15 |
|
takes one or more XML files, each describing the bidirectional scattering |
16 |
|
distribution function of a surface or geometric system, and packages |
17 |
|
them into RADIANCE scene descriptions. |
18 |
+ |
If the input file(s) do not begin with a '.' or '/', the directories |
19 |
+ |
in the RAYPATH environment variable will be searched. |
20 |
|
One rectangle is produced for each BSDF that has |
21 |
|
no detail geometry and/or no rear-side reflectance distribution. |
22 |
|
If both front and back reflectance distributions are present with |
23 |
|
detail geometry, then two rectangles will be used to sandwich |
24 |
|
the geometry extracted from the BSDF file. |
25 |
+ |
The front surface will always be centered just in front of the |
26 |
+ |
origin facing the positive Z-direction, with "up" in the positive |
27 |
+ |
Y-direction. |
28 |
+ |
The back surface, if present, will parallel the front surface at |
29 |
+ |
a distance slightly greater than the BSDF system thickness. |
30 |
+ |
Scene units will always be in meters. |
31 |
|
.PP |
32 |
|
The |
33 |
|
.I \-i |
40 |
|
Normally, |
41 |
|
.I pkgBSDF |
42 |
|
produces one RADIANCE scene file for each XML input, replacing |
43 |
< |
the required '.xml' suffix with '.rad' in the same directory. |
43 |
> |
the required '.xml' suffix with '.rad' and writing to the current directory. |
44 |
|
The |
45 |
|
.I \-s |
46 |
|
option sends the RADIANCE scene description to the standard |