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Revision: 1.7
Committed: Tue Jan 22 19:50:09 2019 UTC (6 years, 3 months ago) by rschregle
Branch: MAIN
Changes since 1.6: +25 -19 lines
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Minor revisions & clarifications

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# User Rev Content
1 rschregle 1.7 .\" RCSid "$Id: pmapdump.1,v 1.6 2019/01/22 18:31:28 rschregle Exp $"
2     .TH PMAPDUMP 1 "$Date: 2019/01/22 18:31:28 $ $Revision: 1.6 $" RADIANCE
3 greg 1.1
4     .SH NAME
5 rschregle 1.5 pmapdump - generate RADIANCE scene description or point list representing
6     photon positions and (optionally) flux
7 greg 1.1
8     .SH SYNOPSIS
9 rschregle 1.5 pmapdump [\fB-a\fR] [\fB-n\fR \fInum1\fR] [\fB-r\fR \fIradscale1\fR]
10     [\fB-f\fR | \fB-c\fR \fIrcol1\fR \fIgcol1\fR \fIbcol1\fR]
11     \fIpmap1\fR
12     [\fB-a\fR] [\fB-n\fR \fInum2\fR] [\fB-r\fR \fIradscale2\fR]
13     [\fB-f\fR | \fB-c\fR \fIrcol2\fR \fIgcol2\fR \fIbcol2\fR]
14     \fIpmap2\fR ...
15 greg 1.1
16     .SH DESCRIPTION
17     \fIpmapdump\fR takes one or more photon map files generated with
18 rschregle 1.5 \fImkpmap(1)\fR as input and, by default, sends a RADIANCE scene description
19     of their photon distributions to the standard output. Photons are
20     represented as spheres of material type \fIglow\fR. These can be
21     visualised with e.g. \fIobjview(1)\fR, \fIrpict(1)\fR, or \fIrvu(1)\fR to
22     assess the location and local density of photons in relation to the scene
23     geometry. No additional light sources are necessary, as the spheres
24     representing the photons are self-luminous.
25     .PP
26     Alternatively, photons can also be output as an ASCII point list, where
27     each line contains a photon's position and colour.
28     This point list can be imported in a 3D point cloud processor/viewer
29     to interactively explore the photon map.
30 greg 1.1 .PP
31     An arbitrary number of photon maps can be specified on the command line and
32 rschregle 1.7 the respective photon type is determined automagically. Per default, the
33 rschregle 1.5 different photon types are visualised as colour coded spheres/points
34     according to the following default schema:
35 greg 1.1 .IP
36     \fIBlue\fR: global photons
37     .br
38     \fICyan\fR: precomputed global photons
39     .br
40     \fIRed\fR: caustic photons
41     .br
42     \fIGreen\fR: volume photons
43     .br
44     \fIMagenta\fR: direct photons
45     .br
46     \fIYellow\fR: contribution photons
47 rschregle 1.2 .PP
48     These colours can be overridden for individual photon maps with the \fB-c\fR
49 rschregle 1.5 option (see below). Alternatively, photons can be individually coloured
50 rschregle 1.4 according to their actual RGB flux with the \fB-f\fR option (see below);
51     while this makes it difficult to discern photon types, it can be used to
52 rschregle 1.5 quantitatively analyse colour bleeding effects, for example.
53 greg 1.1
54     .SH OPTIONS
55     Options are effective for the photon map file immediately following on the
56     command line, and are reset to their defaults after completion of each dump.
57 rschregle 1.7 As such they must be set individually for each photon map.
58 greg 1.1
59 rschregle 1.5 .IP "\fB-a\fR"
60     Boolean switch to output photons as a point list in ASCII (text) format
61     instead of a RADIANCE scene.
62     Each output line consists of 6 tab-separated floating point values: the
63     X, Y, Z coordinates of the photon's position, and the R, G, B colour
64 rschregle 1.7 channels of its flux. These values. notably the flux, are expressed in
65     scientific notation if necessary to accommodate their high dynamic range.
66    
67     .IP
68     As \fIpmapdump\fR groups its options per photon map, this option must be
69     specified per photon map for consistent output. This prevents erroneously
70     dumping RADIANCE scene descriptions along with point lists, which will
71     fail to load in the 3D point cloud viewer.
72    
73     .IP "\fB-c\fR \fIrcol\fR \fIgcol\fR \fIbcol\fR"
74     Specifies a custom sphere/point colour for the next photon map. The colour
75     is specified as an RGB triplet, with each component in the range (0..1].
76     Without this option, the default colour for the corresponding photon type
77     is used. This option is mutually exclusive with \fB-f\fR.
78 rschregle 1.5
79     .IP "\fB-f\fR"
80     Boolean switch to colour each sphere/point according to the corresponding
81     photon's RGB flux instead of a constant colour. Note that no exposure is
82     applied, and as such the resulting colours can span several orders of
83     magnitude and may require tone mapping with \fIpcond(1)\fR for
84     visualisation. This option is mutually exclusive with \fB-c\fR.
85    
86     .IP "\fB-n \fInum\fR"
87     Specifies the number of spheres or points to dump for the next photon map.
88     The dump is performed by random sampling with \fInum\fR as target count,
89     hence the number actually output will be approximate. \fINum\fR may be
90     suffixed by a case-insensitive multiplier for convenience, where
91     \fIk\fR = 10^3 and \fIm\fR = 10^6, although the latter may lead to problems
92     when processing the output geometry with \fIoconv(1)\fR. The default number
93     is 10k.
94 greg 1.1
95     .IP "\fB-r \fIradscale\fR"
96     Specifies a relative scale factor \fIradscale\fR for the sphere radius. The
97     sphere radius is determined automatically from an estimated average distance
98     between spheres so as to reduce clustering, assuming a uniform distribution.
99 rschregle 1.5 In cases where the distribution is substantially nonuniform (e.g. highly
100 greg 1.1 localised caustics) the radius can be manually corrected with this option.
101 rschregle 1.5 The default value is 1.0. This option is ignored for point list output
102     in conjuction with \fB-a\fR.
103 rschregle 1.2
104 greg 1.1 .SH NOTES
105 rschregle 1.5 The RADIANCE scene output may contain many overlapping spheres in areas with
106     high photon density, particularly in caustics. This results in inefficient
107     and slow octree generation with \fIoconv(1)\fR. Generally this can be
108     improved by reducing \fInum\fR and/or \fIradscale\fR.
109 greg 1.1
110     .SH EXAMPLES
111 rschregle 1.4 Visualise the distribution of global and caustic photons superimposed
112 rschregle 1.2 on the scene geometry with 5000 pale red and 10000 pale blue spheres,
113     respectively:
114 greg 1.1 .IP
115 rschregle 1.2 pmapdump -n 5k -c 1 0.4 0.4 global.pm -n 10k -c 0.4 0.4 1 caustic.pm |
116 rschregle 1.5 oconv - scene.rad > scene_pm.oct
117 greg 1.1 .PP
118 rschregle 1.4 Visualise the caustic photon distribution superimposed on the scene geometry
119     with 10000 spheres coloured according to the photons' respective RGB flux:
120     .IP
121 rschregle 1.5 pmapdump -n 10k -f caustic.pm | oconv - scene.rad > scene_pm.oct
122 rschregle 1.4 .PP
123 rschregle 1.7 But Capt. B wants 'em bigger:
124     .IP
125     pmapdump -r 4.0 bonzo.pm > bonzo_bigballz.rad
126     .PP
127 rschregle 1.5 RADIANCE scene dumps may also be viewed on their own by simply piping the
128     output of \fIpmapdump\fR directly into \fIobjview(1)\fR (using the default
129     number of spheres in this example):
130 greg 1.1 .IP
131     pmapdump zombo.pm | objview
132 rschregle 1.5 .PP
133 rschregle 1.7 Instead of a RADIANCE scene, dump photons as a (really long) point list to
134     an ASCII file for import into a 3D point cloud viewer:
135 rschregle 1.5 .IP
136 rschregle 1.7 pmapdump -a -f -n 1m lotsa.pm > lotsa_pointz.txt
137 greg 1.1
138     .SH AUTHOR
139     Roland Schregle (roland.schregle@{hslu.ch,gmail.com})
140    
141     .SH COPYRIGHT
142     (c) Fraunhofer Institute for Solar Energy Systems, Lucerne University of
143     Applied Sciences and Arts.
144    
145     .SH ACKNOWLEDGEMENT
146     Development of the RADIANCE photon mapping extension was sponsored by the
147     German Research Foundation (DFG) and the Swiss National Science Foundation
148 rschregle 1.6 (SNF). Greetz to Capt. B!
149 greg 1.1
150     .SH "SEE ALSO"
151     mkpmap(1), objview(1), oconv(1), rpict(1), rvu(1),
152 rschregle 1.5 \fIThe RADIANCE Photon Map Manual\fR,
153     \fIBonzo Daylighting Tool [TM]\fR
154    
155 greg 1.1