--- ray/doc/man/man1/obj2mesh.1 2004/04/23 00:56:27 1.8 +++ ray/doc/man/man1/obj2mesh.1 2007/07/12 14:58:52 1.9 @@ -1,4 +1,4 @@ -.\" RCSid "$Id: obj2mesh.1,v 1.8 2004/04/23 00:56:27 greg Exp $" +.\" RCSid "$Id: obj2mesh.1,v 1.9 2007/07/12 14:58:52 greg Exp $" .TH OBJ2MESH 1 03/11/03 RADIANCE .SH NAME obj2mesh - create a compiled RADIANCE mesh file from Wavefront .OBJ input @@ -61,14 +61,12 @@ The .I \-n option specifies the maximum surface set size for each voxel. -Larger numbers result in quicker mesh generation needing -less memory, but potentially slower rendering. -Smaller values may produce faster renderings, -since the default number (15) is on the high side to reduce -the compiled mesh octree size. +Larger numbers result in quicker mesh generation, +but potentially slower rendering. Values below 6 are not recommended, since this is the median valence for a mesh vertex (the number of adjacent faces), and smaller values will result in pointless octree subdivision. +The default setting is 9. .PP The .I \-r