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root/radiance/ray/doc/man/man1/objview.1
Revision: 1.6
Committed: Fri Aug 11 21:39:52 2017 UTC (7 years, 9 months ago) by greg
Branch: MAIN
CVS Tags: rad5R4, rad5R2, rad5R1, rad5R3, HEAD
Changes since 1.5: +8 -5 lines
Log Message:
Created bsdfview script and added man page for bsdf2rad

File Contents

# User Rev Content
1 greg 1.6 .\" RCSid "$Id: objview.1,v 1.5 2014/04/16 20:48:07 greg Exp $"
2 greg 1.1 .TH OBJVIEW 1 6/10/98 RADIANCE
3     .SH NAME
4     objview - view RADIANCE object(s)
5     .SH SYNOPSIS
6     .B objview
7     [
8     .B "\-u updirection"
9     ][
10     rad options
11     ]
12     input ..
13     .br
14     .B objview
15     [
16     .B \-g
17     ][
18     .B "\-u updirection"
19     ][
20     glrad options
21     ]
22     input ..
23 greg 1.4 .br
24     [
25     .B "\-n nprocs"
26     ]
27     input ..
28     .br
29 greg 1.1 .SH DESCRIPTION
30     .I Objview
31     renders a RADIANCE object interactively using
32     .I rad(1)
33     or
34     .I glrad(1).
35 greg 1.6 This program is merely a Perl script that adds some light
36 greg 1.1 sources to a scene then calls
37     .I rad(1)
38     or
39     .I glrad(1)
40     to make an octree and view the scene interactively.
41     .PP
42     If the default up vector (+Z) is inappropriate
43     for this object, then specify a different one using the
44     .I \-u
45     option to
46     .I objview.
47     .PP
48     Any number of material and scene files may be given,
49 greg 1.6 with no inputs causing
50     .I objview
51     to read a scene from its standard input.
52 greg 1.4 .PP
53     The number of processors to use may be specified with the
54 greg 1.6 .I \-n
55     option.
56 greg 1.4 .SH AUTHOR(s)
57 greg 1.6 Greg Ward (original), Axel Jacobs (Perl)
58 greg 1.1 .SH "SEE ALSO"
59 greg 1.3 glrad(1), oconv(1), rad(1), rvu(1)