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Comparing ray/doc/man/man1/oconv.1 (file contents):
Revision 1.2 by greg, Tue Mar 11 22:48:20 2003 UTC vs.
Revision 1.3 by greg, Wed Mar 12 17:26:58 2003 UTC

# Line 64 | Line 64 | each voxel.
64   Larger numbers result in quicker octree generation,
65   but potentially slower rendering.
66   Smaller values may or may not produce faster renderings,
67 < since the default number (5) is close to optimal for most scenes.
67 > since the default number (6) is close to optimal for most scenes.
68   .PP
69   The
70   .I \-r
# Line 72 | Line 72 | option specifies the maximum octree resolution.
72   This should be greater than or equal to the ratio of the largest
73   and smallest dimensions in the scene (ie. surface size or distance between
74   surfaces).
75 < The default is 8192.
75 > The default is 16384.
76   .PP
77   The
78   .I \-f
# Line 132 | Line 132 | to xform(1) within files to create a hierarchy.
132   .IP "Set overflow in addobject (id)"
133   This error occurs when too many surfaces are close together in a
134   scene.
135 < Sometimes a dense scene can be accomodated by increasing
135 > Sometimes a dense scene can be accommodated by increasing
136   the maximum resolution (by powers of two) using the
137   .I \-r
138   option, but usually this error indicates something is wrong.

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