# | Line 20 | Line 20 | input .. | |
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20 | glrad options | |
21 | ] | |
22 | input .. | |
23 | + | .br |
24 | + | [ |
25 | + | .B "\-n nprocs" |
26 | + | ] |
27 | + | input .. |
28 | + | .br |
29 | .SH DESCRIPTION | |
30 | .I Objview | |
31 | renders a RADIANCE object interactively using | |
# | Line 41 | Line 47 | option to | |
47 | .PP | |
48 | Any number of material and scene files may be given, | |
49 | but no in-line commands or standard input. | |
50 | < | .SH AUTHOR |
50 | > | .PP |
51 | > | The number of processors to use may be specified with the |
52 | > | -n option. |
53 | > | .SH AUTHOR(s) |
54 | Greg Ward Larson | |
55 | .SH "SEE ALSO" | |
56 | glrad(1), oconv(1), rad(1), rvu(1) |
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+ | Added lines |
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> | Changed lines |