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.\" RCSid "$Id" |
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.\" RCSid "$Id$" |
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.TH RANIMATE 1 6/24/98 RADIANCE |
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.SH NAME |
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ranimate - compute a RADIANCE animation |
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only, resulting in greater noise than the combination of |
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.I rpict |
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and |
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.I pinterp used otherwise. |
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.I pinterp |
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used otherwise. |
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(The default value for number of samples is 5.)\0 |
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The |
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.I pmblur(1) |
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command is used to generate the given number of additional views for |
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The default fraction is 0, meaning no motion blurring. |
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This option does not currently work with the |
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.I ANIMATE |
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variable, since pinterp only works for static environments. |
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.TP |
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.BR DBLUR |
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This variable specifies the aperture diameter for depth-of-field blurring, |
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in world units. |
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A number of samples may be given as a second argument, which controls the |
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number of additional frames computed and averaged together by |
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.I pinterp. |
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If this number is less than 2, then blurring is performed by |
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.I rpict |
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only, resulting in greater noise than the combination of |
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.I rpict |
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and |
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.I pinterp |
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to average together. |
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The default value is 0, meaning no motion blurring. |
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used otherwise. |
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(The default value for number of samples is 5.)\0 |
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To simulate a particular camera's aperture, divide the focal length of |
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the lens by the f-number, then convert to the corresponding |
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world coordinate units. |
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For example, if you wish to simulate a 50mm lens at f/2.0 in |
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a scene modeled in meters, then you divide 50mm by 2.0 to get 25mm, |
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which corresponds to an effective aperture of 0.025 meters. |
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The default aperture is 0, meaning no depth-of-field blurring. |
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This option does not currently work with the |
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.I ANIMATE |
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variable, since pinterp only works for static environments. |