14 |
|
.B "-g gamma" |
15 |
|
] |
16 |
|
{ |
17 |
< |
.B "in.pic|-" |
17 |
> |
.B "in.hdr|-" |
18 |
|
} |
19 |
|
.B out.tif |
20 |
|
.br |
28 |
|
] |
29 |
|
.B in.tif |
30 |
|
[ |
31 |
< |
.B "out.pic|-" |
31 |
> |
.B "out.hdr|-" |
32 |
|
] |
33 |
|
.SH DESCRIPTION |
34 |
|
.I Ra_tiff |
74 |
|
option specifies an exposure compensation in f-stops (powers of two). |
75 |
|
Only integer stops are allowed, for efficiency. |
76 |
|
.PP |
77 |
+ |
If the Radiance input is a hyperspectral picture, it will be |
78 |
+ |
converted accurately if the output is anything but 24-bit RGB. |
79 |
+ |
In the latter case, the converted colors will be approximate. |
80 |
+ |
.PP |
81 |
|
The |
82 |
|
.I \-r |
83 |
|
option invokes a reverse conversion, from a TIFF image to |
92 |
|
.SH EXAMPLES |
93 |
|
To convert a Radiance picture to SGILOG-compressed TIFF format: |
94 |
|
.IP "" .2i |
95 |
< |
ra_tiff \-L scene1.pic scene1.tif |
95 |
> |
ra_tiff \-L scene1.hdr scene1.tif |
96 |
|
.PP |
97 |
|
To later convert this image back into Radiance and display using |
98 |
|
human visibility tone-mapping: |
99 |
|
.IP "" .2i |
100 |
< |
ra_tiff \-r scene1.tif scene1.pic |
100 |
> |
ra_tiff \-r scene1.tif scene1.hdr |
101 |
|
.br |
102 |
< |
ximage \-e human scene1.pic |
102 |
> |
ximage \-e human scene1.hdr |
103 |
|
.SH AUTHOR |
104 |
< |
Greg Ward Larson |
104 |
> |
Greg Ward |
105 |
|
.br |
106 |
|
Sam Leffler |
107 |
|
.SH ACKNOWLEDGEMENT |