 by greg, Fri Oct 5 00:59:38 2012 UTC

# Line 192 | Line 192 | The first is the name of a parent move object, or "voi
192   If given, the object's transformation will be prepended to that
193   of its parent.
194   The second argument is the name of this object, which will be used
195 < to name surfaces it contains, and as a modifier for any child objects
196 < that reference it.
195 > to name surfaces it contains, and as a parent identifier for any child
196 > objects that reference it.
197   The third argument is the transformation string or file for this object.
198   If this argument is enclosed in quotes and begins with a hyphen
199   ('-'), then it will be interpreted as a
# Line 215 | Line 215 | appended to the command, and its output will be passed
215   the input of
216   .I xform
217   for each frame.
218 < An optinal fifth argument
218 > An optional fifth argument
219   specifies the rendering priority for this object.
220 < Values greater than 1 will result in preferential rendering of
220 > Values greater than 1.0 will result in preferential rendering of
221   this object over other portions of the image when it appears in a frame.
222 < Values less than 1 will cause the rendering to neglect this object in
222 > Values less than 1.0 will cause the rendering to neglect this object in
223   favor of other parts of the image.
224   A value of 3.0 can be interpreted as saying the viewer is three times more
225   likely to look at this object than the background.
226   A file may be given rather than a floating point value, and this file must
227 < contain one floating point number per line, corresponding to frames in the
228 < animation.
227 > contain one floating point number per line, corresponding to priorities
228 > for frames in the animation.
229   .TP
230   .BR VIEWFILE
231   This variable names a file from which
# Line 253 | Line 253 | how to adjust the exposure for each frame.
253   As in
254   .I pfilt,
255   the exposure setting may be given either as a multiplier or as a
256 < number of f-stop adjustments (eg. +2 or -1.5).
256 > number of f\-stop adjustments (eg. +2 or \-1.5).
257   Alternatively, a file name may be given, which
258   .I ranimate
259   will interpret as having one exposure value per line per frame,
# Line 269 | Line 269 | The base output file name for the final frames.
269   This string should contain a
270   .I printf(3)
271   style integer field to distinguish one frame number from another.
272 < The final frames will use this name with a ".pic" suffix.
272 > The final frames will use this name with a ".hdr" suffix.
273   The default value is "frame%03d".
274   .TP
275   .BR MBLUR
# Line 277 | Line 277 | This variable specifies the fraction of a frame time t
277   is simulated as being open for motion blur.
278   Motion blur is computed by
279   .I ranimove
280 < using image-based rendering methods, and will not be exact.
281 < The default value is 0, meaning no motion blurring.
280 > using image-based rendering methods in a rather crude fashion.
281 > A much better result is achieved by setting
282 > .I MBLUR=0
283 > and using the
284 > .I pmblur2(1)
285 > command as a post-process, assigning the
286 > .I ZNAME
287 > and
288 > .I MNAME
289 > variables described below.
290 > The default motion blur is 0.
291   .TP
292   .BR RATE
293   This variable specifies the animation frame rate, in frames per second.
# Line 328 | Line 337 | manual page for a list of valid options.
337   (The
338   .I \-f
339   option is specified by default.)\0
340 + .TP
341 + .BR ZNAME
342 + The base file name for the depth buffer output frames.
343 + This string should contain a
344 + .I printf(3)
345 + style integer field to distinguish one frame number from another.
346 + The final frames will use this name with a ".zbf" suffix.
347 + This is needed by the
348 + .I pmblur2
349 + command to compute a better motion blur.
350 + There is no default setting for this variable.
351 + .TP
352 + .BR MNAME
353 + The base file name for the motion vector output frames.
354 + This string should contain a
355 + .I printf(3)
356 + style integer field to distinguish one frame number from another.
357 + The final frames will use this name with a ".mvo" suffix.
358 + This file is used together with the image and depth buffer by
359 + .I pmblur2
360 + to compute a better motion blur.
361 + In this case, the
362 + .I MBLUR
363 + variable should be unset or zero.
364 + The file will contain 3 16-bit unsigned values per pixel.
365 + The first two are the x and y offsets to each pixel in the previous frame,
366 + with an offset of 32768 being no movement.
367 + The third value is 0 if the previous frame's pixel was on a
368 + different object, and 32768 if it was on the same object.
369 + There is no default setting for this variable.
370   .SH EXAMPLES
371   A minimal input file for
372   .I ranimove
# Line 351 | Line 390 | If we only want to see what default values
390   would use without actually executing anything, we can invoke it
391   thus:
392   .IP "" .2i
393 < ranimove -n 0 -e sample.rnm
393 > ranimove \-n 0 \-e sample.rnm
394   .PP
395   This will print the variables we have given as well as default
396   values
# Line 383 | Line 422 | Note the use of abbreviation for variable names.
422   .SH AUTHOR
423   Greg Ward
424   .SH "SEE ALSO"
425 < fieldcomb(1), oconv(1), pfilt(1), pinterp(1), rad(1),
425 > fieldcomb(1), oconv(1), pfilt(1), pinterp(1), pmblur2(1), pvalue(1), rad(1),
426   ran2tiff(1), ranimate(1), rpict(1), xform(1)

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